Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 84 Metascore
    • 67 Critic Score
    Spore is the most fantastic game you’ll ever avoid playing. I can easily guarantee you will find something upsetting about the end product; the game is riddled with flaws small and large, and though there is a lot of impressive tech backing the whole product, it does not have the kind of polish we so arrogantly expect from our entertainment.
    • 66 Metascore
    • 67 Critic Score
    Although Auto Modellista does an outstanding job in its visuals and customization, the racing aspect certainly did not get enough attention.
    • 73 Metascore
    • 67 Critic Score
    Fans of the previous expansions will find it worthwhile for the new maps tha thave breathed new life into the multiplayer. Single-player fans will have plenty of content to distract themselves. It’s a standalone game, too, so folks that haven’t bought into the series to date will have plenty to enjoy.
    • 73 Metascore
    • 67 Critic Score
    It's slow. It's low scoring. And it's difficult to pick up. In that, it's likely a soccer fan's dream.
    • 74 Metascore
    • 67 Critic Score
    Despite its somewhat unfinished feel and limited gameplay, Wreckless still manages to kick some vehicular ass. The driving is excellent and the graphics engine is nothing short of an Xbox showpiece.
    • 64 Metascore
    • 67 Critic Score
    Fielding is awful, but not nearly as bad as it has been in previous Triple Play games.
    • 76 Metascore
    • 67 Critic Score
    A fairly well realized evolution of the Tony Hawk series. The streaming content is impressive, but no matter where you go, the rickety framerate comes with you.
    • 70 Metascore
    • 67 Critic Score
    Offers great production softened by gameplay more derivative than a cloned ear, and will have lasting appeal really only to most hardcore racers.
    • 75 Metascore
    • 67 Critic Score
    It is solidly the best card-based game on any platform, but compared to the refined mechanics of its collectible brethren and the fully-fleshed features of its digital brothers, it doesn’t fully grasp the inner nerd - neither the card nor video game player - within us all.
    • 79 Metascore
    • 67 Critic Score
    Without a completely robust online mode and a decent but not remarkable improvement in graphics, Tekken 6 doesn’t take full advantage of being on the Xbox 360 and PS3. Both the Scenario Campaign and the final boss encourage players to dumb down their game with cheap moves in what should be a technical fighter. But otherwise, Tekken 6 still retains the same high-quality fighting engine, with an incredible and distinct character roster, that fans expect from the series, and collecting items in Scenario Campaign can be addicting.
    • 79 Metascore
    • 67 Critic Score
    It’s hard enough to time your swings offline, but nearly impossible in online matches with their shifting latencies.
    • 76 Metascore
    • 67 Critic Score
    The main issue with the Wii is that in order to play Madden 08, you basically have to learn an entirely different control scheme, and the payoff for that depends on whether you think using the motion control system is worth it, because rather than the step up in graphics the 360 and PS3 versions provide, you get – at best – a sideways graphical experience.
    • 67 Metascore
    • 67 Critic Score
    Though it isn’t the freshest rhythm game in the world, Beatmania hits the stage rocking thanks to a pretty large list of tunes, a groovy controller and tons of modes and options.
    • 75 Metascore
    • 67 Critic Score
    Deathmatch and Capture the Flag are online stalwarts, but the unpopular Soulhunter game - which has you collecting soul marbles around the map - is the only new addition. It all feels a bit bland.
    • 60 Metascore
    • 67 Critic Score
    But if I were a fan, I'd enjoy it a bit more because it does feel like an authentic, quality (relatively speaking) Dragon Ball experience.
    • 64 Metascore
    • 67 Critic Score
    It's a shame that FireBlade is burdened by such stringent objectives when it could have been so much more entertaining. It's recommended for helicopter sim fans only.
    • 76 Metascore
    • 67 Critic Score
    Kudos to Neversoft and Activision for creating an amazing game, the sole competitor in its self-created genre, and curses upon them for distilling it to the point of absurdity.
    • 76 Metascore
    • 67 Critic Score
    If you've got the online connection, there's fun to be had with AFO. Sure, the online server could have been better geared for game matching and keyboard support on top of the voice chat wouldn't have hurt, but the simple action and smooth gameplay make for a decent game.
    • 72 Metascore
    • 67 Critic Score
    I've played so many "Warcraft III" clones recently that it's really refreshing to cover a game that's actually doing something innovative. However, it's the online and VS games that really flesh out Battlegrounds, since the single-player experience is pretty flat.
    • 79 Metascore
    • 67 Critic Score
    This pint-sized port brings everything that makes Tony Hawk titles such an enjoyably irritating affair. As a do over to Downhill Jam, it’s as good as you can get with a new skateboard on old wheels.
    • 75 Metascore
    • 67 Critic Score
    Rebel Strike takes a rough shot to its power core with the terrible on-foot segments and short single-player campaign. The delivery and dogfighting is still top-notch, but they really should have just stuck with what worked instead of trying to add in unnecessary gameplay styles.
    • 73 Metascore
    • 67 Critic Score
    The game itself is mostly forgettable, but the fluttery feeling you’ll get when the two of you bump virtual chests isn’t.
    • 78 Metascore
    • 67 Critic Score
    With a great style taken directly from the pages of a deranged art student’s sketchbook and fun if occasionally frustrating action to boot, this little alien proves that you don’t need a big, fancy ship to invade a home console.
    • 80 Metascore
    • 67 Critic Score
    One disappointment here is the lame way that the tricks have been integrated...you never really need to do tricks. In fact, doing so often slows you down. You just don't get rewarded enough for pulling off the cool stuff.
    • 77 Metascore
    • 67 Critic Score
    It’s fine, decent, entirely competent, but who wants that again? We want bite, and even though this game has Marv Albert, it barely manages to break last year's skin.
    • 72 Metascore
    • 67 Critic Score
    Overall, Champions is actually pretty good – I don't think I'll be abandoning City of Heroes for it, but it has some qualities worth mentioning. It shines most when you're dealing with your nemesis or when you're in the exemplary character creator; but outside of those shining moments, the overall game is very much just another MMO.
    • 84 Metascore
    • 67 Critic Score
    In trying to be all things to all gamers, Guerrilla has lost sight of what they do best: letting you shoot interesting enemies with cool weapons in beautiful environments. By filling Killzone 3 to the brim with extras, they've let the core game suffer. And while the well-designed multiplayer has been left largely intact, the changes will certainly irk fans of its predecessor.
    • 73 Metascore
    • 67 Critic Score
    The lack of depth makes it a tough buy.
    • 83 Metascore
    • 67 Critic Score
    It's the same game as either Pokemon Diamond or Pearl, but now with a few carnival games, a nice big cooperative adventure area, a battle record option, and cooperative cooking.
    • 82 Metascore
    • 67 Critic Score
    Many strategy fans will appreciate the depth and Fallout groupies will love the continuity, but some things like control in CTB mode or the pace in the classic style may drop bombs in the wrong places.

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