Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 62 Metascore
    • 42 Critic Score
    It's a relatively satisfying 3-hour adventure for around 6 dollars (540 MS Points). But if a continuation of the story is the only thing you're looking for, than you're better off waiting for the inevitable Fable 3.
    • 62 Metascore
    • 42 Critic Score
    Even though kicking enemy butt can be satisfying and there are a lot of big, menacing monsters to face, Fantastic Four is merchandising at its finest, a hollow game that's beatable in eight hours and isn't replayable at all. We don't expect you to enjoy it.
    • 73 Metascore
    • 42 Critic Score
    Take away the horses, squinty eyes, six-shooters and five o’ clock shadows, and this cowpoke goes from deadeye to dead on arrival.
    • 62 Metascore
    • 42 Critic Score
    I was surprised at how simple and fun the fairy collection was, but the combat mechanics are a dull affair. Traipsing around in the walls isn’t all it’s cracked up to be, and the game’s reliance on the field guide is a lazy design trick.
    • 77 Metascore
    • 42 Critic Score
    Without all of the environmental additions, Sega Rally Revo is an average racer at best.
    • 75 Metascore
    • 42 Critic Score
    The coolest part of Frontlines, the RC copters and mini-tanks, are legitimately neat and worth a look if a friend buys the game. But the extremely loose shooting, weak communication apparatus, and lone, quidditch-dumb, multiplayer game mode are points that recommend waiting.
    • 53 Metascore
    • 42 Critic Score
    I already suffered through the X-Men game this summer, so I figured Family Guy comedy would give the formula a much-needed lift. Clearly I've been betrayed, suckered into the same damn thing, and now I'm just frustrated. Family Guy has come very far in reproducing the TV experience, but doesn't get the same ratings.
    • 44 Metascore
    • 42 Critic Score
    Trying to mix things up is a commendable effort, but P.A.M. just comes off as a lazy attempt to revive a previously saturated genre. If there were more tracks and game modes, there could've been a much better game to speak of here. As it stands, Post Apocalyptic Mayhem is a ridiculously overpriced download that you should not waste your money with.
    • 56 Metascore
    • 42 Critic Score
    Another mediocre game and, at times, a pain. However, it does have some cool moments and will easily consume a couple of free hours.
    • 72 Metascore
    • 42 Critic Score
    Gives World War II games a bad name by skimping on the essentials - story, A.I. and multiplayer - to focus on floating icons and the art of hiding behind crates. Instead, just hide your wallet.
    • 63 Metascore
    • 42 Critic Score
    This series would benefit greatly from a re-imagining.
    • 41 Metascore
    • 42 Critic Score
    The main difference between the PSP port and its PS2 relative, aside from the terrible loading, is the inclusion of co-op monster battles. If you and a friend both have copies of the game, you can get together in a fight against a monster.
    • 61 Metascore
    • 42 Critic Score
    I would give a C+/B- based solely on the merits of the game, but I just can't ignore unsavory business practices when they're out to con gamers like you.
    • 67 Metascore
    • 42 Critic Score
    Combine equal parts Super Mario 64, Japanese soap opera, Telly Tubbies, and LSD freakout. Shake (don't stir). And pour into your Nintendo. This will approximate the effect of Mystical Ninja, the most incomprehensible of incomprehensible anime games I have ever seen. Confusing, obtuse, ridiculous and very, very mediocre.
    • 69 Metascore
    • 42 Critic Score
    The new graphics are less distinct than the old 2D ones. It's just plain harder to see things like weapons and smaller creatures.
    • 56 Metascore
    • 42 Critic Score
    Maybe it’ll hold a smaller child’s attention but that doesn't mean it's a good game. Barney the dinosaur can also enteratain a child, and that's awful. Shrek the Third quickly becomes a chore for even the mildly experienced gamer.
    • 74 Metascore
    • 42 Critic Score
    In the end, this race is barely a race at all. The 360 is the winner by a mile, and for the price of those wheels, no doubt it should be. The Xbox comes in a distant second with fewer cars and none of the cool online modes. And trailing way behind that is the PS2, a run-down jalopy that probably shouldn’t even be on the road.
    • 64 Metascore
    • 42 Critic Score
    I guess if you find yourself in need of a game for a preppy young lass, this could be a recipe for success. If you're a fan of rhythm games, there isn't anything here of substance, so any fun you have while waving to an imaginary virtual jailbait kid won't last too long.
    • 77 Metascore
    • 42 Critic Score
    FFIV is still the same ol' game, as classic and playable as ever, but SE expecting you to pay for it once again (along with the joke that is Interlude and the hit-or-miss After Years) is outright greedy.
    • 69 Metascore
    • 42 Critic Score
    A playable RTS and even marginally entertaining, but that’s only because its developers blatantly adopted every single hackneyed RTS convention they could get their hands on. Even the fall guy has enough self-respect to avoid doing that.
    • 75 Metascore
    • 42 Critic Score
    Die-hard R6ers might get a kick out of it, but I don't recommend it to newbies unless you're just itchin to play dress up with some big bad army men.
    • 64 Metascore
    • 42 Critic Score
    I was surprised at how simple and fun the fairy collection was, but the combat mechanics are a dull affair. Traipsing around in the walls isn’t all it’s cracked up to be, and the game’s reliance on the field guide is a lazy design trick.
    • 50 Metascore
    • 42 Critic Score
    This caught-between-generations game manages to just barely clear graphical obstacles and shallow depth by introducing some simple, fun game mechanics.
    • 63 Metascore
    • 42 Critic Score
    The sprites are big and pretty, the world is colorful, and the music is lively and fitting (though loops annoyingly in some spots), so even when I'm not engrossed it's still fun to look at. Makes me want to watch it play out on YouTube more than my console.
    • 71 Metascore
    • 42 Critic Score
    The best I can say about Ace Combat: Assault Horizon Legacy is that it's adequate at best. But at a time when the 3DS is finally getting all the killer software that it was missing for the first few months of its existence, adequate hardly cuts it.
    • 64 Metascore
    • 42 Critic Score
    Tacked-on touch screen support.
    • 69 Metascore
    • 42 Critic Score
    Final Fantasy IV: The After Years is an unnecessary game through and through, as it continues a story that was already well-thought out and closed off years ago.
    • 63 Metascore
    • 42 Critic Score
    An overachiever with too many character flaws to make it big. It just can’t swim with the sharks. Save your money and pick up "Mean Streets" instead.
    • 74 Metascore
    • 42 Critic Score
    We admire the effort and love the style, but we expect our video games to be first and foremost good games, not good art. That's a bonus, not a foundation. Despite our appreciation for those that push the boundaries of game design, Killer 7's lofty ideas come crashing down in a flurry of bad gameplay decisions, proving that sometimes weird isn't quite enough.
    • 63 Metascore
    • 42 Critic Score
    It's blatantly obvious that this game isn't quite finished... While it does have its moments and diehard Matrix fans will drool over the extra videos, this game receives the blue pill.

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