GameCrate's Scores

  • Games
For 730 reviews, this publication has graded:
  • 59% higher than the average critic
  • 7% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Persona 5
Lowest review score: 28 Blood Alloy: Reborn
Score distribution:
  1. Negative: 21 out of 730
748 game reviews
    • 60 Metascore
    • 68 Critic Score
    Jump Force excels at fanservice, at showing what battles between all these characters would look like. It does not excel as an actual fighting game however. Unbalanced mechanics and poorly designed UI make Jump Force a chore to play, despite the exciting visual trappings.
    • 70 Metascore
    • 68 Critic Score
    Maneater is a game that could have been good but was too obsessed with forcing players to interact with its low points to make its high points shine.
    • 72 Metascore
    • 68 Critic Score
    Mothergunship might not have been made with my specific gaming tastes in mind. But when a game tries so hard to tell me how to play and, worse, punishes me so harshly when I fail, I just can’t for the life of me imagine that any sort of gamer could find long-term enjoyment out of what it offers.
    • 62 Metascore
    • 67 Critic Score
    River City: Knights of Justice is a fun little side story in the Kunio-kun series. It's not exactly varied, but it features a satisfying challenge and familiar beat 'em up mechanics that fans are sure to love.
    • 71 Metascore
    • 67 Critic Score
    Crazy Machines 3 delivers on the machines and delivers on the crazy, and although it isn't for everyone there's a select group that'll love and cherish it despite its quirks. Unfortunately, it’s missing a hook, and has just enough quirks in the core gameplay that makes it frustrating for anyone outside that group. And a lot of cool ideas are held back by a few frustrating gameplay mechanics that need to be ironed out before Crazy Machines 4.
    • 64 Metascore
    • 65 Critic Score
    While the game borrows some of the best elements from Mario and Kirby (among others), it also suffers from some nasty issues of its own. The unpredictable nature of the game's obstacles and artificial difficulty do more harm than good, resulting in a product that's only good for short sessions rather than simply being an overall great game.
    • 64 Metascore
    • 65 Critic Score
    If you’re really, truly desperate for a new adventure-horror game in the vein of Dear Esther and you consider yourself to literally have the patience of a saint, at the very least Kholat will look and sound pretty as you play it. Anyone who doesn’t want to deal with tedious gameplay, a confusing story, or frustrating progress roadblocks however should steer clear.
    • tbd Metascore
    • 65 Critic Score
    As it stands right now Psychonauts In The Rhombus of Ruin is a fun little VR game that offers a few hours of entertainment but doesn’t nearly live up to its potential. If you’re a fan of the franchise and already own a good VR headset it’s more than worth the $20, but for anyone looking for more will probably be disappointed.
    • 72 Metascore
    • 65 Critic Score
    With a little more elbow grease and a lot more consideration for the hardware at hand, State of Decay: Survival Edition could've found a strong second life on the Xbox One. Instead, it feels like it was rushed in several corners, and despite its stacked content, it doesn't quite live up to its potential.
    • 79 Metascore
    • 65 Critic Score
    The Book of Unwritten Tales 2 is a decent return to a genre that's starting to emerge from the woodwork of other games on the market, but it's not quite a shining example. There's a question in regards to its pacing and execution in some spots, as well as some puzzles that can take time to resolve. That said, those that do get into the game will be rewarded with a worthy presentation and plenty of chuckles. If you're a fan of the genre, it's worth a look. But don't expect this Book to be absorbed so easily.
    • 67 Metascore
    • 65 Critic Score
    The silver lining of The Park's poor showing is that it could lead Funcom to try harder should it attempt subsequent single-player adventures. In the meantime however, The Park is one attraction you should definitely skip out on.
    • 78 Metascore
    • 65 Critic Score
    Melty Blood: Actress Again Current Code feels like a game that came out five years too late. It’s fun and interesting to play for a while, but French Bread has better games that you can play right now for a similar price.
    • 74 Metascore
    • 65 Critic Score
    If you are a die-hard Kingdom Hearts fan that loves the music and needs to play every game, then yeah, this game is for you. However, it just feels sloppy for a full-priced game. There are better rhythm games out there, and better Kingdom Hearts games out there, so unless you really need a combination of the two, you can safely pass this one up.
    • 61 Metascore
    • 65 Critic Score
    J-Stars Victory Vs. + mostly gets the job done when it comes to delivering a manic anime-based brawler for fans that have been waiting for the next Jump Superstars. But more could've easily been done with it, especially with the presentation and the fighting system.
