Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 84 Metascore
    • 80 Critic Score
    Like each campaign before it, King Knight’s quest is a uniquely thrilling 2D experience that needs no asterisk assigned to any praise. This isn’t a retro throwback or an NES hanger-on, but a masterful platforming action that stands up to any and all contemporaries.
    • 77 Metascore
    • 80 Critic Score
    The first episode of Hitman is a solid starting point for the full game content, which is Contract-driven, with each environment focusing on a single mission with multiple objectives. This is a solid structure for the franchise, even if it's a little jarring to finish the first mission and realize you have to wait for the rest of what would have been released as a complete title. I find myself more excited for what the game will be, when there's more content, than what it currently is.
    • 78 Metascore
    • 80 Critic Score
    Vanquish is likely one of the smoothest all-around PC ports in recent memory, limited framerate in cutscenes notwithstanding. Sporting features I wish similar modern games had, Vanquish now has a firm place in today's generation. Should Shinji Mikami and Platinum Games feel so inclined as to revisit this title and make it into a series, I would be the first in line.
    • 81 Metascore
    • 80 Critic Score
    This is the fourth time in as many chapters that Life Is Strange has shocked me big time. So bring on the conclusion stat. I am ready for one more trip to Arcadia Bay.
    • 83 Metascore
    • 80 Critic Score
    Shifting the focus to ancient history was always going to be a challenge, especially with competition from the likes of Assassin’s Creed with its epic scale, but I think Sucker Punch has delivered a more refined, focused experience that offers enough content without the risk of overwhelming its audience. And as there are no microtransactions infesting its mechanics and influencing its balance, Ghost of Tsushima is honorable in its approach and deserves to be played.
    • 77 Metascore
    • 80 Critic Score
    Persona 5 Tactica is a diversion that’s worth playing, if just to see the gang back together again for more hijinks with fully-voiced cutscenes and main missions. The adventure isn’t as grand or comprehensive as Persona 5, but the combat system is clever and refined. At least the game proves that the Phantom Thieves still have more to give before the arrival of Persona 6.
    • 76 Metascore
    • 80 Critic Score
    The gamer in me hated much of Spec Ops: The Line. The critic in me loves it. Like anyone else of two minds, I'm forced to decide which side of the line I stand on.
    • 74 Metascore
    • 80 Critic Score
    Nuka-World may not have a storyline that is as significant and connective as Far Harbor's, but it still ranks as one of the better expansions for Fallout 4. Instead of ending the game with a heavy, emotional finale, Nuka-World is a humorous excursion that's feels like a well-deserved, fun-filled Nuka-vacation. (A Nuka-cation?!) As a world of refreshment, it certainly does the trick.
    • 78 Metascore
    • 80 Critic Score
    Its gameplay dynamics are so well executed that it could walk among this year's biggest games. If you're looking for a fun online co-op game to play with friends, this might just be the game for you. Just don't go in expecting a satisfying story.
    • 77 Metascore
    • 80 Critic Score
    While Quantum Conundrum might owe its existence to Portal, it stands in the shadow of no game. Anyone who enjoys a good puzzle owes it to themselves to play this one.
    • 81 Metascore
    • 80 Critic Score
    Aside from that and the lagging-loading moments between day and night, there really isn't anything I could find "wrong" with this game… but then again, it's more of a sim than a "game" in the first place.
    • 77 Metascore
    • 80 Critic Score
    A game that rewards the smart, patient survivalist who is able to overcome the many menacing challenges of a dark setting filled with treacherous zombies. Moments of adversity are frequent and the Wii U's GamePad is able to heighten the experience with interactions that leave you in distress.
    • 79 Metascore
    • 80 Critic Score
    The layout design and storyline certainly does not short Anomaly Warzone Earth's satisfying gameplay. It is a strategy game through and through regardless of what kind of tower game it should be. Introduced initially on PC/Mac and touchscreen devices, Anomaly Warzone Earth does just fine on console and won't disappoint newcomers to the title or tower defense fanatics.
    • 70 Metascore
    • 80 Critic Score
    Beyond: Two Souls, despite its flaws with the mechanics and the story, is a special game that needs to be played, if just to behold the new level in video game presentation. Though it's not as well-crafted in design as Telltale's The Walking Dead, Beyond: Two Souls is not that far off, cementing Quantic Dream as a cutting-edge developer in the cinematic, story-driven genre.
    • 80 Metascore
    • 80 Critic Score
    Gravity Rush 2 is a marked improvement on the original in terms of story, graphics, gameplay and characters. It's not without its plot stumbles and boring ancillary missions, that hardly detracts from everything Gravity Rush 2 does well. Whether its flying through the sky, walking up walls or exposing a corrupt system driven by the wealthy and powerful, Gravity Rush 2 is a delight.
