Gamekult's Scores
- Games
For 824 reviews, this publication has graded:
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6% higher than the average critic
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1% same as the average critic
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93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Death Stranding 2: On The Beach | |
|---|---|---|
| Lowest review score: | Duke Nukem: Critical Mass |
Score distribution:
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Positive: 145 out of 824
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Mixed: 528 out of 824
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Negative: 151 out of 824
824
game
reviews
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- Critic Score
This expansion will fit players who always dreamed to play with their Sims while those are at work, but it could have gone a bit further.- Gamekult
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- Critic Score
Better paced than its big brother and more technically stable, RoboCop: Rogue City - Unfinished Business is a nice last hurrah for Teyon's super-cop. Oh, sure, the plot is a few lines long, the references to the various films are a bit too clumsy and we're left with the feeling that the studio is really reaching the end of the line with this franchise, but there are still 8 hours of explosive and stupidly enjoyable action interspersed with sarcastic oneliners and polished visuals. At a reasonable price (€29.99), we don't ask for much more...- Gamekult
- Posted Jul 17, 2025
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- Gamekult
- Posted Oct 21, 2010
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- Critic Score
Being bigger and badder can be seen as nice choice for Patapon 3 if you're aiming for an hardcore audience, but its difficulty and its darker universe could also frighten the newcomers. A good but tough game.- Gamekult
- Posted Apr 22, 2011
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- Gamekult
- Posted Aug 23, 2011
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- Gamekult
- Posted Oct 21, 2011
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- Critic Score
Above all, Tides of Tomorrow is an original narrative game concept—and on that front, it delivers. The premise is a success; it works well thanks to a high degree of transparency regarding the impact of our choices—as well as those of our predecessors—and a cohesive narrative integration. This truly serves as the game's central pillar, supporting a meticulously crafted universe; however, it also necessitates a certain simplicity in the design of the explorable locations, ultimately rendering them a bit too conventional. It is a necessary sacrifice for such an ambitious concept, yet one that is felt a little too keenly nonetheless.- Gamekult
- Posted May 7, 2026
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- Gamekult
- Posted Sep 9, 2011
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- Gamekult
- Posted Feb 15, 2011
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- Gamekult
- Posted Jul 13, 2011
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- Gamekult
- Posted Oct 10, 2011
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- Gamekult
- Posted Sep 30, 2011
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- Critic Score
For all the beautiful moments of art direction and atmosphere it offers, the charm of Fatal Frame 2: Crimson Butterfly Remake is too often broken by combat hampered by arbitrary new mechanics that drag on and make the experience frustrating and tedious, without the player's skill being able to do anything about it. Aside from the less-than-optimal fluidity (we'd forgotten what 30 frames per second was like), Koei Tecmo has clearly spared no effort in modernizing this installment in both substance and style, giving it a new depth that is reflected in its genuinely solid length. The side quests and new exploration mechanics are among these worthwhile additions that tip the scales in its favor. But despite its 25 years of existence, Fatal Frame still seems to have some work to do before finding the balance that will allow it to join the ranks of the great names in horror games.- Gamekult
- Posted Mar 10, 2026
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- Gamekult
- Posted Sep 23, 2011
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- Critic Score
This Wii edition of TrackMania focused on being faithful to TrackMania, even if it meant being outdated visually speaking and too cautious.- Gamekult
- Posted Oct 21, 2010
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- Gamekult
- Posted Oct 29, 2010
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- Critic Score
An ideal game for kids to enjoy themselves at home when they cannot get out.- Gamekult
- Posted Nov 8, 2010
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- Critic Score
With its Quest Mode a bit tedious but full of good will, its tracklist full of metal songs and without much compromise, its nice mise-en-scene for gigs and its relatively high difficulty, Guitar Hero: Warriors of Rock will please gamers the most eager for the license.- Gamekult
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- Gamekult
- Posted Jul 1, 2011
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- Gamekult
- Posted Oct 21, 2010
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- Critic Score
Good copy from the Leenzee studio, which certainly offers us a game that fully assumes shamelessly copying the work of FromSoftware, but which also manages to add a more personal layer to give us excellent handling and very enjoyable gameplay systems. Add to that solid technical performance on console and a well-crafted and captivating Chinese setting, and we have here an excellent surprise, undoubtedly one of the most effective and enjoyable Souls-likes of recent years. A real favorite.- Gamekult
- Posted Jul 22, 2025
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- Gamekult
- Posted Oct 21, 2010
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- Gamekult
- Posted Mar 1, 2011
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- Critic Score
Mafia II is enjoyable and polished, but we could expect way more from 2K Czech.- Gamekult
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- Gamekult
- Posted May 20, 2011
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- Critic Score
After a few mixed spin-offs such as Puzzle Chronicles, the unexpected success of 2008 in the reflexion gender is now back in favor.- Gamekult
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- Critic Score
Somewhat like a cuter Little Nightmares, Darwin's Paradox takes the player through a series of charming vignettes. But this adventure has teeth. Imperfect controls and pixel-perfect jumps sometimes create unnecessary friction. Still, the fluid animation style and diversity of dioramas make this title worth a try.- Gamekult
- Posted Mar 30, 2026
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- Critic Score
Despite good level design and gameplay […], the prince of Persia’s new adventures are just a little rehash.- Gamekult
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