GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 76 Metascore
    • 75 Critic Score
    As I said, Chocobo's Dungeon isn't perfect but it still manages to offer up enough fun to make you keep going. [July 2008, p.83]
    • 82 Metascore
    • 65 Critic Score
    Unreal Tournament III's game style is still too tied to the PC's mouse-and-keyboard interface to be easily playable on a console controller (and believe me, I tried). Had Epic dialed down the speed, simplified the interface, and re-tuned the weapons to leverage the strengths of the Xbox 360's input device, Unreal Tournament III might've found a niche on Xbox Live.
    • 79 Metascore
    • 50 Critic Score
    With procedures rarely clearly explained, frustration is quick to take over, and the time limit is just annoying. A normal operation has a time limit of 5 minutes, which doesn't seem so hard until you get stuck randomly away at the screen, trying to figure out what to do next.
    • 52 Metascore
    • 60 Critic Score
    Clever political ad parodies and LOL-worthy faux TV spots are more entertaining than actually playing the game itself.
    • 79 Metascore
    • 85 Critic Score
    For some strange reason one of the best features of the original game, Mission Mode, is absent. Even more disappointing is the lack of any online versus mode. Sure I can thump my brother in 2-player offline whenever he comes over, but fighting games are perfect for multi-player.
    • 51 Metascore
    • 60 Critic Score
    This vivid presentation also brings immense charm to Hail to the Chimp. Clever political ad parodies and LOL-worthy faux TV spots are more entertaining than actually playing the game itself. Dropping $40 for a bunch of cartoons doesn't sound like a good deal though.
    • 70 Metascore
    • 65 Critic Score
    In the end, what you're left with is a familiar game that has less content, less unanimous appeal, easier difficulty, and probably the least amount of innovation offered from a Guitar Hero title yet.
    • 70 Metascore
    • 55 Critic Score
    Ticket to Ride will split gamers' opinions. For those who love this genre, there is no reason not to enjoy this game. But for people who do not like slow-paced European board games, Ticket to Ride is not likely to change your view of the genre.
    • 47 Metascore
    • 80 Critic Score
    It's a solid and enjoyable title with enough action and plot to keep you interested over the long haul. [July 2008, p.77]
    • 44 Metascore
    • 80 Critic Score
    It's a solid and enjoyable action title with enough action and plot to keep you interested over the long haul. Even if you don't like the comics or care about the upcoming movie, there are worse ways to spend a couple of hours.
    • 80 Metascore
    • 80 Critic Score
    With its deep Clan system and 400 missions worth of downright addictive quests, I can't help but recommend it. [July 2008, p.82]
    • 55 Metascore
    • 65 Critic Score
    If you absolutely loved the Battle Network games or played the first Star Force to death, then this is probably a game that you'll want to look into - it's a solid title with a lot to offer. [July 2008, p.83]
    • GamePro
    • 55 Metascore
    • 65 Critic Score
    If you absolutely loved the Battle Network games or played the first Star Force to death, then this is probably a game that you'll want to look into - it's a solid title with a lot to offer. [July 2008, p.83]
    • GamePro
    • 73 Metascore
    • 90 Critic Score
    Political junkies will almost certainly find themselves sucked in, along with those who have only a smattering of knowledge about the American political process.
    • 58 Metascore
    • 50 Critic Score
    A frustrating and inconsistent mess that truly disappoints. By the time I reached the seventh episode, which degenerates into a needlessly painful time-sink grind to upgrade Edward with "spectral vision" points, the few things the game had done right had been virtually drowned in a murky sludge of ill-conceived and half-baked failures.
    • 83 Metascore
    • 90 Critic Score
    Dynamic action, tons of features, and highly-detailed visuals come together for the first significant step forward of console first-person shooters since "Halo: Combat Evolved." While there are a few minor quibbles, you're assured to become addicted to Bad Company's twitch gameplay.
    • 84 Metascore
    • 90 Critic Score
    Dynamic action, tons of features, and highly-detailed visuals come together for the first significant step forward of console first-person shooters since "Halo: Combat Evolved." While there are a few minor quibbles, you're assured to become addicted to Bad Company's twitch gameplay.
    • 75 Metascore
    • 80 Critic Score
    The player-creation mode is decent but not great. Those gamers who have mastered the art of rendering their likeness onto the small screen may have a difficult time here.
    • 71 Metascore
    • 90 Critic Score
    It's perfect for quick sessions and there's enough content to keep you satisfied for a long while. If you take your DS with you everywhere you go, you definitely should put this on your shopping list.
    • 80 Metascore
    • 90 Critic Score
    Still, despite a few obvious limitations, it's still Rock Band, which means it's a fantastic gaming experience that's great played solo or with friends.
    • 63 Metascore
    • 90 Critic Score
    The learning curve is gradual but the action starts from your first race and never lets up. Fans of racing games will like this title especially ones who want a little something more.
    • 65 Metascore
    • 90 Critic Score
    Elements of Destruction can get a bit repetitive, mostly because you only have 3 elements at your disposal - a tsunami, flood, or avalanche wouldve been cool - but the enjoyment gamers get from laying waste to a wide variety of environments and EoD's oddball humor (Doc Herbert sending cows flying at a farm in Canada while singing the country's national anthem) more than makes up for its shortcomings.
    • 39 Metascore
    • 20 Critic Score
    Just don't expect any depth if you pick this title up... and don't be surprised when your kid asks if he can trade it in for another game.
    • 84 Metascore
    • 90 Critic Score
    Space Invaders Extreme is an addictive trance-like experience, and no PSP or DS owner should be without it. Even if you've never heard of Space Invaders, missing this game would be a tragedy.
    • 61 Metascore
    • 70 Critic Score
    I recommend the paddle controller. If you're up the import, Arkanoid DS becomes quite interesting, but otherwise it's a well-done, extremely casual affair.
    • 72 Metascore
    • 90 Critic Score
    With tongue planted firmly in-cheek, this wacky platformer serves up some insanely original action that's definitely worth checking out.
    • 94 Metascore
    • 100 Critic Score
    The Playstation 3 finally gets its "savior", Kojima gets his masterpiece, and gamers get one of the best games of all time. [July 2008, p.72]
    • 47 Metascore
    • 35 Critic Score
    The worst part is that Jake Hunter had a lot of potential. [July 2008, p.84]
    • 37 Metascore
    • 30 Critic Score
    The crummy gameplay combined with Frogger 2's deceiving graphics (kids will struggle with this game) and jab-a-screwdriver-into-your-ear music make this one of the worst titles available on XBLA.
    • 72 Metascore
    • 85 Critic Score
    Dragon Ball Z: Burst Limit managed to really impress me. It's not perfect but it's a fast, over-the-top fighter that's an absolute blast. The single-player Z Chronicles mode is perfect for hardcore fans and the multiplayer options are good enough that you'll want to call your friends over for a few matches.

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