Gameplanet's Scores

  • Games
For 1,394 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 1 point higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 New Super Mario Bros. U Deluxe
Score distribution:
1398 game reviews
    • 69 Metascore
    • 50 Critic Score
    Complex mechanics wrapped in a overly-childish shell leaves the latest entry in the Pokemon series feeling like a missed opportunity with no clear target audience. From it's dire gameplay, to its tedious mechanics and terrible story, there's little to love here. This unfortunately is one you definitely do not want to catch...
    • 57 Metascore
    • 50 Critic Score
    One Punch Man: A Hero Nobody Knows falls terribly short in almost every aspect. While the premise works well in the world of Anime, it does not translate well to the format of Gaming. A combination of lackluster gameplay, woeful voice-acting and a story as bland as they come, even die-hard fans of the series would be doing themselves a favour in avoiding this one at all costs.
    • 70 Metascore
    • 70 Critic Score
    Vampire: The Masquerade – Coteries of New York is a hell of a mouthful, but one that you should at least take a nibble at. The streamlined gameplay and engrossing story make it an approachable title that artfully embraces The World of Darkness. While its relative lack of role-playing depth, linearity, and brevity may be off putting to some, when taken for what it is there is a lot to enjoy here.
    • 68 Metascore
    • 55 Critic Score
    Snack World: The Dungeon Crawl Gold falls short in most areas with it's dull, monotonous gameplay. Repetitive missions and gameplay lead to this one wearing out it's welcome after a few short hours, despite having lots of content.
    • 75 Metascore
    • 60 Critic Score
    Patapon 2 Remastered doesn't introduce anything new to the game, but is still fun to play for fans of the genre. Input lag can unfortunately rear it's ugly head, which can make an already difficult game, nigh impossible on harder difficulties. It's tough to recommend this one for any but the most devout of fans as there are a wealth of better rhythm based games out there right now.
    • 74 Metascore
    • 60 Critic Score
    I wanted to love Journey to the Savage Planet, but ultimately it falls short. While the world and its inhabitants are well-designed, the lack of any real payoff in both story and gameplay leads to an altogether forgettable journey. While some of the game's jokes hit the mark, there's just not that many reasons to grab your spacesuit and gun for this adventure.
    • 73 Metascore
    • 70 Critic Score
    There must be a reason we keep buying the same story over and over again, right? While the game certainly has its technical flaws, there's no denying that fans of the franchise will find a lot of love and attention paid to the classic series. It may not add anything truly new to the DBZ saga, but Kakarot is an interesting diversion sure to spawn several sequels or spin-offs.
    • 80 Metascore
    • 70 Critic Score
    Pokemon Sword & Shield doesn't take enough risks or attempt anything really new and important. The overwhelming amount of re-used assets and shortcuts leads to one of the biggest missed opportunities on the Switch to date. Newcomers will find a lot to love here, with no previous games to measure it against, but longtime series fans will likely be left wanting in almost every area.
    • 80 Metascore
    • 70 Critic Score
    Pokemon Sword & Shield doesn't take enough risks or attempt anything really new and important. The overwhelming amount of re-used assets and shortcuts leads to one of the biggest missed opportunities on the Switch to date. Newcomers will find a lot to love here, with no previous games to measure it against, but longtime series fans will likely be left wanting in almost every area.
    • 80 Metascore
    • 70 Critic Score
    Pokemon Sword & Shield doesn't take enough risks or attempt anything really new and important. The overwhelming amount of re-used assets and shortcuts leads to one of the biggest missed opportunities on the Switch to date. Newcomers will find a lot to love here, with no previous games to measure it against, but longtime series fans will likely be left wanting in almost every area.
    • 72 Metascore
    • 70 Critic Score
    Need for Speed: Heat can be a ton of fun but is held back by incredibly questionable AI. The vehicle customisation and tuning is incredible and the games has plenty of content to keep you racing for weeks. The story feels a little silly but the racing itself is a joy to play. This is the course-correction the series so desperately needed, and I can't wait to see Ghost Games build on this solid foundation for their next entry.
    • 69 Metascore
    • 70 Critic Score
    Mario & Sonic at the Olympic Games Tokyo 2020 has some good ideas, but is held back by conflicting graphical styles and some dull events. The game is made for multi-player and those with enough controllers will find some fun to be had. It's a shame there wasn't just a few more great 3D mini-games or team events to mix up the more boring events.
    • 73 Metascore
    • 70 Critic Score
    Grid is a great looking game and features some excellent driving and physics. It's let down by a questionable damage system and boring design. From the games dull menus to no-frills racing, there's just not enough here to separate it from the pack.
    • 56 Metascore
    • 65 Critic Score
    Ghost Recon Breakpoint doesn't do anything new but still provides a lot of fun, if you're willing to slow down and play tactically. The game falls short in many areas and doesn't quite keep up with it's competition but shooter and stealth fans will have a blast. Performance issues do hinder the experience and some questionable design choices left me baffled. If you're a huge third-person shooter fan and love open-world games, you wont regret giving it a shot, provided you check your expectations at the door.
