GameNow's Scores
- Games
For 443 reviews, this publication has graded:
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56% higher than the average critic
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2% same as the average critic
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42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | The Sims Bustin' Out | |
|---|---|---|
| Lowest review score: | Britney's Dance Beat |
Score distribution:
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Positive: 275 out of 443
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Mixed: 104 out of 443
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Negative: 64 out of 443
443
game
reviews
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- Critic Score
What sort of waste of time is this vulgar mediocrity? [Sept 2003, p.55]- GameNow
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- Critic Score
Too short, too straightforward, and too limited to recommend to all but the staunchest snowboarding aficionados. The game can be beaten in two hours on your first go. [Jan 2003, p.49]- GameNow
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- Critic Score
You practically need a magnifying glass to spot your tiny units on the map. [Jan 2004, p.67]- GameNow
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- GameNow
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- Critic Score
Virtually no health power-ups + enemies that can attack you from offscreen = hurling your game pad at a wall. [Dec 2002, p.66]- GameNow
- Read full review
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- Critic Score
First of all, there's the asinine boost system. As in the previous game, you must link powerslides to keep your boosts going, forcing you to keep your kart at a 45-degree angle during races. Blech.- GameNow
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- Critic Score
First of all, there's the asinine boost system. As in the previous game, you must link powerslides to keep your boosts going, forcing you to keep your kart at a 45-degree angle during races. Blech.- GameNow
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- Critic Score
One of the ugliest, sloppiest, silliest games I've ever played. [Nov 2002, p.60]- GameNow
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- Critic Score
This game may be deep and technical, but playing it is almost as fun as getting beat up. [Aug 2003, p.34]- GameNow
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- Critic Score
Boring... If you didn't dress up as Yugi for Halloween, don't bother with this one. [May 2003, p.37]- GameNow
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- Critic Score
FMX is crippled by a trick-modifier system that makes big combos too irritating to complete. [Aug 2003, p.34]- GameNow
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- Critic Score
If only it were more polished, this could've been a fantastic sleeper hit. [Mar 2003, p.46]- GameNow
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- Critic Score
A boring, repetitive snoozefest that can't decide if it's for kids or adults. [Jan 2004, p.64]- GameNow
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- Critic Score
For all their visual individuality, the 14 fighters play exactly the same. [Apr 2003, p.42]- GameNow
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- Critic Score
The game doesn't control very well; sluggish fighting mechanics spoil what would otherwise be a worthwhile package. [Sept 2002, p.40]- GameNow
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- Critic Score
First of all, there's the asinine boost system. As in the previous game, you must link powerslides to keep your boosts going, forcing you to keep your kart at a 45-degree angle during races. Blech.- GameNow
- Read full review
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- Critic Score
While the online component is nice, actual gameplay is where things really fall apart. [Nov 2003, p.53]- GameNow
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- Critic Score
Just an average Resident Evil knockoff with a gimmick. [July 2003, p.58]- GameNow
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- Critic Score
The physics are off, the referee makes questionable calls, the line changes are ridiculous, and the gameplay is too sluggish to be fun. [Jan 2004, p.63]- GameNow
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- Critic Score
Once you see through the game's flashy veneer, its true nature is revealed - that of a somewhat stilted and deeply flawed fighter. [May 2003, p.52]- GameNow
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- Critic Score
Cheap play mechanics and absurd difficulty level totally sink the experience. [Sept 2003, p.58]- GameNow
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- Critic Score
The graphics are muddy and blocky, making it difficult to tell what's happening, even with the brightness turned all the way up. [June 2002, p.86]- GameNow
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- Critic Score
What a horrible disappointment... Worst of all, BG is a difficult game; I mean, it's hella hard...The first level alone was nearly impossible and there's no training mode! [Jan 2004, p.64]- GameNow
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- Critic Score
The game's one saving grace is the hand-to-hand fighting. It feels good to beat the crap out of people, straight up. [Aug 2003, p.27]- GameNow
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- Critic Score
Tries to capture the excitement and intensity of old-school 2D shooters, but the end product is just a boring hodgepodge of gaming cliches. [Oct 2003, p.49]- GameNow
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- Critic Score
Aside from its lousy story, poorly designed levels, and uninspired character design, Alter Echo does have some good points - tight control, pretty visuals, decent cameras, and smart A.I. [Nov 2003, p.58]- GameNow
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- Critic Score
Most combos can be executed by repeatedly pressing either Punch or Kick, and special moves are ridiculously simply to perform. [July 2003, p.62]- GameNow
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- Critic Score
Control also lags, as the players here feel more like they're skating around an ice rink tha[n] running around a football field. [Sept 2002, p.50]- GameNow
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- Critic Score
A great concept, but it's not worth a purchse. [Feb 2003, p.51]- GameNow
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- Critic Score
The opponent A.I. is just so incredibly bad that only the most spectacularly untalented gamers will ever have to worry about coming in any worse than third. [Sept 2003, p.55]- GameNow