Game Rant's Scores

  • Games
For 1,220 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Dragon Age: The Veilguard
Lowest review score: 0 Dawn of Fear
Score distribution:
1224 game reviews
    • 77 Metascore
    • 80 Critic Score
    It will almost certainly improve with age, but at launch, WWE 2K19 is still a generally high quality professional wrestling experience that will give fans of the franchise plenty of bang for their buck.
    • 77 Metascore
    • 40 Critic Score
    As Dusk Falls has a strong start and players will find the game hard to put down for the first two chapters, like a great binge-worthy TV show. Unfortunately, its pacing issues become apparent by the end of Book 1, and it never recovers in Book 2.
    • 77 Metascore
    • 80 Critic Score
    Despite the minor issues and that odd design choice, Sniper Elite 5 is a fun game for newcomers to the series and longtime fans. It caters to a wide variety of gamers, providing both easy and difficult challenges that anyone can set up and then overcome in their own way. Overall, it's a high-quality game that further improves the stellar legacy of the entire series.
    • 77 Metascore
    • 80 Critic Score
    This is a fun game to pull out if someone wants to have a cooperative challenge with some friends or connect with strangers online, although as with most co-ops, playing with friends is often more rewarding.
    • 76 Metascore
    • 80 Critic Score
    For fans of role-playing games, especially JRPGS, this game will come as a breath of classic RPG air. Turn-based battles with a twist, an intricate and intersectional job system, and a ragtag group of heroes are all key components that make the experience memorable.
    • 76 Metascore
    • 80 Critic Score
    Gone are half-baked water physics and worm classes, replaced by more creative and complimentary features like vehicles, crafting, and building interiors.
    • 76 Metascore
    • 80 Critic Score
    While Kingdom Hearts HD 2.8 Final Chapter Prologue suffers from Square’s scattershot approach to what has been included in the collection, it nevertheless remains a must-have for Kingdom Hearts fans, especially those who didn’t have access to Dream Drop Distance the first time around because of the franchise’s odd migration to and from Sony and Nintendo devices seemingly at a whim.
    • 76 Metascore
    • 70 Critic Score
    The two gameplay styles blend together very well, taking the best mechanics of both shooters and match-four puzzle games and combining them into one solid title.
    • 76 Metascore
    • 90 Critic Score
    Mario Tennis Fever's single-player is a letdown, but the overall package is stellar. The game looks great, has catchy music, features a variety of fun game modes, and most importantly, it absolutely nails the core gameplay. Mario Tennis Fever is the best Mario Tennis game yet, and sets a high bar for future Mario sports games on the Switch 2.
    • 76 Metascore
    • 60 Critic Score
    With time, Call of Duty: Black Ops Cold War's technical issues will be ironed out and the game will undoubtedly get a ton of new content. Call of Duty: Black Ops Cold War Season 1 alone is promising new maps, modes, playable characters, and even some content for Warzone. But at launch, Call of Duty: Black Ops Cold War is disappointing, and so fans may want to give the developers some time to smooth things over before picking it up.
    • 76 Metascore
    • 80 Critic Score
    The problems, although minor for the most part, were encountered with such regularity that they can’t be overlooked. Hopefully, Raw Fury will fix these hiccups quickly because, without those flaws, Sable truly is a beautiful and minimalist journey through an open world that is a joy to explore.
    • 76 Metascore
    • 70 Critic Score
    There is something special here for those who want a mechanical experience that can bring about a fluid, satisfying flow state. For everyone else, the game should be a blast to watch at GDQ.
    • 76 Metascore
    • 80 Critic Score
    If you bounced off the originals, or if you have reliable access to them and don't mind their dated graphics, then Soul Reaver 1 & 2 Remastered might not be worth the cost of admission. But if you've never delved into the world of Nosgoth, are looking for a great story, and don't mind putting up with some archaic mechanics, it's an easy buy.
    • 76 Metascore
    • 50 Critic Score
    Knights of the Old Republic 2 is a great and beloved game, and its gameplay, mechanics, and systems all translate well to the Switch. It’s great when it works, but the frustrating problem is getting it to work.
    • 76 Metascore
    • 90 Critic Score
    It's not perfect, but that doesn't stop Behemoth from being one of the best VR games to date. It's an action-packed adventure that should greatly appeal to fans of games like The Legend of Zelda and God of War, with a healthy balance of gritty combat, satisfying puzzles, and immersive exploration. It's the latest must-have VR experience and one of the best virtual reality games to release all year.
