Gamekult's Scores

  • Games
For 824 reviews, this publication has graded:
  • 6% higher than the average critic
  • 1% same as the average critic
  • 93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 90 Death Stranding 2: On The Beach
Lowest review score: 10 Duke Nukem: Critical Mass
Score distribution:
824 game reviews
    • 65 Metascore
    • 50 Critic Score
    Deliver At All Costs falls somewhere between two stools. On one side, you'll find a rather zany arcade racing game where pedestrians and buildings are mere obstacles for your jet-powered pickup truck; on the other, you'll have a bizarre thriller that flies off in all directions without ever hitting the mark. It's like Crazy Taxi meets the cutscenes of Grand Theft Auto: San Andreas. Moreover, despite a good attempt to break the monotony in the third act, the various explorable cities become less and less well-developed, probably reflecting a lack of budget or inspiration as development neared its end. Not bad, but not very memorable either.
    • 64 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 64 Metascore
    • 50 Critic Score
    Unsurprising gameplay and bugs and won't let Conduit 2 impress FPS fans. Multiplayer is ok though. And that alone is a strong point on the Wii.
    • 64 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 64 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 64 Metascore
    • 60 Critic Score
    Neither sacrilegious nor godly, God of War: Sons of Sparta is a pretty decent metroidvania romp. Mega Cat Studios wears its Blasphemous influence on its sleeve with enchanting pixel art landscapes, crunchy combat and secrets galore, yet, at launch, the game is brought down by bugs and performance issues. Wait for a few patches.
    • 64 Metascore
    • 50 Critic Score
    Despite a scuffed and unbalanced story, repetitive solo "open world" missions and numerous gameplay issues, My Hero Academia : All's Justice remains a pretty fun romp for anime fans when played with friends. Buy on sale?
    • 64 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 64 Metascore
    • 60 Critic Score
    Friendly, accessible to all, but still offering enough gameplay subtleties.
    • 64 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 64 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 64 Metascore
    • 50 Critic Score
    While the fundamental idea of ​​FBC: Firebreak is entirely relevant, Remedy completely misses its multiplayer turn due to inconsistent and counterintuitive systems that are made even more incomprehensible by the stubborn absence of any decent tutorials. Despite the Finnish studio's many talents, no one has ensured the bare minimum for a premium multiplayer game in 2025. Very tight content, absence of basic communication tools... nothing impossible to adjust in the medium term, but for once, we're going to say it: an early access period would have been welcome to correct the obvious before crashing into a launch that's already been publicly crucified. Losing control happens even to the best.
    • 64 Metascore
    • 50 Critic Score
    While Post Trauma's art direction is well-polished, and Red Soul Games plays with Unreal Engine 5 to deliver a few polished shots, the whole thing quickly falls apart due to a completely lunar storyline. Its dialogue evokes a bad parody of Silent Hill, as does everything else, for that matter; from mediocre combat to uneven puzzles, Post Trauma retains almost nothing but the flaws of its illustrious predecessors. At fifteen euros, it's not too bad, you might say. Certainly! Red Soul Games should, however, free itself from its inspirations to find its way and overcome its pitfalls, because while there is potential in this team, this first copy goes astray too often to remain memorable.
    • 64 Metascore
    • 70 Critic Score
    It's impossible to remain indifferent to Shadow Labyrinth. Behind a modest package and a slightly (very) outlandish promise, it's a work that's both respectful and subversive, tender and metaphysical, ingenious and technically imperfect. We're dealing here with a radical author's game stuck in the tight-fitting costume of a forty-year-old license, a gamer's manifesto for gamers, and a profound homage to an entire history of Japanese video games. It's not a classic, nor a blockbuster, but it's certainly a sincere and dense experience that more than deserves its favorite label.
    • 63 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 60 Critic Score
    DarkStar One isn't the best representative of its gender on consoles, but it still got some serious arguments.
    • 63 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 50 Critic Score
    With FIFA 11, EA Sports shows FIFA is now a breathless saga on DS. We hope the 3DS will encourage Electronic Arts to offer something new in the future.
    • 63 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 50 Critic Score
    Despite some great ideas and undeniable skill in creating a coherent and engaging world, Greedfall: The Dying World will struggle to be the saving grace for Spiders and Nacon. It never truly escapes its major structural shortcomings (which have only worsened since Greedfall). Its utterly forgettable combat (due in large part to its disconcerting simplicity) fails to generate any real enjoyment. The worst part is that it's hard not to see in this sequel (which isn't really one) the skeleton of a good game. There's soul there, at least. But because of its fragmented structure, outdated design choices, and overall flawed presentation, the title chosen for Spiders' latest release might very well end up being sadly prophetic.
    • 63 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 50 Critic Score
    It's impossible to play without an internet connection.
    • 63 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 40 Critic Score
    Dance Evolution is pretty much the anti-Dance Central : a game thought for advanced dancers, with on one hand a playlist aimed to those who are accustomed to the franchise, and on the other hand many issues that make it more frustrating than fun.

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