Gamer Limit's Scores

  • Games
For 642 reviews, this publication has graded:
  • 57% higher than the average critic
  • 4% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 LIMBO
Lowest review score: 20 Kung Fu Rider
Score distribution:
  1. Negative: 35 out of 642
642 game reviews
    • 81 Metascore
    • 70 Critic Score
    Stick it to the Man is a really weird game, and that’s part of the reason why I enjoyed it for what it was. It’s like watching a particularly dark episode of Duckman or Rocko’s Modern Life, and while it may not be as classic as the subject material, it’s still definitely worthy of the same conversation. I kind of just wished it knew what it really wanted to be.
    • 65 Metascore
    • 60 Critic Score
    Super Motherload isn’t a bad game by any means, it just feels like some of it wasn’t thought through all the way, and the world just isn’t that engrossing.
    • 74 Metascore
    • 65 Critic Score
    Batman: Arkham Origins could have been so much more. I’m not sure if a rushed development cycle, a new developer, or shoehorned multiplayer is to blame (maybe a combination of all three), but unfortunately, Origins falls short of the high bars the previous games have created.
    • 81 Metascore
    • 60 Critic Score
    The game looks great, the battles play great, but the amount of handholding and overly intrusive, repetitive dialogue turn the game into a chore when it should’ve been as refreshing as a good night’s sleep.
    • 61 Metascore
    • 65 Critic Score
    There is some fun to be had, especially in multi-player, but nothing you haven’t seen before.
    • 66 Metascore
    • 70 Critic Score
    If you’ve been jonesing for a JRPG, and enjoy easy to pick up yet deep combat systems, Black Rock Shooter may be your huckleberry.
    • 62 Metascore
    • 50 Critic Score
    Lego City Undercover: The Chase Begins is a game with more ambition than its platform of choice can handle. Extremely long loading times hamper its portability, and instead of bustling LEGO metropolis, you’ll spend 8 hours or more in a LEGO ghost town. If you’re looking for a game with 70s cop movie sensibilities, you’re better served by picking up the Wii U version.
    • 57 Metascore
    • 60 Critic Score
    It’s a shame that Riptide couldn’t have been a bit more given how much opportunity there was here for improvement, but as it stands, it’s basically the same flawed game we got nearly two years ago — for better or for worse.
    • 80 Metascore
    • 70 Critic Score
    Ultimately, Undercover is basically another LEGO game. Although it could have done a lot to sway non-fans like LEGO Batman 2 did, it sticks to preset conventions far too often, and doesn’t take nearly enough risks.
    • 72 Metascore
    • 70 Critic Score
    Mirror of Fate is basically a 2D God of War, so if you dig platformers with decent combat mechanics, you’ll most likely enjoy it.
    • 78 Metascore
    • 65 Critic Score
    It’s not a bad action game by any standards, but without the Dead Space name, I doubt this iteration could have even made a splash in the genre. Wait for a price drop unless you’re the hardiest of Dead Space fans.
    • 72 Metascore
    • 55 Critic Score
    While Sir Hammerlock may simply be "more Borderlands 2," it could have been a whole lot more, and feels a tad unfinished.
    • 75 Metascore
    • 70 Critic Score
    Paper Mario: Sticker Star is clever and fully committed to its paperized setting. That's not enough to excuse its biggest flaws. You'll spend time backtracking and getting stuck on puzzles that require too much guesswork.
    • 71 Metascore
    • 70 Critic Score
    Although hardcore professional players may scoff at the general lack of skill in public games, most of you will enjoy the experience, and the fact that the developers were able to actually create a solid MOBA experience on a console should be commended.
    • 88 Metascore
    • 70 Critic Score
    After my first playthrough (which took around 6 hours), I felt a bit underwhelmed. As in I literally thought to myself - that was it? But then after going through a few more times, I realized how fun taking different paths could be.
