Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 96 Metascore
    • 100 Critic Score
    Among Thieves is all about constant movement. And even movement on top of movement. It grabbed me from the beginning and didn't let go for twelve hours. Once I finished, all I could think about was playing it again. More than a defining game for the PS3, Uncharted 2 is a defining game of this console generation.
    • 88 Metascore
    • 100 Critic Score
    Animal Crossing: New Leaf finally evolves and revitalizes the formula, expands on the way you interact with your town in meaningful ways, and more importantly returns the series to portable hardware.
    • 97 Metascore
    • 100 Critic Score
    The sense of being Samus is really found in the details. With just the right flash of light or glare against the visor, a thin, hazy reflection of Samus can be seen against the inner glass. It's quite cool... A fantastic, top-notch effort.
    • 92 Metascore
    • 100 Critic Score
    It's a breath of fresh air to play such an entertaining and well done video game. Since I'm a fan of skateboarding, I truly appreciate the quality of work put into this product, but skaters and non-skaters alike will find this game a joy to play.
    • 88 Metascore
    • 100 Critic Score
    It deserves wholeheartedly to be on a list of nominees later this year. Play Shovel Knight. It is a damn delight.
    • 93 Metascore
    • 100 Critic Score
    That’s the beauty of survival, and this world of fallout: It feeds on adventure and breathes in freedom, yet it dreams of order and the safety of the Vault. I can describe it, explain it, tell it in finely chosen words, but I can never make you fully understand for as long as you sit and listen. But even if I die, I do not worry. There will come a time when you will seize that lever and open that metal door, and it is then I will return. And the Wasteland will greet you, the birth of a legend.
    • 88 Metascore
    • 100 Critic Score
    Tony Hawk’s Pro Skater 1+2 is a triumphant return for the series and makes a strong claim for the best skateboarding game ever. It’s a must-play for fans of the series and newcomers alike, and I hope this isn’t the last Pro Skater game we see from Vicarious Visions.
    • 96 Metascore
    • 100 Critic Score
    Bioshock is that rare game where the plot, environment, and combat are all steps above the normal video game experience. Games at their very best, like this one, can create amazing alternative worlds for us to inhabit, doing those things we can't do in real life. This is one product the free market should be very happy to have.
    • 93 Metascore
    • 100 Critic Score
    Sure, the instant replay feature was left out, but this is a mostly untouched Grand Theft Auto: San Andreas, one of the best games ever made, and now a version of it can be played on the PC with the best controls and graphics available.
    • 91 Metascore
    • 100 Critic Score
    Whether you're a long time fan or a newcomer, Resident Evil 2 remake is an absolutely fantastic game. It's the best in the series yet and wholly outshined my most optimistic expectations. It doesn't supersede the original, but it's an excellent retelling, a wonderful update, and an excellent experience.
    • 99 Metascore
    • 100 Critic Score
    The N64 is a 3D workhorse, and Zelda proves it with great textures, lighting, tons of little environmental effects, and smooooth framerates with no slowdown. Faces, the toughest graphical challenge on 3D characters, are fantastic in Zelda. Characters blink, look around and change expressions with surprising grace.
    • 95 Metascore
    • 100 Critic Score
    In atmosphere and narrative, Naughty Dog knows few barriers, and turning their talent and craftsmanship to such haunting and profound subject matter will ensure that the developer is poised to continue its dominance as a premier auteur development studio well into the next generation of console hardware.
    • 87 Metascore
    • 100 Critic Score
    Everything about Cuphead just feels right, even all these months after its original release. As it stands right now, this game is nearly flawless in its own right, thanks to its responsive controls and signature style.
    • 92 Metascore
    • 100 Critic Score
    Elden Ring: Shadow of the Erdtree is a fantastic expansion to one of the best games ever. It slots into the overall journey well, and despite introducing a new map, it feels like a natural ramp-up to the conclusion of your Tarnished becoming Elden Lord. It’s easily 40-50 more hours of content, which is a steal at $40, and FromSoftware has once again proven that it’s the master at proving both quantity and quality that most other AAA studios struggle with.
    • 84 Metascore
    • 100 Critic Score
    Despite its lack of replay value, Gris is a mesmerizing puzzle platformer. You won’t want the experience to end, but when it does, it will stick in your head due to its poignant atmosphere and incredible visuals. It’s just a shame that it only lasted around three hours. The game’s beauty and quality make it easy to not want it to end.
    • 86 Metascore
    • 100 Critic Score
    Death Stranding doesn’t try to imitate other games, and it’s not for everyone. However, it’s one of my favorite journeys in video gaming history. I feel I’ll return to again and again as the years pass.
    • 82 Metascore
    • 100 Critic Score
    If there’s one game you should play this year, it’s Death Stranding. It’s a system seller, and I love it.
    • 98 Metascore
    • 100 Critic Score
    It's so good it should come with a warning label -- or at least some methadone.
    • 92 Metascore
    • 100 Critic Score
    When I finished the final episode of The Walking Dead, eyes welling up with tears, I started thinking about the possibilities of where Telltale might take the series in Season Two. The series only got better with each subsequent chapter, so I can't wait to see how the studio plans to expand the franchise further in 2013.
