GameMAG's Scores

  • Games
For 692 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 The Bookwalker: Thief of Tales
Score distribution:
  1. Negative: 31 out of 692
693 game reviews
    • 81 Metascore
    • 80 Critic Score
    The Pathless suffers from several things: repetitive puzzles, lack of depth in terms of abilities, complete absence of mini-map and fast-travel, some boring sections, and rather short length. But at the same time this game has a rather unique charm to it, which is a good enough reason to actually return to it again and again.
    • 79 Metascore
    • 80 Critic Score
    Sackboy: A Big Adventure is a great family-friendly platformer, that makes good use of DualSense unique properties, but also features some really memorable, dense, and original levels. The only drawbacks here are mandatory blue sphere collection and co-op only worlds that you can't complete solo without any friends or family members.
    • 44 Metascore
    • 50 Critic Score
    If only the team behind Remothered: Broken Porcelain spent more time working on crucial plot points, character motivation and gameplay mechanics, then we could have a rather good game on our hands. As of now Broken Porcelain is just full of game breaking bugs, some of which the devs are desperately trying to get rid of. If you're planning to buy Remothered: Broken Porcelain anyway, at least wait some time before the game will be fixed.
    • 61 Metascore
    • 50 Critic Score
    In the end Godfall feels like a tech demo with a questionable battle system, mandatory grind, boring locations and uninspiring plot. And as a cherry on top you can expect plenty of bugs and glitches. You can try this game, sure, but only if you don't have anything better to play, and only after some much needed updates and bug-fixes.
    • 79 Metascore
    • 60 Critic Score
    If you ignore all the needless meddling with graphic options in the console versions of the game, you can call Observer: System Redux a pretty good remaster, with some great visuals and a portion of a completely new content. But at the same time System Redux carries on every single problem the original release had, basically being yet another walking sim. It's quite likely that Observer: System Redux will take its place among some other games, that no one will ever remember a year from now.
    • 85 Metascore
    • 80 Critic Score
    Marvel's Spider-Man Miles Morales is a wonderful game with some truly charismatic characters, strong narrative bits, and the perfect amount of cut-scenes. But the most important thing is that you won't ever get bored in an eight hour runtime the game has, with zero to none repetitive content.
    • 78 Metascore
    • 80 Critic Score
    If the name "The Legend of Zelda" means a lot to you, and you can have fun with musou-style games, then Hyrule Warriors: Age of Calamity will not disappoint. Overall it is of the best games Omega Force has ever done with fast-paced and deep gameplay combined with some really great music.
    • 76 Metascore
    • 80 Critic Score
    Call of Duty: Black Ops Cold War lends itself as a bombastic, yet short-lived game. We can only hope that this project will be well-received by Activision higher-ups, and that Raven Software will finally make name for themselves.
    • 81 Metascore
    • 90 Critic Score
    Ghostrunner is a game that elevates developers from One More Level to a completely new level. The project on display here is something truly special, something you can compare to the never-ending hard rush of adrenaline with great cyberpunk aesthetic design and soundscape.
    • 73 Metascore
    • 80 Critic Score
    Kosmokarts is yet another indie title, that goes against loud voices who are often stays dissapointed with modern games and all too familiar gameplay mechenics. Here you can expect a really unique mix of LEGO, Tetris and some painfully sweet challenges. Right until the credits roll Kosmokrats manages to stay fresh with many new gameplay tricks, while the borderline absurd plot continue to make fun of charismatic space comrades.
    • 80 Metascore
    • 90 Critic Score
    Assassin's Creed Valhalla is still an Assassin's Creed title, but the one that manages to left behind some questionable things from the last two games, all the while presenting us with a much greater direction, a really dense map, engaging plot, and a breathtaking setting.
    • 84 Metascore
    • 90 Critic Score
    You should look at Yakuza: Like a Dragon through the lens of it's protagonist. This game is unapologetically brash, unmistakable bold, life-affirming and insanely charismatic. The legend of Ichiban Kasuga journey, like a bright flame, tells us one familiar, but sweet and romantic idea - each and every one of us can become a true Hero, even if you have to fight the fate itself, while making your way through hundreds upon hundreds of random encounters.
    • 77 Metascore
    • 70 Critic Score
    It feels like Star Renegades just can't decide what it wants to be. If the game was more like a traditional turn-based JRPG, it would be fine, but as of now way too many gameplay mechanics feels out of place. Roguelike elements are here too, some of them are pretty questionable, but can still win you over. But despite all of that, Star Renegades is a game with a great visual style and an engaging combat system, which is more than enough to hold your attetion, at least for a couple of runs.
    • 71 Metascore
    • 70 Critic Score
    The Dark Pictures: Little Hope is something akin to a good rollercoaster ride you can spend an evening or a two with. Sadly, there is not a lot of replayability, due to only one ending, albeit a quite unexpected one.
