GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 96 Metascore
    • 90 Critic Score
    Among Thieves is far and away the best game that I have played this year, and one I will likely come back to time and again.
    • 84 Metascore
    • 90 Critic Score
    It's extremely smart, has a great sense of humor, a bold design and fantastic art direction.
    • 87 Metascore
    • 75 Critic Score
    Although appearances may be deceiving, don't judge too soon—Critter Crunch is a high-quality addition to the PSN library, and a must for PS3 puzzle fans with an internet connection. Just be ready to grit your teeth a bit towards the end.
    • 89 Metascore
    • 95 Critic Score
    Without question, Demon's Souls is one of 2009's finest titles, and an amazing, challenging journey without equal.
    • 75 Metascore
    • 40 Critic Score
    What little the game does add to the saga is forgotten by everyone at the end. Disney fans will be most disappointed of all: Disney's characters barely put in an appearance, and Disney's worlds are just window-dressing for a killzone.
    • 82 Metascore
    • 80 Critic Score
    Lair of the Leviathan is, I think, the best chapter of Tales of Monkey Island so far.
    • 78 Metascore
    • 90 Critic Score
    Persona takes everything that made the original so memorable (the demon-fusing, the storyline, the atmosphere) and streamlines/updates it while restoring things that were cut from the original as well.
    • 69 Metascore
    • 70 Critic Score
    Wet
    Despite those shortcomings, though, Wet's experiment is a mostly successful one. It's a game entirely devoted to appearances, never asking the player to kill people, but rather to kill them as spectacularly as possible.
    • 88 Metascore
    • 88 Critic Score
    NHL 10 could very well be one of best hockey video games since the immortal NHL 95, and that in my books is a great comparison.
    • 73 Metascore
    • 60 Critic Score
    Marvel Ultimate Alliance 2 basically accomplishes what it sets out to do, but doesn't move the series forward in any significant way, even feeling like a minor step back in certain aspects.
    • 81 Metascore
    • 30 Critic Score
    In every way save the graphics, I found Muramasa: The Demon Blade to be a failure.
    • 69 Metascore
    • 75 Critic Score
    Although I'll be the first to admit that online multiplayer is usually the least interesting aspect of any game for me, Section 8 did a great job of making it easy to learn and easy to take part in. That facility combined with the excellent abilities of the armor and fast-paced nature of play make for a solid experience that 360 owners should certainly take note of.
    • 67 Metascore
    • 80 Critic Score
    Despite those issues, there is no question that Cursed Mountain is not only one of the finest titles currently available for the Wii, it's a welcome detour from the well-worn survival horror path that so many developers seem only too happy to tread.
    • 91 Metascore
    • 85 Critic Score
    Simply put, this game effectively captures the gameplay experience of being its main character better than any other comic-based title I have ever played, but surprisingly the character development side feels like a bit of a missed opportunity.
    • 54 Metascore
    • 40 Critic Score
    It was pretty short, I forgot it had a story, and the interface needs some work. It wasn't bad, though. It was just Sudoku.
    • 77 Metascore
    • 75 Critic Score
    If The Siege of Spinner Cay has a weakness, it's that the game's secondary characters aren't as rich or as interesting as they were in the first installment.
    • 48 Metascore
    • 0 Critic Score
    I think it's pretty clear that I hold Mass Effect in the highest possible regard, having nothing but the utmost respect and affection for it, but I need to be honest when I say that Pinnacle Station is not only a complete waste of money, it's an insult to Mass Effect itself. I can't imagine why this shoddy cash-in was even released at all, except for a quick infusion of ill-gotten income from all the suckers like me who bought it on faith.
    • 88 Metascore
    • 70 Critic Score
    Looking a little deeper as someone who's been around the block, it's disappointing to see that so much of Shadow Complex feels utterly bereft of inspiration. It's certainly a job well done, but really, this job's been done before.
    • 80 Metascore
    • 75 Critic Score
    It's tempting to write off Osmos as a "been there, done that" experience. While all of the mechanics in play here certainly aren't new, the team at Hemisphere Games does a wonderful job of wrapping them up in a cool, calm, and collected package that makes it feel new and refreshing.
    • 86 Metascore
    • 80 Critic Score
    With a notable level of craftsmanship and clear focus on its subject material, Trials HD is going to be endlessly addictive to the right kind of player. I wouldn't have guessed that player was me, but no matter how many times my bike crashed, I kept thinking I could do it if I tried just one more time, and I was constantly hungry to get it right.
    • 82 Metascore
    • 80 Critic Score
    Beautifully stylized, beautifully implemented, and a true joy to play, NyxQuest: Kindred Spirits is another excellent title in Nintendo's already-impressive WiiWare library.
    • 67 Metascore
    • 75 Critic Score
    Although it's unavoidable that some players won't be able to get past the graphics, those that do will be treated to an entertaining and worthwhile experience for a system that currently boasts the highest shovelware-to-keeper ratio I think I've ever seen.
    • 65 Metascore
    • 35 Critic Score
    If Mothership Zeta had been half as long and available at half the price, it might have been worthwhile simply for giving players a quick peek behind the origins of the main game's enigmatic alien wreckage. As it stands, this dog-leg jaunt into outer space ends up a giant could-have-been without any real reason to recommend it, save completion for completion's sake.
    • 58 Metascore
    • 10 Critic Score
    Every time I came close to defeating it, my game would freeze up (no pun intended) and I'd have to reset. After half a dozen interruptions like this, I gave up.
    • 80 Metascore
    • 70 Critic Score
    I strongly suspect people will pick up Wii Sports Resort on name recognition alone, and be mystified by the odd white attachment inside. If enough WMPs are sold, and enough developers pay attention, it may just work.
    • 86 Metascore
    • 80 Critic Score
    I could mention the razor-sharp graphics, cleanly minimalist design and absolutely phenomenal soundtrack, but there's really no point... Shatter is easily one of the best offerings available on the PSNetwork even without taking any of those things into account.
    • 84 Metascore
    • 85 Critic Score
    It's visually attractive, tuned to perfection, and presents a classic formula that never goes out of style.
    • 79 Metascore
    • 75 Critic Score
    And Guybrush is so likeable-in that pestering, caddish sort of way-that I want to know what happens to him. That, really, is what a serial game should accomplish; to leave players hungry for more.
    • 78 Metascore
    • 65 Critic Score
    Despite Techland's efforts, the Western genre is still wide-open for someone to ride in and claim it.
    • 54 Metascore
    • 35 Critic Score
    Instead of the friendlier, less-confusing version of Armored Core this UMD could have been, it's a bitterly disappointing also-ran that's in severe need of a tune-up.

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