    • 76 Metascore
    • 60 Critic Score
    Eventually, Spider-Man 2's PC port will be fixed to the point that it will rival or arguably exceed the PS5 version, especially for those with more powerful rigs that can push the game to its graphical and performance limits. At launch, though, Spider-Man 2 on PC falls well short of expectations. The core gameplay is still a blast, and it's still one of the best superhero adventures in gaming, but the crashes are too problematic to ignore.
    • 76 Metascore
    • 80 Critic Score
    Replaced is full of surprises. From the very first frame, I was surprised by its striking art style which, while on clear display in the game’s trailers, is infinitely more arresting with hands on sticks. I was surprised by how the combat sandbox, while not revolutionary, evolved into something challenging and exciting, and I was surprised by how much Replaced managed to surprise me late into my playthrough—a hallmark of a passionately, artfully crafted video game. Coming from the consistently solid indie publisher Thunderful, Replaced is the debut release of Sad Cat Studios. The gaming world is no stranger to impressive indie debuts, with the past several years playing host to several up-and-coming industry darlings, like last year’s Sandfall Interactive, maker of Clair Obscur. While Replaced is perhaps not on the same level as that game, I would argue that it puts Sad Cat Studios in the same league as the likes of Sandfall, with its impressive, nuanced, and inventive art style, writing, and game design. Even when Replaced stumbles, it quickly recovers with an astonishing setpiece, gorgeous view, or new mechanic, which keeps it on the up-and-up throughout its 11–12 hour runtime. It's still a bit early, but Replaced has definitely earned its place among the best indies of 2026. Replaced Is an Audiovisual Feast review-roundup-replaced-a-site Replaced Press Image 10 Replaced Press Image 9 I’m not sure that I’ve seen a game that looks quite like Replaced. The closest point of comparison might be Square Enix’s HD-2D games (e.g. Octopath Traveler), or the fantastic Tails Noir, but those don’t have the incredible attention to detail, nor the panache, of Replaced. Perhaps this is due to linearity: Replaced is a predetermined sequence of levels, for the most part, which helps it draw attention to its own beauty in subtle ways. For instance, the camera perspective will pivot slightly if you enter certain areas, indicating a difference in elevation or dimension. You'll see most of Replaced's environments just once, which only elevates the game's sense of style and confidence. Replaced’s visual design is overflowing with this kind of attention to detail. Characters are 2D sprites and backgrounds are composed primarily of 3D models, and juxtaposing these elements lends Replaced the same aesthetic texture as the aforementioned HD-2D games, but with a degree of darkness that’s missing from most titles under that label. I mean that both figuratively and literally: Replaced’s use of light is often mesmerizing, turning the player-character into a silhouette or illuminating him in a soft glow. And the game’s dystopian cyberpunk world, which is appropriately grimy and ramshackle, lends environments narrative and thematic intrigue as much as surface-level allure. Perhaps the greatest strength of Replaced’s aesthetic smorgasbord is its cinematography. Most 2D games, if they feature cutscenes at all, will include them as mere extensions of the regular 2D stage. In other words, the cutscenes are static, without much thought given to the movement of the virtual “camera.” But Replaced will pan, zoom, and rotate its camera, which not only makes for a more dynamic cinematic experience, but also highlights the strengths of the 2.5D style, as the camera will move between the various layers of the game-world, making it feel like a series of painstakingly detailed, multilayered dioramas. Confronting Uncle Ben and the Termites in Replaced Replaced’s World and Story Will Keep You Guessing I think that Replaced’s narrative is best experienced blind, so I won’t go into great detail about it, but suffice it to say that if you like games like Cyberpunk 2077, you’ll probably resonate with Replaced’s story to some degree. It hones in on the sociocultural commentary of the cyberpunk genre, but also its outlandishness, presenting a high-tech world defined, in large part, by some of the worst and most inventive aspects of humanity. The only drawback of the Replaced story that’s worth mentioning is its pacing. Perhaps Sad Cat Studios simply wanted to pad out its game, or perhaps it had to mold the story around pre-designed setpieces or environments, but there’s a good bit of downtime in Replaced that doesn’t always work. Sometimes it's fine, like when you first visit an implausibly cozy settlement built in an abandoned train station. The story slows down so you can enjoy new sights, sounds, characters, and even side activities, but other times, Replaced will grind its narrative to a screeching halt by having you embark on glorified