    • 85 Metascore
    • 80 Critic Score
    Pikmin 3 Deluxe manages to the have cheerfull and colorful style of Nintendo titles, while at the same time presenting a quite unique take on the real time strategy genre. If you never tried Pikmin before, this game can be a perfect starting point. And now we just can't wait for Pikmin 4.
    • 70 Metascore
    • 70 Critic Score
    On the one hand Watch Dogs: Legion is a revolutionary game with ambitious open world and thousands upon thousands of characters, probably created by some kind of neural network. The gameplay is fine, and if you love original Watch Dogs, you will feel right at home with this new title. But on the other hand Legion clearly lacks a strong narrative lead.
    • 60 Metascore
    • 60 Critic Score
    Despite some serious drawbacks, WWE 2K Battlegrounds is the first exciting game licensed by WWE in over a decade.
    • 74 Metascore
    • 50 Critic Score
    If you were looking forward to dive deep into Pathfinder: Kingmaker - Definitive Edition on consoles, you probably should change your plans. At least for the time being, while the devs are trying to fix their game. Meanwhile, if you still crave that classic role-playing experience, just get yourself Pillars of Eternity or Divinity: Original Sin.
    • 71 Metascore
    • 60 Critic Score
    There is a lot of care that went into 9 Monkeys of Shaolin, but the lack of a bigger budget and experience on development team sadly stops this game from achieving it's full potential. If you find the genre somewhat appealing, definitely give this thing a try when it eventually goes on sale.
    • 75 Metascore
    • 80 Critic Score
    No matter how you felt about undoubtedly polarizing Age of Empires 3 before, the dev teams at Tantalus Media and Forgotten Empires gave us a chance to relive nostalgic days that already long gone. Now this classic game feels a lot more expansive, prettier and acceptable.
    • 75 Metascore
    • 70 Critic Score
    It is worth to give Iron Harvest a chance, at the very least for a great story campaign, unconventional setting and a childlike wonder of seeing mecha-teapots fight themselves to the death.
    • 78 Metascore
    • 70 Critic Score
    Star Wars: Squadrons offers some engaging gameplay and mechanical depth, which is great, given the overall focus on the multiplayer. But it's hard to ignore how little of the actual content there is. You can beat story campaign in just about eight hours, and then you have to spend your time in only two online modes. It doesn't seem like developers are interested in any post-launch support, so it'quite possible that the game will lose all of it's player base rather quickly.
    • 68 Metascore
    • 70 Critic Score
    Vaporum: Lockdown is quite an interesting take on Bioshock, with insanely hard puzzles, uninspiring plot, and boring enemy designs. But given how rare the setting is, it's not like you have a lot to choose from.
    • 82 Metascore
    • 70 Critic Score
    You can clearly see that Amanita Design spend way more resources and time on Creaks, but the move from classic point-n-click gameplay was not very smooth. The game is massive and is undoubtedly gorgeous, but sometimes it feels like it's drags on for way too long and the gameplay becomes quite repetitive. The feeling of true excitement that you get for solving a head scratching puzzle is also nowhere to be seen. But all of that means very little when you take Creaks for what it is, especially if you look at it with a fresh pair of eyes.
    • 59 Metascore
    • 50 Critic Score
    It's sad to see that Necromunda can't deliver on its full potential, even though the concept itself is great. Good tactical or RTS games, based on Warhammer 40,000 universe, are always a treat. We still cherish our memories of Squad Command for PSP, and in 2018 it was Mechanicus' turn. Rogue Factor had a solid foundation with Mordheim, but then went nowhere with it, which is quite disappointing.
    • 72 Metascore
    • 70 Critic Score
    FIFA 21 marks another update to the formula without major innovations. But it's still a fun game.
    • 81 Metascore
    • 70 Critic Score
    Paradise Killer is a very intriguing detective story with an interesting and deep world and well-developed characters, which suffers from a number of shortcomings.
    • 59 Metascore
    • 60 Critic Score
    Even if the developers will manage to fix all the gamebreaking bugs with subsequent patches, the core issues like a weak battle system, mediocre plot and lazy worldbuilding are not going anywhere. The only thing that can motivate you to see this game through is Ary's never ending charisma and a chance to see some narrative closure.
    • 85 Metascore
    • 90 Critic Score
    Crash Bandicoot 4: It’s About Time is one of the best platformer games we've played in recent years. Toys for Bob managed to perfectly encapsulate the soul of original trilogy, and then create more with it, by not only repeating old gameplay tricks with new and shiny graphics, but also by offering something completely new, which would definitely make all the fans bursting with joy.
    • 59 Metascore
    • 50 Critic Score
    Even if some can still argue about how good the gunplay feels by today's standards, there is one thing we can say for sure - this remaster is unapologetically lazy.

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