GameFront's Scores

  • Games
For 185 reviews, this publication has graded:
  • 59% higher than the average critic
  • 2% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 95 Dark Souls II
Lowest review score: 21 Citadels
Score distribution:
  1. Negative: 9 out of 185
185 game reviews
    • 85 Metascore
    • 90 Critic Score
    There’s absolutely no doubt: Brave New World is the best expansion in recent memory, and easily the best Civilization expansion ever. It elevates Civilization 5 from the issues that plagued it at launch and turns it into one of the most addicting, entertaining, and deep 4X games around. If you have purchased or plan on purchasing Civilization 5, there is no reason not to buy Brave New World.
    • 85 Metascore
    • 90 Critic Score
    One of the best games of 2014 so far, and you’d be remiss to let it fly by under your radar. Even more so if you grew up in the NES era and have any sort of fond memories of the great games during that time.
    • 75 Metascore
    • 90 Critic Score
    At least, there’s a ton of potential for the next five installments in this series, and no shortage of twists and intrigue to be found in this inaugural outing.
    • 81 Metascore
    • 89 Critic Score
    Battlefield 4 isn’t perfect — its campaign definitely sees to that — but the multiplayer component is one of the best you’ll see in 2014.
    • 85 Metascore
    • 89 Critic Score
    It’s a great game from start to finish, one that lets you do just about whatever you want, and then rewards you for just about all of it. While it does have some minor problems, they don’t detract from the quality of the whole. The way the world responds to, and builds itself around, your character makes Inquisition a must-play for any RPG enthusiast.
    • 81 Metascore
    • 88 Critic Score
    Minor complaints aside, Wasteland 2 is a deep and addictive experience that will grab and hold you hard for its duration. Is it for everyone? Probably not. It has a decidedly old-school foundations that could be a put-off for new and younger gamers raised on modern day Fallouts and Skyrims. That said, for its target audience and for gamers looking for a deep and lengthy role-playing experience that steps well outside the current norm, Wasteland 2 is a near-perfect product.
    • 80 Metascore
    • 88 Critic Score
    The intangible thing that ties everything together is the mood of the game — grim and somber in a way that fits the setting perfectly. Whether it’s the hard-bitten characters, the swirling snow, or the haunting score by Journey composer Austin Wintory, The Banner Saga is a game about an apocalypse that actually feels like there’s something being lost, not one that feels like a chance for an unkillable hero to simply kick more ass.
    • 75 Metascore
    • 87 Critic Score
    Just like the perfect AC/DC song, Sir Hammerlock's Big Game Hunt might occasionally drag, but whenever it counts, it gives you exactly what you paid for.
    • 84 Metascore
    • 86 Critic Score
    While I have mixed feelings about EA’s perch on this lucrative pedestal, it’s hard to to argue that the EA Canada team hasn’t earned it, and doesn’t continue to earn it, by delivering a game that really does feel better, really does feel different, every year, even if you have to be an avid player of the game to really appreciate how.
    • 74 Metascore
    • 86 Critic Score
    Arkham Origins is a fantastic game, and one that is worthy of the Arkham legacy, but that being said, one can’t help but feel that WB Games Montreal played this one safe. They relied on the strength of Rocksteady’s rock-solid foundation, and simply applied new coats of paint and some extra decorations that weren’t there before.
    • 80 Metascore
    • 85 Critic Score
    In an industry that values selling content in an effort to keep game discs rooted in their trays despite the constant ebb and flow of novelty, Brigmore Witches shows how developers can really get expansion content right, making the extra expense worth it and increasing the value of the experience delivered from the original title.
    • 81 Metascore
    • 85 Critic Score
    A fantastic little indie gem, and the addition of online matchmaking allows me to recommend it without it being conditional on whether you have friends to play it with. It’s got simple, but deep combat and a well-designed, if a bit paltry, selection of levels, and it’s just a blast to play. Say hello to 2014’s first great game.
    • 75 Metascore
    • 85 Critic Score
    Even with these negatives, Tropico 5 is still a blast to play. The thrill of walking the line between the superpowers as you try to make your island (and yourself) as rich as possible hasn’t gone anywhere, and it’s still fun. It’s also nice that the internal strife never ends in Tropico.
