Game Rant's Scores

  • Games
For 1,220 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Dragon Age: The Veilguard
Lowest review score: 0 Dawn of Fear
Score distribution:
1224 game reviews
    • 73 Metascore
    • 80 Critic Score
    The Flame in the Flood offers up a sometimes overly-difficult survival adventure, but the fantastic visuals and tense gameplay provide plenty of reasons to keep going.
    • 73 Metascore
    • 80 Critic Score
    Yooka-Laylee is built on a foundation of tried-and-tested gameplay, and it’s packed with content, considering it’s priced at $40 rather than $60. Anyone that’s eager to revisit the 3D platformer genre will be well served by this game. However, those that don’t enjoy a sense of nostalgia for jump-and-runs of days gone by might not find much to enjoy among its rough edges and throwback atmosphere.
    • 73 Metascore
    • 60 Critic Score
    Overall, Temtem is a fine alternative to other monster-collecting games with plenty to do. The balance can be a bit troublesome, but that may vary from person to person. However, it offers enough differences to be unique, with its default two-on-two battles and mechanics adding variety to each fight. Plus, playing with friends is easy and a blast.
    • 73 Metascore
    • 60 Critic Score
    Those who were starving for a new Mario Strikers game will likely get a lot of playtime out of Mario Strikers: Battle League despite its general lack of content, but those who need a little more meat on the bone will likely come away disappointed. The core gameplay is great, but there's not much to the game beyond that.
    • 73 Metascore
    • 70 Critic Score
    West of Dead elevates its experience thanks to to the storytelling and art design. Some aspects of the game can be frustrating, but the total package is generally rewarding in its gameplay and beautiful in its design. And as William Mason himself says, "they say a hero dies only once, but I say a hero keeps coming back," and coming back for each playthrough in hopes to finally pull off that perfect run is a mighty fine time in West of Dead.
    • 73 Metascore
    • 70 Critic Score
    Star Wars Battlefront may not offer unlimited entertainment for years to come or the best environment for fiercely competitive gamers, but there’s no denying that it does a brilliant job of giving Star Wars fans a chance to walk around and live in the iconic universe.
    • 73 Metascore
    • 80 Critic Score
    Despite these flaws, Agents of Mayhem truly does offer a unique and fresh spin on the Saints Row world. By distancing itself from the main franchise’s core characters and conflicts, the game is able to embrace its own aesthetic and create a new world that is just as weird and addicting as the original.
    • 73 Metascore
    • 70 Critic Score
    Crisol isn't a perfect survival-horror game, but that's not to say that it's not a solid time overall. I really enjoyed Crisol's combat and though the levels are a little bloated, the game still delivers a fairly solid rendition of the classic survival-horror gameplay loop. Genre fans should definitely make sure to give it a look.
    • 73 Metascore
    • 60 Critic Score
    Tom Clancy’s Rainbow Six Siege has the polish of a big budget release, but the amount of content that one expects to see from a low budget free-to-play game.
    • 72 Metascore
    • 60 Critic Score
    Like similar games, future updates will likely go a long way in improving Evil Dead: The Game. Besides some muddy graphics, the game is polished and runs remarkably well for a freshly-launched online-only multiplayer game, and it can be a genuine blast for a few hours with the right group of friends. However, in its current state, Evil Dead: The Game lacks enough content to keep anyone that's not already a massive fan of the franchise engaged for the long-term.
    • 72 Metascore
    • 60 Critic Score
    Despite its frustrations and some half-measure design, Boneworks is still a game that is easy to recommend for VR fans. There's a lot about its immersion that other VR games could learn from, and hopefully build an overall better game around.
    • 72 Metascore
    • 70 Critic Score
    Although the story doesn't deliver anything fresh, it serves the game well and provides a platform for the game's excellent design and well-crafted horror. Go into MADiSON without any pretense of a groundbreaking story to find a terrifying journey through the minds of pained and neglected killers. Overall, MADiSON is a great first game by a new developer and is sure to provide plenty of scares.
    • 72 Metascore
    • 60 Critic Score
    If Dragon Quest Treasures didn't insist on forcing players to engage in its bland combat, the experience would be much better. Thankfully, the world, exploration, and treasure hunting system is a lot of fun. Investigating every nook and cranny or poking around each new landmark does not get old through the game's over 55-hour runtime (with completing most quests and extras), and the rush of discovering new treasure and watching your gang's value grow is satisfying and exciting. Despite its failures, the ways in which Dragon Quests Treasures succeeds outweigh them, if only slightly.
    • 72 Metascore
    • 70 Critic Score
    Dead Rising 4 is certainly good, but it’s still not as good as it could have been.
    • 72 Metascore
    • 60 Critic Score
    At its core, Zombie Army 4 feels uninspired and fails to capture anything unique. With the plethora of zombie video game content out, it seems safe to say that there is plenty out there that have done it better.
    • 72 Metascore
    • 60 Critic Score
    Those who have been waiting for Final Fantasy to get back to what it does best, this is the best thing going right now.