    • 67 Metascore
    • 70 Critic Score
    Where RE6 truly shines is in the game mechanics and ancillary modes. Mercs is back and better than ever. When married with all of the new mechanics (quick-shotting, rolling, aiming while laying down, and more), Mercs becomes a much more action oriented experience, which enhances the enjoyment of it tenfold.
    • 53 Metascore
    • 50 Critic Score
    Three years later, XMG Studio has tried to recapture some of that success with a new title for the iOS – Ghostbusters Paranormal Blast. However, it struggles more than Ray trying to wrangle Slimer into a ghost trap.
    • 67 Metascore
    • 70 Critic Score
    You use solid motion controls to control projectiles that wreck castles. It's basically Angry Birds on Kinect: it just works much better than anyone could have anticipated, given the Kinect's pedigree so far.
    • 68 Metascore
    • 50 Critic Score
    Deadlight, on the other hand, has an entire one third of the game that feels like it could have been utterly discarded. What's even more jarring is that the third act can also invoke that same feeling of redundancy. The game starts off as a bang, then descends into this fairly uninteresting second act, before presenting a largely uninteresting on the nose finale.
    • 27 Metascore
    • 55 Critic Score
    At the time of this writing, Fray has vastly improved from its initial release. If Brain Candy remains as hardworking and quick as it has been, the game will only get better, and fast.
    • 73 Metascore
    • 65 Critic Score
    Skyrim: Dawnguard will not blow your mind, but it's a decent addition to the Skyrim franchise, so long as you're willing to buy into the vampiric premise. There's a number of lore-rich encounters that long time TES fans will love, and a number of extras that help pad the package.
    • 56 Metascore
    • 70 Critic Score
    There really isn't a whole lot to Diabolical Pitch - it's over in a few hours, and every level functionally feels the same. Your mileage may vary, but personally, I had a ton of fun with it. While it doesn't have nearly as much charm as the typical Grasshopper game, it is still enough to scratch that Kinect itch that's been raw since Gunstringer.
    • 58 Metascore
    • 60 Critic Score
    Ultimately, Ninja Gaiden III is a step back for the series, but it's still better than a number of action games currently on the market. It's a shame that Itagaki is gone, but at least all hope isn't completely lost for a turnaround.
    • 68 Metascore
    • 60 Critic Score
    Unless you're looking to get more mileage out of the "end" of the Mass Effect franchise (for now), I wouldn't recommend picking up Infiltrator for its current price. Although it offers a decent amount of shooting action, it's fairly generic, and doesn't really do anything other than offer a nice time waster for an afternoon.
    • 59 Metascore
    • 60 Critic Score
    If you're just buying this DLC just for the mission because you remember how awesome Mass Effect 2′s Lair of the Shadow Broker was, you're going to be disappointed. But, if you're buying it to preserve a kickass piece of Mass Effect lore, or to help augment your second, third, and fourth playthroughs, you will enjoy From Ashes.
    • 82 Metascore
    • 70 Critic Score
    As a core game, Revelations proves that the 3DS can not only display amazing console quality graphics, but control just fine as a handheld; with or without the optional circle pad add-on. Revelations comes up short in many respects, but ultimately it may be enough to scratch that Resident itch until Raccoon City and RE6 hit later this year.
    • 77 Metascore
    • 70 Critic Score
    It has to be said that Trendy Entertainment had sought to build a co-op focused game early on, and they achieved their goal, even though the final product has one super buff arm and one mediocre arm.
    • 80 Metascore
    • 70 Critic Score
    It has to be said that Trendy Entertainment had sought to build a co-op focused game early on, and they achieved their goal, even though the final product has one super buff arm and one mediocre arm.
    • 71 Metascore
    • 70 Critic Score
    It doesn't push the envelope aside from experimenting with gameplay but if you like this type of game you'll probably enjoy yourself as long as you speed through the story.
    • 72 Metascore
    • 70 Critic Score
    It doesn't push the envelope aside from experimenting with gameplay but if you like this type of game you'll probably enjoy yourself as long as you speed through the story.

Top Trailers