Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 71 Metascore
    • 40 Critic Score
    Klang’s good ideas are upstaged by their own poor execution. Neither the rhythm or the platforming are good enough to stand on their own, with the sum of their parts still failing to add up to a complete experience. I wanted to like Klang, but this hybrid is less of a chimera and more of an abomination. At least the music was good.
    • 49 Metascore
    • 40 Critic Score
    DBZ Kinect is a novelty wrapped in repetition. A small child in your household might have a lot of fun, if he or she can properly use the Kinect. While many of Namco's Dragon Ball games feature ever expanding rosters, knock-down, drag-out fights, and really pretty, animé-inspired graphics, DBZ Kinect is a totally passable affair, even for (lapsed or otherwise) diehard fans.
    • 71 Metascore
    • 40 Critic Score
    It's the grinding that honestly made this game more of a chore for me than an enjoyment. If you need that old-school fix, there are better ways to do it on both PSN and XBLA, and you can just download and listen to the songs through your iPod or something if you really need the flashback. I just can't recommend it beyond the die-hard Double Dragon folks… if any of you are still out there.
    • 42 Metascore
    • 40 Critic Score
    It would have been fine to integrate the storytelling in the play—of which there is absolutely none—and had a “meh” battle system, because that would bring this up a few notches. But instead, it’s little more than an interactive manga with some battles tossed into some of the most boring environments this side of Dragonball Evolution.
    • 74 Metascore
    • 40 Critic Score
    Above all, Heat feels like subscription filler, another driving game to add value to EA’s Access bundles.
    • 66 Metascore
    • 40 Critic Score
    Lightning Returns: Final Fantasy XIII will be lauded in the short term for its fun battle system, but remembered in the long term for its bad story and atrocious ending.
    • 68 Metascore
    • 40 Critic Score
    Gungnir looks nice, but it's underwhelming. Getting into the fights was easy enough when I decided to ignore the game's extra tactics, and the combat turned out to be engaging enough. But those characters… I've never actually watched paint dry before but it sounds more interesting than actually reading through these characters' plight. Let me summon the demon, let me slay some bad guys, and let me be engaged in a story… don't make me feel like I'm sitting on the sidelines.
    • 56 Metascore
    • 40 Critic Score
    Speaking Simulator is a fun idea that remained best on paper. It’s another “simulation” game that takes a joke and wears it thin, leaving not much room for enjoyment past the initial chuckle.
    • 52 Metascore
    • 40 Critic Score
    Konami, I know you've been making games for years. We all really enjoyed the arcade games you've graced us with through the decades. Teenage Mutant Ninja Turtles will live in our hearts forever. You had X-Men, Dance Dance Revolution, ESPN NFL Primetime, and of course your golden egg, the Metal Gear Solid series. But please, can we say NeverDead never happened, never alive? Chalk this one up, call it a tax write-off, and get back on the horse of awesomeness.
    • 64 Metascore
    • 40 Critic Score
    Unfortunately, a recipe is only as good as its ingredients. Narcosis’ voice acting and writing might hold water but the outdated visuals, laughable horror, and poor gameplay weigh the game down and cause it to sink faster than a corpse with cinder block shoes.
    • 73 Metascore
    • 40 Critic Score
    I like games that are fun to play, not that remind me that I could be playing something else so, so much better.
    • 64 Metascore
    • 40 Critic Score
    It offers a challenge and requires careful planning, but it's missing mechanical depth.
    • 55 Metascore
    • 40 Critic Score
    The developers of OmniBus decided to put humor over fun and created a game that might do well for a couple of Twitch streamers or YouTubers, as I can imagine it might be fun to watch. But it sure isn't fun to play.
    • 53 Metascore
    • 40 Critic Score
    Windforge has set sail without an adequate pilot, but I’m sad to say that this promising game has crashed and burned.
    • 48 Metascore
    • 40 Critic Score
    The awful bugs, lack of polish, boring story, and repetitive gameplay are gross enough. I suggest watching The Omen. There are less bugs, and it’s significantly shorter.
    • 48 Metascore
    • 40 Critic Score
    After a few months, the price is bound to drop well below current asking price and make its way to the $10 and lower bin.
    • 70 Metascore
    • 40 Critic Score
    Keep in mind, though, that you'll be able to buy it separately for less within a few weeks, and for people who just want a decent lightgun game, that'll be a better deal in my opinion. That said, neither game is good enough to spend money on unless you're a diehard Resident Evil fan. Even then, there are better ways to blow $30 bucks in the name of fandom, like buying as many of the Resident Evil films on DVD as you can.
    • 58 Metascore
    • 40 Critic Score
    The Caligula Effect is full of promising ideas that are bogged down by poor execution and lackluster presentation. The game tries too hard to do too many things all at once, resulting in obvious compromise.
    • 42 Metascore
    • 40 Critic Score
    Trust me when I say you'll have more fun testing a phaser set to stun on yourself.
    • 62 Metascore
    • 33 Critic Score
    There's no way I could recommend buying this wallet draining mutant. While the heart of the character is here, the brain is not.
    • 54 Metascore
    • 33 Critic Score
    Dated in almost every way.
    • 51 Metascore
    • 33 Critic Score
    Dated in almost every way.
    • 49 Metascore
    • 33 Critic Score
    Dated in almost every way.
    • 57 Metascore
    • 33 Critic Score
    Strangely enough, Boogie works well on that extremely low level, EA has nailed the humor and charm with this musical cartoon. The actual game sucks if you’re expecting anything beyond a colorful puppet show.
    • 45 Metascore
    • 33 Critic Score
    At best, Swashbucklers might garner your attention on a beer-and-pretzels level. Its presentation leaves a lot to be desired, but even with the current swell of pirate media, there still aren’t so many games catering to the pirate-jonesing.
    • 55 Metascore
    • 33 Critic Score
    The games suck. Not in a grand 'broken beyond redemption' sense, but in a more mediocre, 'nothing to see here, people' kind of way. Go spend your money on a good game. You'll be happier for it.
    • 55 Metascore
    • 33 Critic Score
    Better suited as a free online Flash game than something sold at retail. It fails to live up to its odd premise and relies too heavily on being offbeat, ultimately turning into more of a cute diversion than a full-fledged game.
    • 53 Metascore
    • 33 Critic Score
    While playing offense is very easy, playing defense will have you mashing your cleats into the turf out of frustration.
    • 61 Metascore
    • 33 Critic Score
    The winding dungeon crawl the franchise defined long ago has been replaced with a lifeless linear action game's dash, one which will hopefully get back on the track its forefathers fought so hard to gain.
    • 57 Metascore
    • 33 Critic Score
    Playing Sydney 2000 is going through rote finger tapping or timing exercises that will quickly get boring.

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