GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 85 Metascore
    • 95 Critic Score
    Although Moss is relatively short at around four hours long, it was firing on all cylinders at the end, the final portion of the adventure brings the beautiful score, lush visuals, and tight, varied mechanics into a unified whole that’s pushed at a frenetic pace into a satisfying climactic end. I found myself completely exhilarated and thrilled.
    • 85 Metascore
    • 75 Critic Score
    Embracelet is a brief experience, but the journey is a satisfying one and this charming idyll is absolutely worth visiting.
    • 85 Metascore
    • 60 Critic Score
    Right from the beginning, Silent Hill 3 tells its story with the subtlety of a sledgehammer. The all-important sense of pacing that the first two games had is completely lost.
    • 85 Metascore
    • 65 Critic Score
    Outer Wilds is rife with breathtaking sights and sounds, and at the very least, no one could accuse it of being unambitious. Mobius Digital may be a small team but, almost paradoxically, they achieve a remarkable sense of scope by keeping things modest. However, their work suffers from the glacial pace of progress and a hands-off approach to storytelling. My biggest issues – a lack of combat, direction, or material rewards – are obviously deliberate, bold choices on the part of the devs, and I commend Mobius for them while also chiding the cold, inscrutable product that resulted. I admire Outer Wilds, but I don’t love it.
    • 85 Metascore
    • 80 Critic Score
    Its thin characters and unconvincing narrative aside, the game maintains a sense of inertia, pounding action, and a balance between solid gunplay, distracting puzzles, and satisfying environmental traversal.
    • 85 Metascore
    • 95 Critic Score
    It’s not hyperbole when I say that by recognizing all of its ifs and thoroughly ironing them out, Shadow Tactics: Blades of the Shogun is one of the best tactics title I’ve ever played, and it’s certainly one of the finest games I’ve played this year. As a masterpiece in nearly every respect, I salute Mimimi Productions and eagerly look forward to their next work.
    • 85 Metascore
    • 65 Critic Score
    It never feels as though it's doing much more than going through the motions, and as a result, neither did I. Lacking the joy and spirit intrinsic to truly inspired projects, inFamous may have painted by the numbers correctly, but technical success is not the same thing as creating a brilliant masterpiece.
    • 85 Metascore
    • 90 Critic Score
    There’s not much to dislike about this new Doom. The multiplayer’s bland, the sound mix could be a little punchier, and players who expect deep worldbuilding and story twists are straight out of luck, but putting all that aside, Doom remains packed to the gills with exceptional blood-spraying gameplay and deserves respect for this unfiltered, uncompromised approach. My advice? Grab a chainsaw, rev it up and get stuck right in.
    • 85 Metascore
    • 80 Critic Score
    Radiant Historia: Perfect Chronology offers a staggering amount of content for the price — there are nearly 300 different events to see, and the campaign can finish with dozens of possible endings. Patient RPG fans looking for intriguing story hooks and puzzle-like battle mechanics would do well to try it. Those looking to simply enjoy the narrative without being punished can also dip into Friendly mode and enjoy the experience as well.
    • 85 Metascore
    • 70 Critic Score
    I wound up bailing out on Star Wars: The Old Republic well before hitting the level cap, but not before digging into it more so than any other MMO I've played. Even if it is an unhappy marriage between two wildly different game types, the fact that it kept me hooked for so long at least counts for something.
    • 85 Metascore
    • 75 Critic Score
    Overall, Mario + Rabbids: Kingdom Battle brings a welcome shot of vitality to the turn-based strategy genre thanks to interesting team mechanics and a colorful Nintendo theme that sets it apart from its contemporaries. Taking one of the biggest IPs in the world and marrying it to an all new type of gameplay was a huge risk that paid off wonderfully, and I’m glad that it finally found its way to my Switch. Now, bring me a sequel with a couple of needed improvements and 100% fewer rabbids, and we’re in business…
    • 85 Metascore
    • 85 Critic Score
    Difficulty aside, Crash Bandicoot 4: It’s About Time is arguably the manic marsupial’s best adventure yet, and an imaginative, enjoyable and welcome return for one of gaming’s most beloved mascots. It’s by no means a revolution, but it does feel like the game Naughty Dog intended to make over 20 years ago, this time fully realized by the devs at Toys for Bob. Crash fans and platforming fans alike would be N. Sane to miss it.
    • 84 Metascore
    • 85 Critic Score
    Ni No Kuni II is absolutely delightful. While the original was bogged down by some cumbersome mechanics, Level 5 has done an outstanding job of cutting the fat while adding new elements and keeping things fresh — It has almost none of the filler that plagues the JRPG genre. I can’t stress how happy it makes me to see a game as good as this appeal to both someone like me, and to children as well. But most importantly, it’s not a kids’ game — it’s just a fantastic JRPG.
    • 84 Metascore
    • 75 Critic Score
    While the bonus modes didn’t hold my attention for long, Shantae: Half-Genie Hero Ultimate Edition still comes highly recommended based on the strength of the two primary campaigns alone.