    • 72 Metascore
    • 50 Critic Score
    LEGO DC Super-Villains does little to distinguish itself from past LEGO games, to the point that it still features some of the franchise’s trademark technical issues and glitches.
    • 72 Metascore
    • 60 Critic Score
    Its environmental storytelling and commitment to a haunting, folk-horror-inspired world set it apart from other post-apocalyptic titles. It's clear that Rebellion had a vision — one that, with a bit more refinement, could have resulted in something special. However, in its current state, Atomfall is a game that often feels like it's fighting against itself, offering players a world they may admire but struggle to fully enjoy in the end.
    • 72 Metascore
    • 50 Critic Score
    Team Sonic Racing is still one of the weaker kart racers we’ve played.
    • 72 Metascore
    • 70 Critic Score
    Even with a few technical hiccups, checkpoint woes, and a sense that maybe going this big with such an intimate game wasn’t the best choice, The Invincible is an enjoyable experience. The Invincible is a '60s sci-fi novel brought to life that is best suited for those who love to get nerdy about hard science and love that retro sci-fi aesthetic. More casual fans will likely find plenty to enjoy with the game, but they should know that this a game about getting immersed in a world that wants to tell a story instead of the usual space-faring adventure shtick. When The Invincible gets its hooks in players, it can be a narrative experience that is thrilling, thought-provoking, and worth the ride.
    • 72 Metascore
    • 70 Critic Score
    Rematch has the potential to be the next Rocket League with its engrossing mechanics, rewarding team play, and stylized aesthetic. But the game's performance issues and lackluster progression systems might stop it from living long enough to achieve that potential.
    • 72 Metascore
    • 80 Critic Score
    Although the title stays a little too close to its roguelike blueprint, the open-ended nature and eye-catching, fluid battlegrounds make Convoy a thoroughly enjoyable and incredibly addictive journey into a post-apocayptic wasteland.
    • 72 Metascore
    • 60 Critic Score
    The arrival of Yo-Kai Watch 2: Bony Spirits provides fans with a familiar experience that changes very, very little when compared to the first iteration of the series.
    • 72 Metascore
    • 70 Critic Score
    Everything on display here has been seen before, and though it does those things well, its reliance on a tried-and-true formula and its liberal borrowing from Bloodborne in particular work against it, denying it a unique identity. Yet despite the impulse to think that The Last Faith could just be 2D Bloodborne 2, the final product is a great Metroidvania on its own, and - aside from some of the writing - its adaptation of the work that inspired it is very well done. Ultimately, The Last Faith feels sharp, looks great, and it's a lot of fun to play. Playstack clearly loves and understands the genre, and anyone looking to scratch the itch will certainly enjoy this game.
    • 72 Metascore
    • 70 Critic Score
    Overall, Salt and Sacrifice still nails the core elements that make a 2D reimagining of Dark Souls a compelling idea thanks to its fundamental understanding of how character and level progression should flow and its expansive combat system. By adding in an extra layer of Metroidvania-style exploration and a unique approach to boss encounters with its Mage Hunt mechanic, Salt and Sacrifice sees Ska Studios carve out a space for itself as more than the studio that is good at making 2D Dark Souls games.
    • 72 Metascore
    • 40 Critic Score
    There's a lot of work to be done to make Nintendo Switch Sports even half as fun as its predecessors, and as it stands now, it's a game that Switch owners can safely skip.
    • 72 Metascore
    • 60 Critic Score
    Mafia 2: Definitive Edition is a decent buy for anyone that hasn't played the original (on PC, anyway). It's a more complete package with superior graphics, but there are definitely aspects of the game that haven't aged well.
    • 72 Metascore
    • 50 Critic Score
    In the face of an IP filled with rich themes with something important to say, Frontiers of Pandora ignores the point entirely and goes on to have a gameplay loop where players spend most of their time killing otherwise docile animals to make arbitrary numbers go up so they can be as immortal as possible within the confines of the game. This would be business as usual for any other open-world gameplay loop, but it's embarrassingly ironic and tone-deaf for an Avatar game. Sure, anti-pollution sentiments are there because it's impossible to make an Avatar spin-off without them, but they're there superficially and treated as a checkbox for players to complete - ultimately ringing hollow. A betrayal of Cameron’s themes with the Avatar IP, seemingly stapled together as an attempt to get a slice of the highest-grossing film of all time’s pie, Avatar: Frontiers of Pandora isn’t just generic; it is downright cynical.
    • 72 Metascore
    • 80 Critic Score
    Graphical issues aside, this is a phenomenal and ambitious game with a world that will challenge and entertain players for hours.
    • 72 Metascore
    • 70 Critic Score
    Hopefully, this is just THQ Nordic's first step with the new IP, and that could perhaps be the biggest selling point for the game. Back in the day, there were big plans for an MMO set in Kingdoms of Amalur's world, while potential sequels were brought up in fan discussions from time to time. While it may not be perfect, Re-Reckoning would be a great way to finally lead that charge and realize the grand vision that 38 Studios once held.

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