GameCritics' Scores
- Games
For 4,098 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Citizen Sleeper | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,967 out of 4098
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Mixed: 1,535 out of 4098
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Negative: 596 out of 4098
4104
game
reviews
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- By Critic Score
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- Critic Score
The bland graphics, clunky controls, and atrocious load times (nearing 40 seconds in some instances) are nearly insurmountable shortcomings.- GameCritics
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Roguelikes always involve repetition, but the difference between a good roguelike and a bad one is whether there’s a sense of momentum from one run to the next – some feeling that I’m slowly chipping away at a discernible goal by gaining the right tools or learning the right lessons. Katana Kami occupies that space for a while, but then keeps going for no good reason. Players with the self-discipline to call it quits when the final boss is felled may find value here, but as a whole, Katana Kami is a solid eight-hour roguelike stretched and distorted into a thirty-hour grotesquerie.- GameCritics
- Posted Feb 26, 2020
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SNK Heroines: Tag Team Frenzy is a tough sell. Dedicated King of Fighters fans and SNK enthusiasts like myself will find the battle system too simple and limiting, and the roster is missing too many of SNK’s finest female characters. Also, anyone hoping to perform a five finger knuckle shuffle while seeing Leona cosplaying as Heidern or a female Terry Bogard will be stymied by the poor graphics and inferior character models.- GameCritics
- Posted Sep 27, 2018
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It's the perfect example of the sort of game that seems to poised to make its mark on the world and then inexplicably proceeds to hang out at the local mall for its entire adult life.- GameCritics
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Given the subject matter, Kane & Lynch never had a chance of being a fun game, but it had every chance of being a good one. It's not.- GameCritics
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Almost There provides exactly the kind of challenge I want from my sadistic platformers, but the controls drove me away before finishing it, and I can’t imagine ever going back unless it’s fixed – without perfect and intuitive controls, it goes from sadistic to unfair, and no one deserves that.- GameCritics
- Posted Mar 21, 2019
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I was ready to forgive a couple of rough episodes as long as things got rolling by the midpoint, but with only two installments left, it seems unlikely that The Walking Dead, Season Two will be able to muster anything that season one didn't already do better.- GameCritics
- Posted May 22, 2014
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Ashen now holds the dubious honor of being the first game I couldn’t bring myself to finish before posting a review. Well done, Ashen — you broke me. It’s just a shame you didn’t do it in a more interesting or cleverly-designed manner.- GameCritics
- Posted Feb 4, 2019
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Until now, I’ve liked each new Ninja Theory game more than the last, and I can never deny the craft on display. Given that this is their first release since the Microsoft acquisition, I credit Hellblade II for not feeling compromised by corporate interests, but that only makes it more baffling that it lacks any real vision that I was able to discern. It’s not an offensively bad experience, and yet I can only offer one of the most damning criticisms imaginable – I have no idea why it was made.- GameCritics
- Posted May 21, 2024
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While Suda-51’s trademark style and weirdness is still present, this is perhaps his worst-playing game to date, and this leaves me a bit worried about Grasshopper Manufacture being in NetEase’s hands. Those who enjoy Suda’s work will still manage to find bits of his output that they like here, but it’s a real slog to get to the good stuff, and I suspect that anyone who’s not already a fan of his catalog will find this experience to be genuinely awful.- GameCritics
- Posted Feb 12, 2026
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Nickelodeon All-Star Brawl is the most disappointing kind of game as it’s one that offers so much promise and then fails to deliver on it, even when it comes to the most obvious, low-hanging fruit.- GameCritics
- Posted Dec 1, 2021
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I wish All Possible Futures luck in their future ventures, but here, in today’s hyper-crowded indie scene, there are dozens and dozens of games that deserve to be plucked up ahead of this Squire.- GameCritics
- Posted Nov 12, 2024
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One could argue that my boredom was an intended result of Flat Eye‘s ludonarrative theming, but I just don’t buy it and that diegetic UI just wasn’t enough — I’ll be taking my business elsewhere.- GameCritics
- Posted Jan 17, 2023
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The sad part is that with some real work put into it, Payday 2 could have been awesome on the Switch. If some of the old problems had been solved, motion controls included and the graphics updated, that would have been a great start. Instead, I’m left with poor visuals, glitching enemies, terrible AI and no way to coordinate with anyone who wants to play. As it stands, it’s extraordinarily difficult to recommend this version of Payday 2 when better versions of this broken game exist at half price on other platforms.- GameCritics
- Posted Mar 2, 2018