    • 84 Metascore
    • 90 Critic Score
    The quality of the port and of the game itself make Valkyria Chronicles Remastered a must-play title for strategy fans who haven't cracked it yet. The proposition of a purchase might be a bit more fraught for vets who don't feel the need to revisit since there's no genuinely new content here, but there's no question that it's good to see this classic made available to new fans on a new console.
    • 84 Metascore
    • 90 Critic Score
    Hypnospace Outlaw is a fascinating experience that I wholeheartedly recommend. It is well-written and authentic, and while the early going may feel like completing chores, it soon tests the player’s detective skills. With cases that are satisfying to solve and a story that also applies to the internet as we know it today, it’s a must-play.
    • 84 Metascore
    • 90 Critic Score
    Nobody comes to platformers for the story, they come to them for joy of play – and Demon Tides is nearly pure mechanical joy. It’s a geyser of creativity and passion that ennobles the genre. There are flaws, but they’re very hard to see from the heights this game reaches the vast majority of the time. Anybody with any interest in jumping and/or collecting should leap, not walk, to the digital storefront.
    • 84 Metascore
    • 90 Critic Score
    Creeps into your life under the simple guise of a game and soon dominates your every waking (and occasionally sleeping) moment. It's like being possessed in The Exorcist or like a pod person in Invasion of the Body Snatchers—you still look like you, but you're sort of a shell of your former self because all of your faculties are focused on the game.
    • 84 Metascore
    • 80 Critic Score
    Despite the uneven quality of its contents, there’s no denying the sheer value present in Kingdom Hearts 1.5 + 2.5 ReMix. It’s the Greatest Hits Collection of Kingdom Hearts, and anyone curious about the series or looking to refresh their memory ahead of the new stuff should pick it up.
    • 84 Metascore
    • 80 Critic Score
    In spite of these less-than-stellar choices, I will say that Crysis 2's high points outshine the low ones. Frankly speaking, it's rare that I'm able to completely disconnect from a game's plot and remain interested enough to roll credits, but in this particular case, putting the Nanosuit through its paces was more than enough to keep me playing from start to finish. If the developers tweak a few things and put more emphasis on the free-form parts of play that shine the brightest, I'll be quite interested to see what happens when Crytek starts hyping Nanosuit 3.0. Rat
    • 84 Metascore
    • 65 Critic Score
    Those interested in Persona 4 Arena: Ultimax for the fighting will be satisfied with what's on offer, but narrative fans curious about what happens to the gang before the next official Persona RPG debuts will likely feel burned. The story side is a tedious, thudding disappointment compared to the stellar stuff the series usually delivers.
    • 84 Metascore
    • 75 Critic Score
    There was never any question that I was going to obtain and enjoy Rare Replay, but there's enough great content here to ensure that even those players who didn't grow up with these games will find a lot to love.
    • 84 Metascore
    • 75 Critic Score
    In summation, nirvanA Initiative‘s a good time. It does get a little long in the tooth during certain sequences and the pacing’s not as tight as it should be, but it’s a well-written and amusing murder mystery that should scratch the itch of any Visual Novel fan in the market for solving some of the craziest homicides in videogames.
    • 84 Metascore
    • 80 Critic Score
    If Monolith's ducks had all been in a row, Mordor could have been a top contender for the year, but even so, it's still worth getting into for no other reason than it delivers what I've wanted from Assassin's Creed since the start.
    • 84 Metascore
    • 85 Critic Score
    Like Pokémon, SMTV doesn’t do much to change its formula. Newcomers might want a greater emphasis on story or less grind to the gameplay, but those who are keen for this sort of content will find what might well be the best in the Shin Megami Tensei series thanks to its stylish graphics and engaging tactical gameplay.
    • 84 Metascore
    • 80 Critic Score
    Though there’s a surprisingly large field of competitors on the platform, Rolling Gunner ends up as the best scrolling shooter available on the Switch. While it clearly embraces the traditions of its arcade-oriented predecessors, Koizumi’s work serves as both as a solid introduction to the genre as well as a satisfying deep-dive for veterans.
    • 84 Metascore
    • 90 Critic Score
    The unfamiliar battle system may put some newcomers off, but those who don't mind putting in a little practice will be well-rewarded with one of the best and freshest fighters in ages. That it's also one of the most absurdly good-looking titles in years is just gravy on top of a pretty damned special meal.
    • 84 Metascore
    • 85 Critic Score
    It's visually attractive, tuned to perfection, and presents a classic formula that never goes out of style.
    • 84 Metascore
    • 50 Critic Score
    The lack of ability to control the pitch in the air is incredibly frustrating.
    • 84 Metascore
    • 60 Critic Score
    If anything, Revival did more to ruin my memories of the old Street Fighter games, because I don't ever remember playing a Street Fighter title with controls as poor as this one.

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