GameCritics' Scores

  • Games
For 4,118 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shadow of the Colossus
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4124 game reviews
    • 79 Metascore
    • 90 Critic Score
    What appears to be a simplistic, gratuitously violent game on the surface gradually reveals an impressive degree of depth, much in the way games like "Quake III: Arena" require much more skill and strategy than meets the eye.
    • 82 Metascore
    • 75 Critic Score
    Despite the logic issues, the lack of a two-player mode, and the utterly disappointing "secret" level and character, I still consider the game to be a success.
    • 77 Metascore
    • 90 Critic Score
    The total package. It's not some pared-down version of game that appeared on a next-generation console... There's tons of content and diversity in the addictive gameplay.
    • 57 Metascore
    • 30 Critic Score
    I wish I could say that there was some charming, redeeming feature that made my time with Pocky & Rocky with Becky worthwhile, but there isn't. The box art sure was cute, though.
    • 78 Metascore
    • 70 Critic Score
    It does everything an RPG should do and does it pretty well, but the lack of innovation is a bit disappointing.
    • 84 Metascore
    • 55 Critic Score
    The Geo Mod engine provides mere window dressing to what is nothing more than your standard FPS, complete with big freaking guns and explosions.
    • 59 Metascore
    • 40 Critic Score
    The game does offer a 4-way link for both singles and doubles matches, though finding four people with a copy of Davis Cup Tennis is likely to be the biggest challenge.
    • 71 Metascore
    • 80 Critic Score
    If you’re the type of player that enjoys naval themes or even if you just like a lot of guns-blazing, shoot-‘em-up action, the game is destined to be a bona fide sleeper hit. Don’t miss the boat.
    • 90 Metascore
    • 85 Critic Score
    This gleeful variety is ultimately what gives TimeSplitters 2 most of its staying power.
    • 61 Metascore
    • 30 Critic Score
    The characters are not only woefully generic, but poorly drawn and animated.
    • 71 Metascore
    • 80 Critic Score
    Truly taxing for the mind and the thumbs, it’s a game that only gets deeper, better and more challenging as it progresses.
    • 84 Metascore
    • 80 Critic Score
    A fantastic stealth shooter that, for the most part, utilizes its strengths to great detail, providing a unique experience in terms of level design and the morality of killing in videogames.
    • 68 Metascore
    • 45 Critic Score
    An essentially generic nature is why Grandia Xtreme winds up being such an empty experience overall.
    • 60 Metascore
    • 20 Critic Score
    It's so overflowing with contrived gimmicks to (presumably) add to the depth and longevity to the game that its weak core gameplay sticks out like a sore thumb.
    • 73 Metascore
    • 75 Critic Score
    There are enough new features to ensure that the game is more than just a stagnant rehash, and the sheer depth of options is enough to keep the experience fresh for a long time - certainly long enough to get your money's worth and more.
    • 83 Metascore
    • 70 Critic Score
    A strong shooter with enough depth and variety to stay addicting for a criminally long time.
    • 59 Metascore
    • 35 Critic Score
    For an Xbox game, Fellowship Of The Ring sure does take a long time to load.
    • 70 Metascore
    • 80 Critic Score
    Technically, the framerate takes a hit here and there in some of the more ornate levels. It's noticeable, but it doesn't disrupt the flow of action.
    • 72 Metascore
    • 70 Critic Score
    The two biggest positives are its deep fighting gameplay and it surprisingly up-to-date roster.
    • 78 Metascore
    • 75 Critic Score
    For older gamers, the save feature means that they may finally get to experience those later levels that they never had the skill or stamina to reach back in the day.
    • 82 Metascore
    • 75 Critic Score
    The game is good and it's worthy of being called one of the better games the GameCube has to offer. The problem is it really doesn't stand out in any way, shape or fashion.
    • 55 Metascore
    • 30 Critic Score
    Myst III has so much going for it, in that clearly much effort was put into the plot, the acting, and the richly detailed pre-rendered graphics. But the whole experience never gels into an enjoyable game, and the world of Myst, while scenic, feels too static to be captivating.
    • 65 Metascore
    • 60 Critic Score
    No game in recent memory serves as a better example of style over substance.
    • 85 Metascore
    • 60 Critic Score
    It might have been possible to deal with such a ridiculously bad setup if melee was limited to bosses and occasional encounters, but in a wicked bit of irony, the miserable perspective is paired with an insanely ludicrous amount of battling.
    • 70 Metascore
    • 50 Critic Score
    If Quantum Redshift achieves anything, it’s to make us aware that this genre is in serious need of some new ideas.
    • 87 Metascore
    • 90 Critic Score
    The game is intended to be played every day, usually only for an hour or two, as opposed to the multi-hour sessions that are usually devoted to videogames.
    • 82 Metascore
    • 70 Critic Score
    At issue is the way 'violence' in the game has been obscured. Despite the fact that Mega Man Zero deals with war and genocide, it's disturbing to see how often the game never completely engages with its subject matter. Any instance of violence that does occur has been minimized in various ways.
    • 74 Metascore
    • 65 Critic Score
    The series that once had me completely addicted has now become so stale that it barely even registers as enjoyment.
    • 68 Metascore
    • 80 Critic Score
    There are so many impressive features that the artificial intelligence, in its best moments, rivals and occasionally surpasses even that of Bungie’s epic shooter "Halo."
    • 84 Metascore
    • 80 Critic Score
    Onimusha 2 may not be as great as it could have been, but it's clearly improved and worth your attention if the idea of samurai hacking up demons from hell sounds good to you. It sure does to me.

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