GameFocus' Scores

  • Games
For 1,355 reviews, this publication has graded:
  • 74% higher than the average critic
  • 5% same as the average critic
  • 21% lower than the average critic
On average, this publication grades 1.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 99 Dead Space: Extraction
Lowest review score: 10 The Expendables 2 Videogame
Score distribution:
1355 game reviews
    • 63 Metascore
    • 70 Critic Score
    Fans may struggle with the genre shift, but Sacred Citadel is exactly what it set out to be: A pick-up-and-play side-scroller where button-mashing trumps anything resembling narrative depth.
    • 51 Metascore
    • 59 Critic Score
    I found that frustrating handling overshadowed the plethora of content in what would otherwise be an enjoyable racer.
    • 80 Metascore
    • 71 Critic Score
    As enjoyable as Darkstalkers may have been in the past, the series has been eclipsed and nothing about its revival can make that fact untrue.
    • 72 Metascore
    • 68 Critic Score
    For those who already have mad skills on the dance floor, this game delivers as advertised. Unfortunately it is also fiendishly hard and those not endowed with a strong hip hop dance background will find a very steep learning curve.
    • 76 Metascore
    • 70 Critic Score
    If you are a fan of the Crysis franchise, though, you may still find elements to enjoy about the game, but if you seek to find a totally new FPS experience or even just a breath of fresh air, you will be very disappointed with Crysis 3. It may not be the best in the series or live up to its full potential, but it remains an enjoyable game nonetheless.
    • 68 Metascore
    • 63 Critic Score
    Consistency seems to be what prevents Serious Sam Double D XXL elevating from a good game to a great game.
    • 57 Metascore
    • 70 Critic Score
    While Special Forces cannot contend with the expansiveness and nuance of Call of Duty or Halo, it does have an innate “pick up and play” quality.
    • 52 Metascore
    • 58 Critic Score
    Rabbids Land had the chance to really be the first go-to party game on the Wii U. Sadly, Ubisoft doesn't deliver a worthwhile experience, and the Rabbids brand, such as it is, suffers as a result.
    • 64 Metascore
    • 69 Critic Score
    The competitive nature featured online creates an environment that successfully utilizes creative and strategic approaches against rivals.
    • 54 Metascore
    • 62 Critic Score
    Medal of Honor: Warfighter's strong visual design and online gameplay are its most impressive features. That being said, gamers have little to immerse themselves with in the single-player campaign.
    • 83 Metascore
    • 71 Critic Score
    The concept is just dripping with potential on paper, but once it actually hit my Vita, something seems to have been lost.
    • 70 Metascore
    • 65 Critic Score
    If you are a fan of the classic experience grinding and snail's pacing design principles of yesterday, Rainbow Moon has a lot to offer.
    • 62 Metascore
    • 64 Critic Score
    The game overall does seem like it was made in a rush, and in a last-effort attempt to keep the Test Drive series alive, but overall, it is enjoyable if you are an avid enthusiast for racing sims.
    • 70 Metascore
    • 74 Critic Score
    Despite not being Suda51's tightest video game, Lollipop Chainsaw is still very fun, and rather poignant. Some may scoff at the overt sexuality of the main protagonist, but that's the whole point of the character. Juliet, and the game she stars in, is a rather sharp commentary on the industry.
    • 53 Metascore
    • 55 Critic Score
    Inversion isn't terrible, but it's nothing we all haven't seen before in other games.
    • 65 Metascore
    • 58 Critic Score
    There are a lot of kid-centric games out there that are well worth your money and this one isn't part of the lot.
    • 64 Metascore
    • 72 Critic Score
    The title's lack of track variety or anything really unique, takes away from what had the potential to be a great off-road racing experience.
    • 68 Metascore
    • 60 Critic Score
    Armored Core V is not for brand new gamers. The single player is shameless because no one else can see your inexperience, but newbies will get eaten alive if they try to join a team of seasoned AC vets.
    • 69 Metascore
    • 66 Critic Score
    World Gone Sour is a classic example of 'you get what you pay for'. It's a short, inexpensive adventure that will appeal more to the kiddies than it will the adults. However, given the subject matter, I'm not sure that it would have been fair to expect anything else, especially considering the cost of admission.
    • 77 Metascore
    • 68 Critic Score
    Tiger Woods PGA Tour 13 takes a few wobbly steps towards progression, but it's hard to recommend the game when it seems so dead-set on sucking more money out of your pockets.
    • 52 Metascore
    • 66 Critic Score
    Slant Six had an opportunity to make their mark on the Resident Evil franchise. Unfortunately, the lasting impression they left is a disappointing one. Squad-based shooter mechanics should have translated really well to the Resident Evil formula, and could have expanded the series beyond the lone-wolf style of earlier entries. It's just too bad that the poor AI, lack of a satisfying story mode, and dated graphics got in the way. What we're left with is merely another average shooter in a market populated with games that do what ORC does way better. Resident Evil deserved better, and so did its fans.
    • 64 Metascore
    • 66 Critic Score
    There's definitely some appeal here for longtime fans of the franchise that just can't go without a new Yakuza fix. However, that appeal is very limited, and newcomers will end up wondering what all the fuss was about.
    • 52 Metascore
    • 50 Critic Score
    Blades of Time gives me an odd feeling. It wants to be a great game, throwing all sorts of elements at me. It's.....good, but after finishing the game, there's the sad realization that Gaijin Entertainment really couldn't do much more with it.
    • 71 Metascore
    • 65 Critic Score
    It's disappointing to see a title with so much potential fail to deliver on almost all fronts. While Crush3D has plenty of good ideas, and has a great concept on paper, it simply doesn't offer a very compelling experience.
    • 66 Metascore
    • 55 Critic Score
    It's not great, in fact there are many elements I wouldn't even classify as good, but there aren't any massive, game destroying, deficiencies either.
    • 64 Metascore
    • 62 Critic Score
    I enjoyed Silent Hill: Downpour, but with one nagging thought always tugging at my brain - it just didn't feel like a Silent Hill game.
    • 49 Metascore
    • 56 Critic Score
    Gameloft once again had an opportunity to set the bar for what to expect from a genre game on the Vita, and once again they've set such a low standard it's not going to take long for another title to surpass it.
    • 49 Metascore
    • 64 Critic Score
    Even though Asphalt: Injection is one of the few racing games available for the Vita, it's tough to recommend it. If you absolutely need a portable racing fix, Injection isn't a bad option. There's plenty to do in the game, it's just that much of what there is to do is extremely boring.
    • 57 Metascore
    • 66 Critic Score
    Though Ubisoft's attempt with Michael Jackson The Experience is an admirable one, the game just doesn't have enough legs. Even without factoring in the $40 price of entry, the lack of content and replayability really hurts the overall product.
    • 70 Metascore
    • 71 Critic Score
    Those looking for a more serious, sim-like atmosphere will need to look elsewhere, as TNT Racers is all about the slightly off kilter vibe experienced with its tongue firmly lodged in its cheek.

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