Gameblog.fr's Scores

  • Games
For 3,455 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pokemon White Version
Lowest review score: 0 Realms of Arkania: Blade of Destiny Revised
Score distribution:
3456 game reviews
    • 88 Metascore
    • 90 Critic Score
    Rayman Origins for the PS Vita lightly uses touch controls, but eventually all this is not so important, as the game is so much enhanced by the OLED screen of the console. Rayman Origins Vita is identical to the sublime adventure experienced on home consoles, except that it doesn't feature any multiplayer mode, nor local or online. That's the real problem... but the game remains one of the biggest titles of recent years.
    • 46 Metascore
    • 20 Critic Score
    This is a port that has been amputated of one half of its japanese counterpart (which had two Wii games in it instead of one), and most importantly that is unworthy of the animated series.
    • 57 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 83 Metascore
    • 100 Critic Score
    Games that are as exceptional as this one are so rare, than when one comes, it's impossible not to grab it really tight and press it against our chest.
    • 81 Metascore
    • 80 Critic Score
    Kingdoms of Amalur is a nice RPG mechanic; well designed, well oiled. Almost spotless. It's pretty, polished, interesting. But there's nothing to surprise or puzzle you. The story is fine (and supports the gameplay), the world complex, but nothing comes out of the ordinary in this high fantasy tale, similar as it is to a thousand others. As a result, it's played with fun as a regular Action RPG, rich in content, but quickly digested as well. More soul for the sequel, please!
    • 66 Metascore
    • 60 Critic Score
    57 usually well thought-out mini-games, funny and full of surprises, that's the main strength of this game. Even though they quickly show their limitations, the use of tactile or regular controls, of the microphone, or the gyro make all this richer and more appealing. A good little game.
    • 80 Metascore
    • 90 Critic Score
    For sure, Uncharted Golden Abyss is not of the same quality than the previous, full-blown PS3 episodes, but it's a damn good portable version of it. Visually, it lacks a little variety and the art direction isn't as good as the others, but technically speaking, it's still one of the prettier games of the Vita, and a faire demonstration of its prowess. The adventure remains quite thrilling, it's full a little additions to take advantage of the Vita (and hey are not as gadget as one might think), and its definitely a must-have for this console launch.
    • 79 Metascore
    • 90 Critic Score
    This WipEout 2048 is a true technology feat. Visually sublime, fast as hell, it's a comprehensive game as well. If the 3 seasons of the solo campaign will not challenge much until the last races, they will make a good training for the enhanced strategic elements, before heading into the multiplayer campaign. A splendid title, perfect for nomad play.
    • 80 Metascore
    • 60 Critic Score
    The Darkness II is a good FPS, but that's thanks to its atmosphere and storytelling, clearly not to its gameplay itself. It's violent and brutal, but not really smart (the AI being really poor), and the campaign is rather short. Online, the experience lacks this storytelling appeal, even though it remains solid.
    • 73 Metascore
    • 60 Critic Score
    Grand Slam Tennis 2 seems more realistic than the original, thanks to its revised visuals, but don't let it fool you : it's still an arcade tennis game. The AI is full of stereotypes, and even though there's loads of game modes, it will be most enjoyable when played online against humans. The PS Move gameplay works well.
    • 62 Metascore
    • 40 Critic Score
    The idea of a remake is welcome, but Jagged Alliance Back in Action did it with serious shortcomings in terms of production values. The AI and pathfinding are sometimes completely off, the interface not really smooth, and it lacks tactical options... but despite all this it remains quite enticing, thanks to the charms of its background and a genre that is really not that common nowadays.
    • 82 Metascore
    • 60 Critic Score
    5th Cell got its recognition with Scribblenauts on the DS. With Run Roo Run, the studio seems to aime at creating the next Angry Birds. The only action you'll perform while playing the Kangooroo Mom looking for its baby : jump. 420 levels with puzzle elements and gradual difficulty, it's a nice principle, but it's so casual that one can't see any challenge coming his way. Maybe future level additions will up the ante, but it's clearly not as ambitious as Scribblenauts was.
    • 80 Metascore
    • 60 Critic Score
    You do know Running-Games. It's as simple as hell : a character continually running forward, and your reflexes only to prevent him from falling into traps, holes, or any hasard coming his way. Temple Run is one of them, with an Indiana Jones take. It's a good and thrilling one, and it's still free with in-app purchases, so go get it!
    • 52 Metascore
    • 40 Critic Score
    We'd hoped a NeverDead that would have brought some punk and goofy spirit to generally too serious TPS games. In the end, Konami's title doesn't lack new ideas, but they are so poorly used that we'd rather stay dead.
    • 80 Metascore
    • 90 Critic Score
    Particularly beautiful for an iOS game, both on the iPad and iPhone, Jazz also enjoys a small price but great gameplay that make it hard to overlook. Its atmosphere and identity are strong, the music is fantastic, and even though its genre is overcrowded, it's really a title not to miss.
