GameByte's Scores

  • Games
For 82 reviews, this publication has graded:
  • 48% higher than the average critic
  • 8% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Resident Evil 4
Lowest review score: 50 Fatal Frame: Maiden of Black Water
Score distribution:
  1. Positive: 60 out of 82
  2. Negative: 0 out of 82
82 game reviews
    • 87 Metascore
    • 100 Critic Score
    Despite these gripes, Deathloop on the PS5 offers some fantastically unique features that properly elevate the experience in new and creative ways. It’s the definitive place to play the game if you’re on console – though it’s not like you have much choice.
    • 91 Metascore
    • 100 Critic Score
    It’s hard to really sell just how perfect Resident Evil 4’s remake is. You’d think after countless re-releases and ports that Capcom wouldn’t have the energy for this anymore, but not only has it treated the source material with the utmost respect, but has also paved the way for an experience that may even surpass the 2005 original.
    • 94 Metascore
    • 95 Critic Score
    There is a venn diagram for God of War 2018 fans where some liked the combat, others liked the story, and many enjoyed both. Ragnarok is everything you loved about the previous title, but amplified. The longer story and expanded worlds gives way for characters to develop in meaningful ways, making the whole game feel very much like a sequel worthy of its predecessor.
    • 94 Metascore
    • 95 Critic Score
    If Dark Souls was the earthquake, Elden Ring is the aftershock. In a sense, it’s more of a love letter to the Soulsborne fanbase, incorporating dramatic fragments of each past game into a single product that is rewarding and fulfilling. While not perfect, I believe that FromSoftware has followed through on the hype surrounding this game and been able to create something truly mesmerising.
    • 88 Metascore
    • 95 Critic Score
    Horizon Forbidden West is a triumph for Guerrilla Games. It takes the shining promise of Zero Dawn and elevates it in almost every way possible. This truly feels like the RPG the studio has always wanted to make, and I’m so glad that it finally gets to breathe without being overshadowed.
    • 82 Metascore
    • 95 Critic Score
    Though short, Stray is a delight of a game to experience. Forcing players to make organic progress feels like a genuine achievement, and viewing this world through the unique perspective of a cat gives the story considerable more weight. Stray is a game that you will think about even when you’re not playing it. Like a good book, its world pulls you in and you never want to put it down. It’s nice to see at least one cyberpunk game live up to the hype, eh?
    • 82 Metascore
    • 90 Critic Score
    This is one of the most stylish and heartfelt games I’ve had the pleasure of playing in years. It gave me everything I was looking for, and so much more I didn’t even know I wanted.
    • 89 Metascore
    • 90 Critic Score
    The Last of Us Part 1 is a game that doesn’t feel like it needs to exist, but I’m glad it does. Even though that outdated 2013 design still bleeds through, the visual upgrades, combat tweaks and accessibility improvements makes it feel like a brand new title. In time, this will become the de facto definitive edition of the game that will be enjoyed for generations to come.
    • 89 Metascore
    • 90 Critic Score
    As a returning fan that played the original countless times, Dead Space in 2023 is just about as perfect of a remake as we could ask for. It runs with the old saying “if it ain’t broke don’t fix it” formula, but the developers at Motive Studio add some subtle improvements and quality-of-life updates to justify the existence of this remake. Even when I know what’s coming, I can’t help but be drawn into the atmospheric tension that had me adore the horror classic of 2008. Dead Space is a prime example of how a remake should be done and unfortunately for you, your neighbours will hear you scream.
    • 81 Metascore
    • 90 Critic Score
    Rollerdrome is fantastic. It’s easily one of the coolest games I’ve played all year. Although there are a few missed opportunities here and there, the gameplay is continuously creative, the story alluring, and there’s never a dull moment.
    • 79 Metascore
    • 90 Critic Score
    Putting it under the scope, Rebellion Developments has delivered a coherent, open-ended stealth experience filled with plenty of freedom. This is peak Sniper Elite, with so much about the game inspiring tactical, sneaky gameplay that makes you feel like a real wartime marksman.
    • 82 Metascore
    • 90 Critic Score
    If you enjoy dark stories, difficult gameplay and the original game, Little Nightmares 2 is absolutely a must-play dark fairytale that you shouldn’t miss out on (if you can help it)! LN2 is a triumph for Tarsier Studios, but definitely needs to rethink accessibility.
    • 83 Metascore
    • 90 Critic Score
    But as I cooked curry on the sandy shores of a lake, with the friends I spent so much time coming to love, Persona 5 Strikers and its effortless charm struck a chord with me. Not many games have done that before. I certainly doubt I’ll find it again in 2021.
    • 93 Metascore
    • 90 Critic Score
    It’s a tough genre piece, but it’s one where dying feels like progress. The more escapes you attempt, the more story you unravel as your relationships with these characters develop. Reaching the end of a run after levelling up your upgrades and finding that right combination of boons is the perfect sense of accomplishment.
    • 84 Metascore
    • 90 Critic Score
    Hitman 3 feels like a love letter to the ‘World of Assassination’ and I can’t think of a better way to conclude the series. With its delightfully witty dialogue and the fact that all existing Hitman content (as long as you’ve bought Hitman and Hitman 2) has progression carry over into Hitman 3, this game is a joy to play and the best Hitman has ever been. It takes all the best parts of the series we’ve come to love and leaves us with a bittersweet, Agent 47-sized gap in our hearts.