    • 65 Metascore
    • 50 Critic Score
    Jet Kave Adventure looks good but feels uninspired and altogether too easy for the type of game it is. Considering the strong competition on the Switch, it's hard to recommend this one to any but the most die-hard platformer fans or the younger gamers out there looking to dip their toes in the genre.
    • 61 Metascore
    • 55 Critic Score
    The Sinking City features a genuinely interesting story and setting but is let down by performance issues and very poor combat controls. Traversing the city is often a chore and will have you hitting more dead-ends than a night of speed-dating. The Switch port is the worst way to experience the game and I can only recommend it to the most die-hard Lovecraft fans.
    • 72 Metascore
    • 65 Critic Score
    Ultimately Greedfall is an OK game. It is neither good nor bad. It is however the best game Spiders have made to date, and that gives me hope that they do have a great game in them. I just hope they stop trying to emulate and instead try to innovate.
    • 73 Metascore
    • 65 Critic Score
    Despite being developed by one of the best action game studios in the business, Marvel Ultimate Alliance 3: The Black Order falls short of its predecessors. Gameplay more often than not turns to button mashing monotony and is only briefly satisfying when playing with a new character.
    • 69 Metascore
    • 65 Critic Score
    When played with a group of friends The Dark Pictures: Man of Medan is an undeniably fun experience. However, the main story and core game feel rather skeletal when not being filled out by the real-world flesh and blood of your nearest and dearest. Bugs and performance issues constantly nag, but the real disappointment is that as a horror story Man of Medan is not even close to being as smart or fun as its predecessor. I hope the next entry in The Dark Pictures anthology can recapture the gore and glory from Until Dawn.
    • 59 Metascore
    • 55 Critic Score
    Despite some interesting puzzles, Keepers of the Void is a repetitive, shallow, and excruciatingly dull. The issues I was able to look past in the core game smacked me much harder this time around, and unlike the attacks in-game, I could see every one of these hits coming.
    • 77 Metascore
    • 60 Critic Score
    Tiny Metal: Full Metal Rumble attempts to fill the void left by Advance Wars, but struggles meet expectations. Several issues with the games UI lead to more frustration than fun.
    • 83 Metascore
    • 60 Critic Score
    Katana Zero looks fantastic and has fun fast paced combat, unfortunately the combat is broken up with a confusing and convoluted story. It was all over too quickly, but for people who want more, a dialogue system provides replayability.
    • 72 Metascore
    • 60 Critic Score
    Red Faction: Guerrilla Re-Mars-tered is a bunch of fun for first -timers, but those who have taken the trip before wont find many reasons to make a return. The Switch struggles to keep up with the most intense destruction and ends up feeling more like a port of the original game.
    • 58 Metascore
    • 50 Critic Score
    Jupiter & Mars may just induce the most motion sickness we've yet to encounter in a VR title to date. Boring gameplay mechanics lead to an altogether forgettable and dull experience. Younger players may enjoy what the game has to offer, but when there are so many other amazing PSVR games out there right now, it's hard to recommend to any but the most die-hard dolphin or neon fanatics.
    • 63 Metascore
    • 55 Critic Score
    Warhammer Chaosbane is a rather pretty, but ultimately shallow Diablo wannabe. By adhering too closely to its inspiration is fails to bring anything new to the table, and end up looking like a poor imitation in somewhat shinier armour and fails to deliver anything with any impact. More whiffle bat than Warhammer.
    • 62 Metascore
    • 60 Critic Score
    Sniper Elite V2 Remastered lacks any of the polish typical with modern remasters and struggles under the weight of dated design and poor presentation. What could have been a fun little jaunt through Nazi territory devolves into an altogether lackluster experience. Only for the most die-hard sniper fans.
    • 79 Metascore
    • 50 Critic Score
    Observation is undeniably beautiful, but it is also vapid and shallow. An interesting premise is let down by simple puzzles and awkward controls. While the game does have some interesting ideas, the execution fails to stick the landing.
    • 69 Metascore
    • 65 Critic Score
    When The Occupation works, it’s a thrilling investigative adventure that allows the player freedom to explore and chase leads in a way that feels incredibly exciting. Frustrating controls can be overlooked, but unfortunately, the bugs in the game are incredibly persistent and capable of completely turning a promising experience into one that’s too annoying to go on.
    • 67 Metascore
    • 60 Critic Score
    World War Z is probably actually up there as film tie-in games go, and is capable of offering some nifty zombie action that can get your pulse racing. But once you've seen its tricks, it all gets a bit samey fast - faster because we've seen something very similar before - and it's hard to imagine it having much of a shelf life.
    • 58 Metascore
    • 60 Critic Score
    One Piece: World Seeker is lacking in so many areas. It may be lovely to look at, but an overall shallow and repetitive experience take away any semblance of joy fans are likely to find.

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