GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 54 Metascore
    • 60 Critic Score
    They’ve succeeded on the crude humor front—but with a high frustration factor and graphical glitches, BMX XXX fails to completely satisfy.
    • 54 Metascore
    • 60 Critic Score
    Narnia is a cherished children's property that deserves a fully fleshed-out game, not a hasty cash-in. It's sad to see Prince Caspian's potential go to waste.
    • 54 Metascore
    • 80 Critic Score
    Can be tedious in one-player mode, but it's clearly intended for multiplayer fun. Although it's the only party game for Dreamcast, Sonic Shuffle deals a great hand for all to play.
    • 54 Metascore
    • 80 Critic Score
    So, is Watchmen worth your hard-earned cash? I'm going to have to give a resounding "yes" to this expertly crafted beat-em-up. Even with its' shortcomings Watchmen always feels fresh, and really stands apart as a downloadable title.
    • 54 Metascore
    • 60 Critic Score
    Rise of the Argonauts had mythic origins-it's based on Jason's legendary quest for the fabled Golden Fleece-but the only thing epic about it is the amount of failure it produces. Solid action and a cool skill system isn't enough to save a game marred by a poor presentation and dull design.
    • 54 Metascore
    • 50 Critic Score
    Are the four player mini-games enough to interest those with zealous hedgehog love? Maybe, but it's really too bad that the combat is so annoying, because the game actually looks great, especially the storybook painting cut scenes. Ah well, better luck next time, Sonic.
    • 54 Metascore
    • 60 Critic Score
    The uneven controls are a handful, especially during combat sequences. [Oct 2004, p.83]
    • 54 Metascore
    • 70 Critic Score
    Where March Madness really falters, however, is in its startling lack of gameplay modes.
    • 54 Metascore
    • 40 Critic Score
    Its bargain-basement visuals, vapid enemy A.I., and flaccid controls ensure that the game could stand accused of lameness in a court of law.
    • 54 Metascore
    • 70 Critic Score
    With 194 availalable chips to acquire, three modes of play (including a Game Link versus mode), and nine classes of compeittion, Mega Man Battle Chip Challenge is deep in gameplay, and it's a game truly worthy of the Mega Man name. [Feb 2004, p.94]
    • 54 Metascore
    • 50 Critic Score
    Repetitious missions and cumbersome controls pilot Reign of Fire headfirst in the dirt.
    • 54 Metascore
    • 40 Critic Score
    You could also research a serviceable AI aid that would organize units into groups and automate functions like repair. Teleportation was a significant travel mode for many of the units. But unfortunately, cool ideas don't sell games until they're implemented into cool games.
    • 54 Metascore
    • 60 Critic Score
    Unfortunately, Dead to Rights II maintains its predecessor's graphics and camera glitchiness.
    • 54 Metascore
    • 70 Critic Score
    The people who will enjoy Frogger the most are the die-hard fans of the series looking to celebrate its 30th anniversary alongside Konami, and anyone with a 3DS looking for a worthwhile challenge.
    • 54 Metascore
    • 45 Critic Score
    Boogie Bunnies isn't so much bad as it is unimaginative, derivative, and just plain boring.
    • 54 Metascore
    • 80 Critic Score
    Rocketbowl is not a title to just brush off. It has a lot of features to it that are fun and exciting. Getting your friends online to have an online tournament and show off your skills you honed from the single player.
    • 54 Metascore
    • 40 Critic Score
    I can only see this game having use as a cheap and definitely non habit forming method of sleep aid with nightmares as a possible side effect. Or a coaster.
    • 54 Metascore
    • 55 Critic Score
    This is a quick game, and beating it feels like being dumped by someone you were just about to break up with: you tell yourself you'll just beat one more level and all of a sudden, it's over.
    • 54 Metascore
    • 20 Critic Score
    Very short. I'm deleting it from my iPhone as soon as I turn in this review.
    • 54 Metascore
    • 50 Critic Score
    BLSC's camera movement is an immediate hurl-inducing experience: the camera swoops around like a roller coaster gone mad.
    • 54 Metascore
    • 50 Critic Score
    The graphics are crisp and astonishingly smooth, but the game is terribly short—the mission mode is too easy and the auxiliary racing bits are uninteresting.
    • 54 Metascore
    • 50 Critic Score
    Explorers of the Sky proves one thing: Pokemon's a fantastic classic RPG, but it still doesn't work as a dungeon crawler.
    • 54 Metascore
    • 65 Critic Score
    Pros: In a nutshell, it's Diet "God of War." Cons: The diet version is never as good as the non-diet version.
    • 54 Metascore
    • 70 Critic Score
    The Fun Factor suffers because of repetitive gameplay and unbalanced weapons and power-ups.
    • 54 Metascore
    • 60 Critic Score
    Seems expressly designed to become an obscure B-game classic - it's unpolished and controls strangely, but it's too weird and drop-dead funny to ignore if you're a very special sort of gamer.
    • 54 Metascore
    • 50 Critic Score
    I could bash the game for having less than stellar graphics, repetitive sound or even the lack of plot, but I was just looking for a fun game that ended up feeling more like a task, than anything.
    • 54 Metascore
    • 50 Critic Score
    Naughty Bear is a great looking game by iPhone standards, but I found that the swipe controls used to direct the bear's movement are in most cases unresponsive and frustrating.
    • 54 Metascore
    • 40 Critic Score
    If the game had been as unique as the controls, and it didn't just try to directly map first-person action gameplay onto a less responsive format, Rise of Nightmares could have been something pretty special. This game may not be that great, but it shows that the Kinect itself has potential.
    • 54 Metascore
    • 50 Critic Score
    Perhaps one of the most boring games to ever grace a home console...The horrendous combat and boring mission objectives really don't take the game in any fun directions. Apparently the code is all about putting you to sleep.
    • 54 Metascore
    • 60 Critic Score
    Ninja Reflex is a fun rental. But if you decide to shell out full price for a collection of repetitive mini-games, you need a lesson in spending, my son.

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