GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 84 Metascore
    • 90 Critic Score
    Across the board, the slick environments, cut-scenes, and character faces shine, although some of the animations are awkward, particularly when 007 runs. A great title song by Mya, strong voice acting, and booming sound effects complete the package.
    • 80 Metascore
    • 80 Critic Score
    Smooth handling is complimented by solid physics, while the opponents boast A.I. that is much more balanced than Freekstyle’s rubber-band rivals.
    • 68 Metascore
    • 100 Critic Score
    Displays great imagination and attention to detail that is at once challenging, innovative, and fun. It accomplishes the task of re-creating the venerable beat-em-up genre with honor. [Mar 2004, p.62]
    • 93 Metascore
    • 100 Critic Score
    The level of quality it has maintained is remarkable. In terms of gameplay and depth, there's no question that Winning Eleven 7 is the soccer game to own. [Mar 2004, p.82]
    • 83 Metascore
    • 90 Critic Score
    Across the board, the slick environments, cut-scenes, and character faces shine, although some of the animations are awkward, particularly when 007 runs. A great title song by Mya, strong voice acting, and booming sound effects complete the package.
    • 84 Metascore
    • 90 Critic Score
    Represents a sizable leap forward in EA’s line of 007 games. The star-studded cast would’ve been suitable for an actual movie.
    • 67 Metascore
    • 80 Critic Score
    Despite these minor gripes about the camera and the game's A.I., Treasure of the Sorcerer King is a good gaming experience and an exhilarating encounter for any fan of Lupin the Third. [Mar 2004, p.64]
    • 85 Metascore
    • 90 Critic Score
    It's gorgeous, long, deep, and fun, and that extra level of challenge should whet the appetites of gamers bored with typical hack-n-slash. [Mar 2004, p.84]
    • 68 Metascore
    • 80 Critic Score
    The control scheme is sublimely genius, letting you perform midair attacks and dash around foes with poetic ease. The manual camera is still a bit too loose, though, and leaping and running against walls isn’t as reliable as you’d like it to be.
    • 76 Metascore
    • 80 Critic Score
    Though its complexity comes nowhere near that of its PC and console relatives, Baldur’s Gate: Dark Alliance steps up and represents for the Forgotten Realms.
    • 68 Metascore
    • 70 Critic Score
    The real shame is that the interface designers didn't take more time tightening up the game flow since the last iteration. [May 2004, p.78]
    • 69 Metascore
    • 60 Critic Score
    If either half of Wrath Unleashed had been more fully formed, the game would have been easy to recommend, but as it stands, half a fighting game and half a strategy game does not make a whole game. [Mar 2004, p.64]
    • 69 Metascore
    • 90 Critic Score
    Visually, all three games have been retouched to look much sharper, while the audio remains standard fare: cool gun effects and hokey voices. [Mar 2004, p.63]
    • 64 Metascore
    • 60 Critic Score
    If you can play Unreal II on the PC, do. Otherwise, rent this for the Xbox only while you wait for the other first-person heavyweights to show up later in the year.
    • 73 Metascore
    • 70 Critic Score
    Most fair-weather Pokemon fans will find the Story mode not interesting enough and the Colosseum mode a little too hardcore. [Apr 204, p.98]
    • 89 Metascore
    • 100 Critic Score
    Rarely does a game (much less a GBA one) keep the player so constantly surprised. [Mar 2004, p.75]
    • 80 Metascore
    • 80 Critic Score
    Soloing is a bit repetitious and slow, but gather some friends - and a whole lot of hardware - and you're in for one of the smartest, weirdest, and most magical four-player adventures you're likely to play. [Mar 2004, p.85]
    • 79 Metascore
    • 80 Critic Score
    Final is a difficult game, even with its multiple skill settings, and it relies on a gamer’s patience for trial-and-error and memorization as it does deft skill and trigger-finger firing.
    • 66 Metascore
    • 70 Critic Score
    The visuals are sharp and clean all around, and the game features plenty of slick aircraft shots and beautiful skylines.
    • 65 Metascore
    • 60 Critic Score
    Mafia's solid script, impeccable voice acting, and overall mood makes it worth a rental, though you're better off playing the PC version if you get the chance. [Apr 2004, p.65]
    • 72 Metascore
    • 80 Critic Score
    If you’ve already built up a garage full of cars in Sega GT 2002, you can import your saved game and be online instantly.
    • 73 Metascore
    • 80 Critic Score
    A creative stab at reclaiming the essence of hog; if it only had a little more faith in its own clever idea, it probably would have broken the sound barrier.
    • 78 Metascore
    • 90 Critic Score
    The quest is absolutely enormous, especially for this style of game, with tons of lengthy missions and a few character-specific side-quests. There’s also a great weapon-and-item customization feature that vastly increases the already impressive equipment possibilities.
    • 83 Metascore
    • 90 Critic Score
    A fantastic platformer with a long and challenging adventure that also packs a healthy amount of replay value. However, it is highly recommended that you check out the first game before tackling the Zin.
    • 64 Metascore
    • 80 Critic Score
    The icing on the cake is the game’s superb production value, which includes beautifully crafted sound effects like devastating explosions and the eerie whistling of radioactive wind, solid voice acting, and copious visual details that flesh out a nightmarish world decimated by nuclear warfare.
    • 70 Metascore
    • 70 Critic Score
    If you're a fan of the .hack universe or have stuck it out through the previous three volumes, you'll find Quarantine a satisfying ending to the series. Everybody else, play at your own risk. [Jan 2004, p.148]
    • 80 Metascore
    • 80 Critic Score
    Offers true harmony between arcade and simulation football games, but with more attitude than both of them put together. Oh, and it’s fun, too.
    • 81 Metascore
    • 80 Critic Score
    The single-player NFL Challenge mode can destroy your enjoyment in short order, but as long as you have real-life friends to join you, NFL Street is a blast—and a much-needed shot in the arm for the genre.
    • 81 Metascore
    • 80 Critic Score
    Offers true harmony between arcade and simulation football games, but with more attitude than both of them put together. Oh, and it’s fun, too.
    • 69 Metascore
    • 70 Critic Score
    The biggest problem with Sonic Battle is the poor game design in Story mode. Earning Skill Points, and thereby new abilities for Emerl the Robot, is a grueling ordeal.

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