Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 72 Metascore
    • 58 Critic Score
    If you loved Front Mission in the past, or are just a big fan of the tactical RPG genre, or can’t get enough of stomping badguys with your giant titanium feet, then this is the right game for you. Otherwise, you might want to give this one a pass, and leave your Wanzer alone.
    • 72 Metascore
    • 67 Critic Score
    A quality experience for the hardcore strategy gamer. The biggest drawback is that it’s so similar to the older Commandos; frankly, you may have already experienced this battle before.
    • 72 Metascore
    • 67 Critic Score
    Delivers a nice diversion for those who like to sit back and solve some quiet puzzles without having to deal with an engrossing story or hectic action.
    • 72 Metascore
    • 50 Critic Score
    While Spider-man for the N64 has some of the snazzy spider's super skills down pat, it falls prey to some boring gameplay design.
    • 72 Metascore
    • 67 Critic Score
    I've played so many "Warcraft III" clones recently that it's really refreshing to cover a game that's actually doing something innovative. However, it's the online and VS games that really flesh out Battlegrounds, since the single-player experience is pretty flat.
    • 72 Metascore
    • 58 Critic Score
    I spend so much time criticizing this game only because the core mechanics are so good.
    • 72 Metascore
    • 80 Critic Score
    Among the stronger expansions for The Sims 3, University Life fills in the time gap missing from the series and offers enough depth to extend the life of every Sim meaningfully. In addition to introducing a new plant-based Sim type, the added social content broadens the interaction of the Sim universe.
    • 72 Metascore
    • 60 Critic Score
    Bugsnax is an enjoyably dark mystery that deftly handles mental health issues with a superbly voice acted cast of entertaining characters, despite its shortcomings as an adventure game. The Bugsnax themselves may not be as interesting as the Grumpuses, but the mystery surrounding them remains compelling, leaving room for a sequel that I’d want to play. Much like its creepy-crawly comestibles, Bugsnax is short, sweet, strange, and worth experiencing for anyone tickled by the idea of a flying jam sandwich.
    • 72 Metascore
    • 50 Critic Score
    Tales of Zestiria desperately tries to retain its retro JRPG roots while also attempting to stay relevant. The stat-heavy nature of the game combined with numerous unimaginative dungeons slows it down to a crawl, which is unfortunate because the fast-paced combat is enjoyable.
    • 72 Metascore
    • 75 Critic Score
    If you've stuck it out this long, then you're going to want to join the revolution, as it's definitely a good way to say goodbye to Pandora and the Borderlands-verse... at least for now.
    • 72 Metascore
    • 80 Critic Score
    Ubisoft deserves a round of applause for addressing the industry’s severe lack of snow sport games with something bold and ambitious. Steep might suffer from play value issues, but there’s nothing comparable. For the more than 10 million skiers and snowboarders around the world, this is a moment of liberation that should go recognized.
    • 72 Metascore
    • 70 Critic Score
    Assassin's Creed fans who enjoyed Black Flag will likely enjoy Rogue as long as they're up for more naval adventures.
    • 72 Metascore
    • 50 Critic Score
    But "long" doesn't equal "fun." Sans battle strategy, overland exploration and gameplay variety, Tales of Legendia is carried mostly by its bland story and flawed if interesting combat. And that's just not the stuff legends are made of.
    • 72 Metascore
    • 83 Critic Score
    Occasional hiccups or no, having this much open-world freedom to come at the enemy any old way you see fit is just too much damned fun.
    • 72 Metascore
    • 83 Critic Score
    It doesn't last long, at about three to four hours, but it concentrates on quality and humor. Just don't dare go on a vacation with these two...
    • 72 Metascore
    • 80 Critic Score
    Namco Museum is a fantastic self-contained package with an interesting offering of games that arcade fans will enjoy tearing into. It's found a suitable home on the Nintendo Switch. While it isn't rife with the "virtual museum" content previous games in the series back on the original PlayStation offered, it is a solid and feature-rich compilation title that's worth its asking price.
    • 72 Metascore
    • 33 Critic Score
    Every aspect of this game is horribly average, derivative, unpolished, or worse. Half-assed, floaty, imprecise character movement. Half-assed melee combat. Half-assed cover mechanic. Half-assed weapon upgrade system. Half-assed sound design and mixing. Quarter-assed story. No-assed AI.
    • 72 Metascore
    • 80 Critic Score
    Knowing your role makes Intercept one of the better cooperative experiences available on PlayStation 4 right now.
    • 72 Metascore
    • 70 Critic Score
    WWE Immortals is an imaginative recycling of ideas and an easy recommendation for casual WWE fans, particularly those who are currently engrossed in WWE Supercard. Of course, it's a deal-breaker if the game constantly breaks on your phone or tablet, though the approachable combat system and the fact that it's free helped push me through the opening loading screens (at least thirty times).
    • 72 Metascore
    • 58 Critic Score
    Another battle boo-boo is the inability to lock-on to an enemy while using the third-person melee characters. First-person shooting is no problem, but trying to face a specific enemy while running around with a big sword/claws is a chore.
    • 72 Metascore
    • 58 Critic Score
    Amped 3 provides all kinds of groovy style and content but wraps it in somewhat bland gameplay. Hopefully the next edition will try and hit the slopes a little harder, maybe even with friends.
    • 72 Metascore
    • 58 Critic Score
    There’s some repetition in the layouts for the rooms and floors, and frankly, there’s not much incentive for replay, but it’s a solid, challenging and surprisingly atmospheric, creepy ride while it lasts.
    • 72 Metascore
    • 83 Critic Score
    A humorous, beautifully-presented, straight-up, side-scrolling, hard-as-a-Hero's-honker, silly spin-off action-platforming game that has some serious legs—even if its hero doesn't.
    • 72 Metascore
    • 67 Critic Score
    The limited variety of each type of weapon, the fact that Nazis can see through disguises too easily, the lack of auto-targeting for melee combat, and destroying Nazi property with dynamite over and over again does make boredom set in faster than it should.
    • 72 Metascore
    • 58 Critic Score
    But the bulk of the game takes itself far too seriously, so we are forced to admit that it falls short of other serious shooters.
    • 72 Metascore
    • 50 Critic Score
    It’s really a shame that a game with so much depth in its combat system turns up so thin everywhere else. It’s the exact opposite of Untold Legends, but that doesn't make it a great deal better.
    • 72 Metascore
    • 83 Critic Score
    So, if you sometimes find yourself sitting down in a room of your people, and you find yourself staring endlessly at each one of them, picturing them on the receiving end of your boom-stick (12 gauge Remington), then go out and buy Blood 2. And remember, shop smart, Shop S-MART! YOU GOT THAT!
    • 72 Metascore
    • 75 Critic Score
    Releasing Mario Party to the smaller screen has turned many of its ho-hum qualities on the console into considerable assets.
    • 72 Metascore
    • 42 Critic Score
    The problem with playing an oldie like After Burner nowadays is its depth: There's hardly any to be found.
    • 72 Metascore
    • 50 Critic Score
    For less than thirty dollars combined, value conscious gamers looking for arcade racing thrills could surely go out and score copies of all three Midnight Club and all three Burnout titles for the PS2. How extreme is that?

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