    • 86 Metascore
    • 90 Critic Score
    I’ve raved about how amazing it is that we can play PlayStation exclusives on PC before, and with Returnal I feel that this is the very encapsulation of Sony’s goal. Returnal is a chaotic delight to play, and fits perfectly with the setup and mindset of a PC gamer. I’m already looking forward to trying my next run.
    • 92 Metascore
    • 90 Critic Score
    Overall, I’m extremely happy with how Forza Horizon 5 has turned out. The variety in activities as well as care and attention put into its mechanics and world makes Mexico such a delight to explore. It’s most certainly the best game in the series, and could well be the best game on Xbox right now.
    • 85 Metascore
    • 90 Critic Score
    In essence, Respawn has understood the need for a Star Wars game that isn’t beholden to the other films and TV series that exist. Cal’s story is so isolated from what we’re familiar with in the original trilogy and other spin-off media that it gives the writers room to innovate and build up their own little slice of lore that fits with the Star Wars continuity. It goes far beyond the scope of where Fallen Order’s story ended, adopting a more unpredictable but satisfying trajectory. It’s because of this that Star Wars Jedi: Survivor is now one of my favourite stories set in that universe. It’s bold, it’s brave, and above all else – it’s exciting. It fits in so well with what we know about the franchise’s overarching lore, while also offering enough new content that it could stand on its own.
    • 73 Metascore
    • 90 Critic Score
    All-in-all, FAR Changing Tides does all the right things you want from a sequel. It makes visible improvements over the first game, while also not overshadowing what that game did brilliantly. On the other hand, those who couldn’t get on with the original’s micromanagement aspects won’t find it to be anymore lenient.
    • 85 Metascore
    • 90 Critic Score
    Mundaun is one of the most unique and beautiful horror games I’ve ever had the pleasure of playing. If you’re a fan of slow-paced and tension-filled horror games like Amnesia, you absolutely shouldn’t sleep on this one. A true labour of love, Mundaun is one which will stick with you for years to come.
    • 87 Metascore
    • 90 Critic Score
    OlliOlli World’s visual style, fluid controls and accessible flow make it a fantastic entry to the platformer genre. Abundant in personality, it was obvious that taking some time out to create a worthy sequel has paid off for Roll7. Fans will adore it.
    • 85 Metascore
    • 90 Critic Score
    Kirby and the Forgotten Land is a joyous, colourful adventure that bursting with invention at the seams. It’s a magically daft time, perfect for those nights when the world just looks a little too bleak. With its gorgeous level design and inventive approach to gameplay, a waltz through the Forgotten Lands is a charming way to spend your evenings. The only issues I found were that some of the mini bosses felt slightly repetitive, and the co-op limitations. But, despite this, Kirby and the Forgotten Land is a triumph that Nintendo should not forget so easily.
    • 80 Metascore
    • 90 Critic Score
    There’s some frequent but minor performance issues aside. Be that as it may, Guardians of the Galaxy is one of the most enjoyable games you’ll play all year. You might have never gotten into one of the comics or films. Still, there’s something in this space-adventure epic for everyone. You could wait until the last of the technical creases are ironed out, but none ruin the core experience. If you’re looking for a game that’s brimming with heart in both story and gameplay, this is one for you.
    • 81 Metascore
    • 90 Critic Score
    When Alex experiences joy for the first time, a warm golden glow emanates from the characters, sparkling and twisting into the laughter-filled air. Life Is Strange: True Colors fills my heart with the same sensation. Then breaks it in the most bittersweet way I could imagine. Alex’s story is a colourful tapestry, stitched together with the gossamer thread of what it means to be human. It’s a glimmering, supernatural journey that reminds you life really is… weird.
    • 79 Metascore
    • 90 Critic Score
    The Quarry is a fascinating mix of gameplay, story, and casting which brings the teen drama horror experience to life on multiple levels. Suspense and the ever-feeling sense of danger is what we often love most about horror films, but even then, much of that can dissipate after the first viewing.
    • 89 Metascore
    • 90 Critic Score
    Playing Psychonauts 2 is like taking a step back in time in the best way possible. The fact that the game’s core concept still holds up 16 years later is a testament to how far ahead of its time the first game was. Psychonauts 2 feels like it’s the game Double Fine always wanted to make. It incites a childlike, playful nature that I’ve not experienced in games for ages. At the same time, it deals with some heavy subject topics in ways that feel nuanced. Even if you haven’t touched the original, Psychonauts 2 is absolutely worth playing through.
    • 83 Metascore
    • 90 Critic Score
    You don’t need any previous knowledge of Digimon, and even with my own extensive history with the franchise there were still plenty of twists I didn’t see coming because the story was just that compelling.
    • 85 Metascore
    • 90 Critic Score
    With now two excellent games under its belt, it beckons the question of where the franchise goes next. Do we go for a simple Mario & Rabbids 3? Do we add Zelda or Pokemon characters into the mix? Do we change genres, turn it into a soulslike or roguelike? Whatever happens, I just need more.
    • 84 Metascore
    • 90 Critic Score
    Barring remakes, Resident Evil Village is the best entry in the series since Resident Evil 4.
    • 81 Metascore
    • 85 Critic Score
    Exo One is almost a perfect sci-fi puzzle game, let down by one poor level right in the middle. The movement, the beauty of its scenery, and the peculiarity of the narrative is something I really appreciate about video games as an art form.

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