GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Pokemon Mystery Dungeon: Explorers of Sky
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 75 Metascore
    • 40 Critic Score
    Folklore is one of 2007's biggest disappointments. A PlayStation 3 game that at first seemed promising, but explodes in a fiery wreck, thanks to annoying dialogue, bizarre comic book style cut scenes and drab game play.
    • 64 Metascore
    • 40 Critic Score
    Legacy features tedious controls and frustrating missions. The multiplayer and skirmish modes do little to make these space battles better.
    • 63 Metascore
    • 40 Critic Score
    Although the game contains an interesting tactical set-up and numerous races to choose from (Klingons included), the game just isn't fun to play. Not only is it unnecessarily complicated, but also slow and sloppy.
    • 61 Metascore
    • 40 Critic Score
    This game has got it all: a contrived plot, bad voice acting, terrible dialogue, and loads of technical bugs. And let's not forget about the slew of obvious advertisements, which gives the impression that this should have been a "free-to-play" sponsored game, especially since it downloads real product coupons to your computer as you play.
    • 61 Metascore
    • 40 Critic Score
    As for breeding a Mui Mui, it never becomes a worthwhile activity. With just a little more effort in the mini-game design, this Arthur and the Invisibles game would have been worth a look.
    • 61 Metascore
    • 30 Critic Score
    A generic and boring DS game where the concept of challenge gets squashed by moronic trial and error.
    • 60 Metascore
    • 40 Critic Score
    Avatar: The Game doesn't succeed on any level, not in its weak gameplay and shoddy presentation.
    • 59 Metascore
    • 30 Critic Score
    While he's still very cute, Winnie the Pooh's Rumbly Tumbly Adventure is just not worth the effort.
    • 59 Metascore
    • 40 Critic Score
    Disney should've given Bolt's right-hand hamster Rhino his own game instead of shoving this one through the doggy door.
    • 59 Metascore
    • 40 Critic Score
    You have to look after several "lucky" survivors who seem incapable of taking care of themselves. This nagging flaw, combined with dreary island exploration and only a handful of acceptable mini-games, results in a loss of interest and fun.
    • 57 Metascore
    • 40 Critic Score
    Disney should've given Bolt's right-hand hamster Rhino his own game instead of shoving this one through the doggy door.
    • 57 Metascore
    • 30 Critic Score
    A mediocre action/adventure game that provides simple combat and a rudimentary skill advancement system.
    • 55 Metascore
    • 40 Critic Score
    The button mashing game play bears a resemblance to Koei's Dynasty Warriors series, but with poorly applied phalanx and stealth segments thrown on top. The graphics look shoddy, particularly with the constant barrage of arrows and sloppy animation.
    • 55 Metascore
    • 40 Critic Score
    The graphics are OK for a real-time strategy game and Jeremy Soule's musical score is outstanding, but that's not enough to salvage this mess.
    • 54 Metascore
    • 40 Critic Score
    Sporting unintelligible artificial intelligence, a psychotic camera, redundant combat and visuals that look like a high-res version of an early PS2 game, Avatar turns out to be a disappointment.
    • 53 Metascore
    • 40 Critic Score
    Playing through the best parts of At World's End and its prequel provide minimal enjoyment, but the sloppy controls make the game nastier than one of Davy Jones' henchmen.
    • 53 Metascore
    • 40 Critic Score
    Unfortunately, none of them are fun because of horrible odds that suck your gold dry.
    • 53 Metascore
    • 40 Critic Score
    The graphics never rise above abysmal, with disappearing textures tag-teamed and an uneven frame rate. The controls, however, ruin the experience. While web swinging offers a few fleeting moments of joy, the tedious combat and horrific camera controls (even worse than the other versions) kill the fun, causing achy wrists.
    • 51 Metascore
    • 30 Critic Score
    Repetitive, unlikable gameplay squashes everything. Flying around with the Man of Steel becomes about as entertaining as putting a helmet on your head and ramming into a brick wall at top speed.
    • 51 Metascore
    • 40 Critic Score
    The presentation isn't bad and the rhythm mini-games are neat, but overall, Beowulf crumbles under his own dead weight.
    • 50 Metascore
    • 40 Critic Score
    Disney should've given Bolt's right-hand hamster Rhino his own game instead of shoving this one through the doggy door.
    • 50 Metascore
    • 30 Critic Score
    Who are the real con artists here -- the people stealing diamonds in the game, or the development team at Volatile that expects the gaming public to believe that Reservoir Dogs is a tolerable game?
    • 49 Metascore
    • 30 Critic Score
    Story Mode is utterly boring and Survival Mode plods along with room after room of lifeless challenges. Online play through the Wi-Fi Connection is also here, but isn't worth the time.
    • 49 Metascore
    • 40 Critic Score
    Fans of the original Fuzion Frenzy and other party games may want to give this a rent. Everyone else will probably take part in a contest to see who can return it to the game store the fastest.
    • 48 Metascore
    • 40 Critic Score
    You'll blow through most of Mega Brain Boost's offerings in a single afternoon – a couple of hours even – and never want to return.
    • 48 Metascore
    • 40 Critic Score
    If the lame "fetch" quests don't bore you, the ridiculously bad mini-games will. Buy one of the earlier releases (for half the price, if not cheaper) and leave this World behind.
    • 48 Metascore
    • 30 Critic Score
    Everything that can possibly go wrong with Vivendi Games' movie-licensed game does. The visuals are weak, staggered by a flawed and annoyingly fixed camera system. The combat becomes tedious, with very little change (if any at all) over the course of the game.
    • 47 Metascore
    • 30 Critic Score
    The tracks are dull and lifeless, with little to no detail and the same circular pattern. In addition, each car handles the same, no matter which model you select.
    • 47 Metascore
    • 40 Critic Score
    The Wii Remote's control scheme does okay work, although the lack of configuration options damages the appeal. Even worse, the haphazard missions irritate, particularly the lame formation stages.
    • 47 Metascore
    • 30 Critic Score
    Most of the mini-games are either boring or poorly controlled, and there's so few of them that they all get old pretty fast.

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