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While M2’s emulation work is spectacular as always, the Darius Cozmic Collection suffers from a failure of imagination. It envisions the history of this eclectic, evocative franchise as a commodity to be fastidiously repackaged and sold as’ content’ rather than taking the opportunity to explore and appreciate one of the strangest sagas in gaming. It’s a frustratingly narrow view that leaves the Darius story untold, and Taito has ensured that these collections will blend in with countless others on a shelf, struggling to be found in the crowded marketplace.- GameCritics
- Posted Aug 4, 2020
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With its relatively small menu of uninspired puzzles and cast of irritants, One Against All fails in its attempt to capture the Layton magic.- GameCritics
- Posted Oct 19, 2012
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Alekhine's Gun stole from the best, but didn't know what to do with the spoils of its crime. The story is interesting and the levels are playable thanks to the source material being just that good, but it's missing the spark and attention to detail which made Hitman such a phenomenon. The copycat locations may look better than the originals, but the gameplay simply isn't there.- GameCritics
- Posted Mar 9, 2016
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- Critic Score
While M2’s emulation work is spectacular as always, the Darius Cozmic Collection suffers from a failure of imagination. It envisions the history of this eclectic, evocative franchise as a commodity to be fastidiously repackaged and sold as’ content’ rather than taking the opportunity to explore and appreciate one of the strangest sagas in gaming. It’s a frustratingly narrow view that leaves the Darius story untold, and Taito has ensured that these collections will blend in with countless others on a shelf, struggling to be found in the crowded marketplace.- GameCritics
- Posted Aug 4, 2020
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So, the levels in ICFSaAOB are long, but the lack of meta play or any incentive to replay means its lifespan is short — paradoxically, it’s too long in the short term, and too short in the long term. It is also repetitive to the point of tedium and the answer in almost all situations is ‘use the shotgun’.- GameCritics
- Posted Apr 17, 2020
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It's tough to recommend Sacred Citadel when there are so many superior side scrolling fighters already on the market.- GameCritics
- Posted Jun 2, 2013
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This apparently is the first entry in a planned trilogy, and while the high production values suggest that the developers are staffed by talented visual stylists, I can’t see any value in coming back for more unless something can be done to completely overhaul the terrible combat of this combat-focused game.- GameCritics
- Posted Oct 11, 2019
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My son was interested enough in The Legend Of Kay to play it for a few hours. However, even at the relatively inexperienced age of six, it wasn't long before he tired of its mediocrity. Once he put the game down, he had absolutely no interest in coming back. For a game whose major audience is ostensibly children, failing to keep a game-loving little boy entertained is a pretty damning indictment.- GameCritics
- Posted Aug 19, 2015
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A mildly diverting shooting gallery, a mediocre FPS, and a slap in the face to those of us who have been waiting for seven years for a decent western-themed shooter.- GameCritics
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Sadly, the latest incarnation of that landmark effort doesn't have the personality, lush animation or blisteringly fast pace that made the original such a hit. What it does have is...not much.- GameCritics
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Coming from someone who adored the first Layers of Fear, I was ready to love this sequel. Instead, I was disappointed by the dearth of creativity, an overreliance on ineffective audiologs and documents, and multiple insta-kill chases that frustrated me until the end. I used to considered Bloober Team to be the best up-and-coming horror developer around, but either the horror genre is evolving beyond them, or the last three too-busy years have burnt them out.- GameCritics
- Posted Jul 11, 2019
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I hate to be critical of something clearly inspired by someone’s personal journey and their hard-won life lessons, but simply sharing such things does not equate to a compelling experience. With a lack of focus, unconvincing voicework and gameplay that runs out of steam halfway through an already-brief running time, Sea of Solitude is like sitting through a few hours of a stranger’s therapy session — it certainly means a lot to someone, but I walked away unaffected.- GameCritics
- Posted Jul 11, 2019
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Honestly, I’m glad The Legacy of Kain: Soul Reaver 1&2 Remastered exists. I know longtime fans will rejoice at playing on newer hardware and the story is still to be relished. I am truly hopeful that this reappearance will entice a new generation of fans and perhaps inspire the creation of a true finale for the series overall. As for me, I’ll be content with my memories of playing these games new, as I find them too frustrating on multiple levels to genuinely embrace them today.- GameCritics
- Posted Feb 24, 2025
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Bunker could have been a decent adventure title had the devs shown some follow-through, but the diminishing lack of effort kills the game's potential long before it ends.- GameCritics
- Posted Jun 29, 2015
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The Castle Of Shikigami, while known and appreciated in the shmup community, is definitely not a top-tier bullet-hell. Its sequels are better and available on other consoles, so anyone who appreciates its bizarre aesthetic can get their fix elsewhere. It’s a noteworthy entry in the genre, but at this point it’s hardly a necessary one except for the most serious of shmup fans — in 2017, this game is obsolete.- GameCritics
- Posted Jun 21, 2017
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