    • 78 Metascore
    • 65 Critic Score
    Heavy Rain is a game best left to your memory. It makes a good case study for seeing how cinematic adventure games have evolved over time, but it just doesn’t have the quality of newer games in the genre.
    • 78 Metascore
    • 65 Critic Score
    Despite a strong connection between the choice-oriented gameplay and the script’s themes of free will and liberation, DBH’s exploration of these themes is ankle deep.
    • tbd Metascore
    • 65 Critic Score
    Not only does Sparkle Unleashed reek of being a mobile game, but a mostly unoriginal one at that.
    • 49 Metascore
    • 65 Critic Score
    It’s easy to see what Camel 101 was going for as it constructed Those Who Remain’s dark and foreboding world, but while the intent was noble, the execution leaves much to be desired. The game’s low price point might appeal to someone who’s desperate for a new game to play, but any wayward souls who come across the exit for Dormont while cruising the horror game highway should just keep on driving.
    • 72 Metascore
    • 65 Critic Score
    Super Dragon Ball Heroes: World Mission was a fun distraction that let me see what Gohan would look like if he could go Super Saiyan 4, but once the novelty wore off I went back to other, better looking, and better playing card games and Dragon Ball games.
    • 64 Metascore
    • 65 Critic Score
    Darksiders III will go down as the black sheep of the franchise. While the core gameplay itself is fun and it does a good enough job streamlining things with a more interesting cast of characters, it all just comes across as a bit too by-the-numbers to turn heads and doesn’t push boundaries enough to really stand out. If it weren’t for the technical issues this could be more highly-recommended, but as it stands, only die-hard fans should consider checking this one out.
    • 83 Metascore
    • 65 Critic Score
    As a long-time fan of the Xeno series, I found Xenoblade Chronicles 2 to be a disappointment. A little balance testing, some reduced system bloat, and a little more effort in presentation could have made it an RPG to remember. If you played Xenoblade Chronicles 2 with a cheat device or walkthrough it would probably improve the experience, because you could bypass all the boring grinding and rough difficulty spikes. As it is now, the game is kind of a mess. An addicting mess, yes, but still a mess.
    • 62 Metascore
    • 65 Critic Score
    Disintegration at least proves that, when properly tuned, the vehicle-based gameplay that’s normally presented as a one-off setpiece in most other FPS titles is capable of anchoring an entire game, especially when it’s paired off with a little RTS unit management. Unfortunately, in Disintegration’s case, that unique gameplay model isn’t strong enough to outshine the game’s lack of visual and functional polish.
    • 74 Metascore
    • 65 Critic Score
    This was a hard game to score because I really wanted to love it more than I did. The unique storytelling format and intense musical score carry what is an otherwise perplexing narrative that tries very hard to be profound but ends up feeling a bit muddled.
    • 65 Metascore
    • 65 Critic Score
    A difficult game that is best played in short, frustrating, happy bursts.
    • 76 Metascore
    • 65 Critic Score
    Budget Cuts is a fun VR game that creates an interesting, engaging world that’s worth exploring, but only if Neat Corporations can iron out the bugs that mar an otherwise fun experience.
    • 62 Metascore
    • 65 Critic Score
    A Matter of Family is an admirable attempt to bring a playable version of Batgirl into the Arkham fold but noticeable technical issues, severe narrative inconsistencies, and a main story that literally goes nowhere drag it down from the lofty heights of greatness.
    • 62 Metascore
    • 65 Critic Score
    Galak-Z: Variant S is an interesting mobile 2D action space adventure that feels right at home on the Switch as a casual title for playing on the way to work or on the train. Unfortunately, although the art style and gameplay are well put together and fun to play, the microtransactions severely hinder the experience.
    • 67 Metascore
    • 65 Critic Score
    To put it politely, Shenmue III has the potential to charm existing fans of the Shenmue saga, if only in how much it painstakingly recreates the stilted beauty of its two predecessors. However, if judged on its merits alone and/or by a non-Shenmue fan, this game just feels like a whole bunch of wasted Kickstarter money. If there’s one thing that Shenmue III proves, it’s that bringing new fans into the fold was never Ys Net’s goal.
    • 72 Metascore
    • 63 Critic Score
    A fun, pick-up-and-play brawler that’s perfect if you’re looking to play a more engaging brawler on the go. However, its lack of ancillary features and focus on linear grinding make it quite obvious that EA only wants those who pay real money to have any long-term enjoyment.
    • 75 Metascore
    • 63 Critic Score
    Had Devil May Cry 4: Special Edition addressed the real problems from the original game, while also keeping some of the high-profile additions, it could've really been something. Instead, it feels like a repackaging that doesn't quite have its heart in the right place.

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