    • 83 Metascore
    • 80 Critic Score
    When you consider a game that lets you play as a cat, chances are you wouldn’t imagine that game then taking place in a cyberpunk city overrun with headcrabs where humanity has been eradicated and replaced with friendly robots. BlueTwelve has provided a gorgeous and unique setting to match its unique protagonist, and although its action and puzzle-solving may be too simple for some tastes, it excels where it matters — and what matters is making you feel like a cat.
    • 64 Metascore
    • 80 Critic Score
    While Borderlands 2 for Vita is a neutered version of the original console title, with the toughest costs coming to the multiplayer and technical execution, it's still one of the best games for the handheld system.
    • 80 Metascore
    • 80 Critic Score
    Final Fantasy 8 Remastered is the definitive way to play the RPG classic. There are no inherent flaws of this port beyond the portions of the original game that have aged poorly. For the most part, the story and gameplay has held up over time and Squall’s adventure is better than most give it credit for being.
    • tbd Metascore
    • 80 Critic Score
    In emulating the past so closely, the developers have inherently come out with a product that seems clunky at first glance. It’s only on further inspection that you see all the systems and interactions hidden behind old-minded UI. Add-ons like Close Encounters don’t fundamentally shift that balance, but they do provide a lot of value in their expansions. For a game competing with The Sims and their overpriced Stuff Packs, it’s a welcome trend that’s well worth supporting.
    • 85 Metascore
    • 80 Critic Score
    Overall, the mix in gameplay and modes are both satisfying and rewarding. Above all, the pure physics system and exact handling of cars are what fans should enjoy the most. Even for those who aren’t quite familiar of the sport or don’t play racing simulators, F1 2016 has a little bit of everything for everyone.
    • 86 Metascore
    • 80 Critic Score
    Persona 4: Arena is easy to recommend to anyone and everyone thanks to its approachable, deep gameplay. If you're new to the Persona series, this is a shallow spot to jump in and see if the characters and universe are for you.
    • 73 Metascore
    • 80 Critic Score
    I still love the idea of a game with only bosses and a single weapon, and the contrast between the small protagonist and the towering bosses emphasizes the thrill of victory. It's a shame the game ends when it does, because there's potential here for an even greater product.
    • 78 Metascore
    • 80 Critic Score
    While its immediate sequel, Yakuza 5, did many of these things in a more impressive fashion, Yakuza 4 laid the important groundwork to make it all possible.
    • 78 Metascore
    • 80 Critic Score
    Killzone: Mercenary is still an enjoyable game, though the story and some gameplay elements are derivative. It's a beautiful port of the series, with the highest graphic fidelity of any game I've yet seen on the PS Vita. The multiplayer, especially, is fantastic, and adds a new layer to the game with the VAN-Guard.
    • 82 Metascore
    • 80 Critic Score
    Endless Legend won’t be for everyone, of course. This is very much a hexagonal conquest game that comes complete with methodic, turn-based play. While I found multiplayer way too slow and dependent on others, the single player was my jam. The best way I enjoyed this game was to fire it up in the morning, grab a cup of coffee, and prepare for a few hours to vanish.
    • 85 Metascore
    • 80 Critic Score
    BattleBlock Theater is without a doubt the strongest XBLA game in months and well worth the four-year wait. Deep platforming mechanics hold up in short bursts, but marathoning the game ends up robbing the activity of some joy. Find a friend and fight for your new Cat masters.
    • 85 Metascore
    • 80 Critic Score
    In fact, with all the additions, it's the definitive version of Mortal Kombat. That's not bad for a handheld port.
    • 72 Metascore
    • 80 Critic Score
    Namco Museum is a fantastic self-contained package with an interesting offering of games that arcade fans will enjoy tearing into. It's found a suitable home on the Nintendo Switch. While it isn't rife with the "virtual museum" content previous games in the series back on the original PlayStation offered, it is a solid and feature-rich compilation title that's worth its asking price.
    • 72 Metascore
    • 80 Critic Score
    I can forgive the little issues, though, because of what all is done obviously right: engaging NPCs who both help and hinder the tasks of each puzzle, the stylized world, the voice-overs of both the NPCs and the Cave itself, and the $15 price point. The voice-overs and plays on words, especially in the Time-Traveler's section, had me laughing out loud, and the voices themselves are surprisingly fitting. A single playthrough might not be very long, but be prepared to keep playing… you're gonna. And you'll enjoy it!
    • 73 Metascore
    • 80 Critic Score
    They simply don’t make games like this anymore. But Yooka-Laylee isn’t just that one that “takes us back”; it fondly remembers the good-old days with a modern flare.

Top Trailers