    • 87 Metascore
    • 100 Critic Score
    Although I really liked Blow’s previous game, I just loved this. I became so absorbed in it, and its beauty complements the way it challenges my mind. I like how simply it begins and how complicated it is at the end but that there’s a logical line from those two points. There’s just a lot contained within, and I’m still finding more. I want that for others, too.
    • 97 Metascore
    • 100 Critic Score
    While I may be far removed from the days spent playing Super Mario World as a kid, completing it for the umpteenth time and still finding new secrets with each playthrough, experiencing Super Mario Odyssey transported me back to that same sense of wonder I felt when I first discovered the Star World, or when I used my cape to accidentally stumble upon a secret key that opened up a brand new level. Nintendo has delivered everything I could want in a Mario game, before adding things that I didn't even know I wanted. The end result of their efforts is a true modern masterpiece.
    • 59 Metascore
    • 100 Critic Score
    In that way, Entwined feels like Journey and that’s high praise for upstart developer Pixelopus.
    • 93 Metascore
    • 100 Critic Score
    But unlike the PS2 and PC versions, the Xbox port comes with that rarest of GTA treasures - a replay feature.
    • 88 Metascore
    • 100 Critic Score
    The best version of the venerable kart-racer since the Nintendo 64 era.
    • 92 Metascore
    • 100 Critic Score
    I haven't been more captivated by a video gaming in years. There were moments in Journey that I stopped pushing the directional stick because I was too busy taking in my character's surroundings. Should you play Journey? Yes. You should play Journey. Right now.
    • 83 Metascore
    • 100 Critic Score
    It is a video game that makes you perform familiar video game actions at the expense of all the reasons most people play video games, even going so far as to be ironic at times.
    • 85 Metascore
    • 100 Critic Score
    The Wii U version of Assassin's Creed III doesn't endanger what has made the game a masterpiece, and adds a few neat tricks of its own. The GamePad's map and horse calling features are useful tools that you'll enjoy, and being able to play it away from the television can't be understated. If you're going to purchase Assassin's Creed III for a console, the Wii U version is the king of the hill.
    • 95 Metascore
    • 100 Critic Score
    Impatience aside, Portal 2 is an exceptionally well-crafted, intelligent, entertaining, humorous game. You will laugh. You will feel like a freaking genius. You will want more. And yes, you will probably be hearing quotes from Portal 2 for the next three years.
    • 95 Metascore
    • 100 Critic Score
    Impatience aside, Portal 2 is an exceptionally well-crafted, intelligent, entertaining, humorous game. You will laugh. You will feel like a freaking genius. You will want more. And yes, you will probably be hearing quotes from Portal 2 for the next three years.
    • 95 Metascore
    • 100 Critic Score
    Impatience aside, Portal 2 is an exceptionally well-crafted, intelligent, entertaining, humorous game. You will laugh. You will feel like a freaking genius. You will want more. And yes, you will probably be hearing quotes from Portal 2 for the next three years.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 71 Metascore
    • Critic Score
    Eiyuden Chronicle: Rising is a hearty appetizer for Hundred Heroes. I think Natsume Atari accomplished its mission of giving players a taste of what the world of Hundred Heroes has to offer, and I’ve gotten less enjoyment out of much more expensive games. You can’t ask for much more for a budget title that was created as a stretch goal for a Kickstarter project. However, some players just aren’t going to find enough meat here to pique their interest. The gameplay does get repetitive, and none of the various systems has much depth. If you aren’t interested in Hundred Heroes and don’t find yourself invested in New Neveah and its inhabitants, you might want to skip this one. [Provisional Score = 80]
    • 85 Metascore
    • Critic Score
    The good part about being overwhelmed in Planescape: Torment is the sheer amount of quests you can take on without making too much physical progress. You can walk for what would normally take five minutes and stop 10 times along the way and pick up 12 quests. I had picked up 10 quests before I even completed two. It's great that a game like this doesn't feel linear, like its holding your hand.
    • 77 Metascore
    • Critic Score
    While Sniper Elite 5 introduces a generous amount of game mechanics that are new to the series, they aren’t especially unique when looking at the shooter genre at large. Sure, it’s good that Sniper Elite is now catching up, but it’s still got a ways to go. With that said, it’s a marked improvement over Sniper Elite 4 and fans of the franchise will no doubt find a lot to like here. It’s also on Xbox Game Pass and will be a fine addition to the line-up during a tumultuous time for the service. [Review in Progress]
    • 87 Metascore
    • Critic Score
    Dragon Ball FighterZ is an accomplished fighting game with a clear appreciation for its source material, providing frenetic action between larger-than-life characters ripped straight from the anime/manga series. Though its combo system may be simple on the surface, with many of its moves being universal across its characters, there's a great deal of complexity when it comes to successfully breaking out of a combo string, with timing being the key to victory.
    • 76 Metascore
    • Critic Score
    This game has found a way to take traditional FPS game modes and deliver them in a way that doesn't feel derivative. For example, Turf War is essentially a capture mode, but points are immediately awarded upon capture rather than your team being given these values over time. This promotes mobility and progression.

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