    • 77 Metascore
    • 80 Critic Score
    It's hard to criticize this SoulCalibur V. It's pretty, it's playable, accessible yet deep, will undoubtedly prove to be fun among friends both at home, or online. Too bad though, that the solo modes are so poor, and the roster of characters so far from being renewed as advertised. A good sequel, which could have been an unforgettable one with a better roster.
    • 77 Metascore
    • 80 Critic Score
    Squids combines tactics and RPG in a game that has clearly been thought, and crafted with the touch platforms in mind. As a results, it works really well, and the overall quality of the production, visuals, sounds, and gameplay for such a little price make it a real teat for iOS gamers (and later Android ones).
    • 83 Metascore
    • 60 Critic Score
    It may be scavenging a lot from other games of the genre, but Terra Noctis is a decent platformer nonetheless. What it lacks in personality, it makes up for in efficiency.
    • 65 Metascore
    • 40 Critic Score
    Tekken Hybrid should have been a nice display of the series qualities, and its latest iteration Tekken Tag Tournament 2. But this last title's demo is really poor both in content and tech quality, the HD remastering of the original TTT a lazy one, and the Tekken Blood Vengeance movie, though visually stunning, remains completely crazy story-wise. Is this compilation of content worth its price ? We hardly think so.
    • 66 Metascore
    • 40 Critic Score
    The most interesting part of King Arthur II the RPG remains the dark universe and interactive storytelling. The blend of RPG-diplomacy-strategy-management is nice, but a little confusing and not really help by the poor interface. Overall, it could be satisfying, if only it wasn't so full of bugs shattering the game. Crashes back to the desktop are frequent, and it really needs to be patched as soon as possible. Until then, stay away.
    • 79 Metascore
    • 80 Critic Score
    FFXIII-2 combines the best of FF XIII (combat and world), and a new, original structure which clearly prompts the player to involve himself in the unraveling of the game. It's sufficiently well-executed and unique to charm most of the fans, even though one comes out of the adventure with a strange feeling. A feeling of a Square Enix who put more focus on exploration and secondary quests than the conclusion of its story or the challenge of its combat. But the freedom feeling that was so absent of the previous game is back there, even though in an unexpected form, and the content is rich. A good game, even though it will not enter the inner circle of the cult Final Fantasy titles.
    • 79 Metascore
    • 80 Critic Score
    FFXIII-2 combines the best of FF XIII (combat and world), and a new, original structure which clearly prompts the player to involve himself in the unraveling of the game. It's sufficiently well-executed and unique to charm most of the fans, even though one comes out of the adventure with a strange feeling. A feeling of a Square Enix who put more focus on exploration and secondary quests than the conclusion of its story or the challenge of its combat. But the freedom feeling that was so absent of the previous game is back there, even though in an unexpected form, and the content is rich. A good game, even though it will not enter the inner circle of the cult Final Fantasy titles.
    • 82 Metascore
    • 90 Critic Score
    For its second coming on the 3DS, Resident Evil treats itself to a splendid come back on the frontlines. Visually stunning, diabolically paced, and at last correctly smoothed out in terms of gameplay, the adventure is a delight, even though it completely lacks... revelations.
    • 60 Metascore
    • 20 Critic Score
    Stepchild of a successful series, Dungeon Hunter 3 fails to justify in-app puchases and seems to be annoying as well.
    • 89 Metascore
    • 80 Critic Score
    It's hard not to fall for such an offer, of 3 great games for less than a full retail HD game. But at the same time, one can't help but notice some lazyness in the remastering process. Efforts have been reduced to a minimum, with no additionnal content whatsoever, and there are even some technical shortcomings (frame rate drops on MGS2 and 3). For the nostalgia, for the collection, for the fans, or those who never had the chance to play them, it's still a cult saga with memorable sequences.
    • 90 Metascore
    • 80 Critic Score
    It's hard not to fall for such an offer, of 3 great games for less than a full retail HD game. But at the same time, one can't help but notice some lazyness in the remastering process. Efforts have been reduced to a minimum, with no additionnal content whatsoever, and there are even some technical shortcomings (frame rate drops on MGS2 and 3). For the nostalgia, for the collection, for the fans, or those who never had the chance to play them, it's still a cult saga with memorable sequences.
    • 73 Metascore
    • 60 Critic Score
    SoulCalibur is a stunning exemple of technical excellency in an iOS game. Unfortunatly, the lack of Story and Multiplayer modes, something that makes a difference between a good and a bad game in that genre, can only be considered with regret.
    • 77 Metascore
    • 60 Critic Score
    Classic but effective, Zenonia 4 is enlightened by its stunning graphics. Despite numerous in-app purchases, the game stays true to the series by being a solid Action-RPG with nervous gameplay.
    • 79 Metascore
    • 60 Critic Score
    Dustforce is an elegant and demanding platformer experience for time-attack fans. You'll have to spend a while mastering the controls, especially when playing with a keyboard rather than a gamepad.
    • 55 Metascore
    • 20 Critic Score
    Megaman saga is by nature nervous and challenging. The only reward this iOS remake will give you could be the satisfaction of having this great name of platform gaming on your iPhone.

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