    • 75 Metascore
    • 85 Critic Score
    There are some truly brilliant concepts on display here, and this is the first fantastic god game the genre has seen in a long time. It’s a shame that the lack of game modes hinders Reus so much, as it’s really something special.
    • 64 Metascore
    • 85 Critic Score
    Tiny Brains is the definition of accessibility with depth, and especially for new Playstation 4 owners, it’s a great justification for stocking up on DualShock 4 controllers.
    • 75 Metascore
    • 85 Critic Score
    If you’re up for the challenge, Fenix Rage has more than enough content to keep you busy for a long, long time. The game is also a speedrunners’ dream, and I anticipate seeing some incredible things done with this game by the speedrunning community in the coming months.
    • 87 Metascore
    • 85 Critic Score
    It’s familiar enough that you can easily pick up its basics, while being original enough to require you to pay close attention to learn its idiosyncrasies.
    • 82 Metascore
    • 85 Critic Score
    Most importantly, Last Light incorporates a lot of lessons learned from the previous iteration. The big step from Metro 2033 in design, gameplay and polish make Last Light one of my favorite games of the year so far.
    • 80 Metascore
    • 85 Critic Score
    The Company of Heroes 2: Western Front Armies DLC is a nice addition to a strategy game that was already pretty darn good to start with. While the cost might be a bit steep for those of us who already own the game, it’s almost a no-brainer for folks who want to see what all the fuss is about without breaking the bank.
    • 67 Metascore
    • 85 Critic Score
    It’s a total throwback that openly defies nearly every advancement of the last 15 years. But for once, this is in the service of a great play experience and not simple laziness (or a time/budget crunch).
    • 84 Metascore
    • 85 Critic Score
    Yes, the game and thus, the series, still is fundamentally wrecked by poor decisions, yes, the mission itself contains incredibly tin-eared dialogue and setting when you consider the context, and yes, we are still looking at Mass Effect being a mere brand name for future shooters and action games. But perhaps for the first time since the original Mass Effect, the people involved in making Mass Effect content really got what it means to play this thing, to spend so much time with it, and what you can do to tell a story within a video game.
    • 64 Metascore
    • 85 Critic Score
    It’s hard work to be a hero, Gods Will Be Watching reminds, and invites you to try to answer whether, given the challenges, you might not become a cold-hearted villain instead.
    • 79 Metascore
    • 85 Critic Score
    Don’t even think about taking on hard or above missions all by your lonesome. While your AI companions weren’t the brightest bulbs in the original Payday, they still carried their weight. There were also three of them. This time around, you’re limited to two AI crew members, and they’re about as useful as a pen without ink.
    • 80 Metascore
    • 85 Critic Score
    Simple, familiar, but one that’s becoming increasingly rare: fans wanted a sequel that preserved the strengths of the original game, smoothed out flaws, and added new content. That’s exactly what they got. Company of Heroes 2 doesn’t reinvent the RTS, but it doesn’t have to. It’s got physics.
    • 84 Metascore
    • 85 Critic Score
    Much like Geometry Wars was for the Xbox 360, it’s an extremely fun and addictive arcade shoot-em-up that is actually more worth your time than any of the hotly anticipated full-priced launch titles.
    • 74 Metascore
    • 81 Critic Score
    When you get down to it, Shadow Warriors does an impressive job of straddling the line between its retro upbringings and the more advanced first-person shooter offerings of late.
    • 86 Metascore
    • 80 Critic Score
    The themes and ideas explored in Brothers: A Tale of Two Sons are not new to video games, but very rarely are they executed upon as skillfully as they are here.
    • 86 Metascore
    • 80 Critic Score
    Titanfall comes recommended, surely, and when it’s on, it’s really on. Players will keep coming back for those great, high-intensity moments, but for how long isn’t yet clear.
    • 68 Metascore
    • 80 Critic Score
    AoE2 is an RTS with classic sensibilities, and it can be daunting for those used to simpler, more focused, and more modern RTS games. It will chew you up and spit you out if you aren’t careful.
    • 81 Metascore
    • 80 Critic Score
    Kentucky Route Zero is gorgeous, haunting and effecting. It's the kind of experience that's difficult to get out of your head once you've had it, and I'm hoping to go through and try different choices and paths for a chance to squeeze a little more out of this little chunk of the world.

Top Trailers