fetch quests and other busy work, right as things are starting to get interesting. This is a problem that can impact Replaced’s gameplay as well. Gameplay is Replaced’s Weakest Link Replaced Press Image 1 Replaced Press Image 8 Replaced Press Image 7 ✕ Remove Ads I didn’t expect much from Replaced’s combat sandbox, which presents itself as a watered-down version of the Batman Arkham combat. At their core, fights are about performing basic combos and counters with the press of a button, but the system blossoms into something more complex with the introduction of special abilities, different enemy types, and new defensive options. It’s certainly not the most expressive or experimental combat system out there, but it’s consistently entertaining and exceptionally flashy: you’ll always feel cool after clearing a room. Subscribe to the newsletter for deeper indie game coverage Get deeper breakdowns—subscribe to the newsletter for visual analysis, narrative context, and design insights that explain what makes indies like Replaced stand out, plus curated picks to help you find more bold, artful games. Email Address Get Updates By subscribing, you agree to receive newsletter and marketing emails, and accept our Terms of Use and Privacy Policy. You can unsubscribe anytime. The same can’t quite be said about the game’s platforming, which sometimes feels sluggish and imprecise due to slow character movement, limited midair control, and inconsistencies like how the player-character will sometimes magnetize to ledges that they wouldn't be able to reach regularly. Platforming sections are also typically more about timing and precision than freedom: you’ll regularly engage in activities like waiting for a spotlight to pass before walking down a corridor, or jumping between hazards on a timer. Such challenges are fine, but also disappointingly pedestrian and predictable, and are often akin to the filler that affects Replaced’s narrative. ✕ Remove Ads Although I can identify areas where Replaced falls a little short, I’m still walking away from the game impressed and satisfied. Its visuals are stunning, its story is risky and full of heart, and what its gameplay lacks in complexity, it makes up for in variety, never feeling complacent even despite occasional pacing issues. Replaced is a terrific experience, especially for the price and hopefully, it’s also just the beginning for Sad Cat Studios.
    • 76 Metascore
    • 60 Critic Score
    Anyone wanting a basic hack-and-slash game with great graphics for their iOS devices can't go wrong with World of Demons on Apple Arcade, though fans should keep in mind that it falls quite short of PlatinumGames' best efforts.
    • 76 Metascore
    • 70 Critic Score
    Dead Island 2 offers plenty of over-the-top zombie-killing fun, especially in co-op, but it's dragged down by serious technical problems.
    • 76 Metascore
    • 70 Critic Score
    Trover Saves the Universe is worth playing regardless of the uninspired combat. Players won’t be compelled to stick with it for the barebones gameplay, but rather, to see where the story goes and what crazy character they will encounter next. It’s certainly not the most engaging game from a gameplay standpoint, but its story and humor will make it difficult for anyone to quit before they reach its unexpected conclusion.
    • 76 Metascore
    • 80 Critic Score
    Early on in Persona 5's development, P-Studio had considered an action-RPG format for the original Persona 5. While the Phantom Thieves debut maintained Persona's traditional JRPG framework, Persona 5 Strikers showcases what could've been in an overall successful manner. There are kinks that could've been worked out, with battles lacking a significant degree of player feedback that unnecessarily inflating the game's difficulty. Strikers' story also takes a little too long to hit its stride, but it does reward players who stick around for the long haul. Acting as a sequel to the critically acclaimed JRPG, Persona 5 Strikers is a fantastic continuation for the Phantom Thieves.
    • 76 Metascore
    • 70 Critic Score
    Those looking for a nostalgia trip will find it here, but there are some huge asterisks to consider before diving in. Mafia: Definitive Edition is just right for those looking to kill a few evenings before the fall's bigger games start rolling in, or those that have fond memories of the franchise. It's got a pile of problems to sort out, but at the same time, it scratches an itch that few other games can.
    • 76 Metascore
    • 80 Critic Score
    Wolfeye’s attempt to bring the immersive sim genre to an isometric game works well overall, albeit with a few hiccups in handling combat and looting. Fans itching for a game that allows freedom of choice in both story and gameplay at every turn should look no further than Weird West.
    • 76 Metascore
    • 60 Critic Score
    Pokken Tournament is the first Pokemon-focused fighting game ever released, but the final product feels more like a barebones offering rather than a fleshed out product.
    • 76 Metascore
    • 80 Critic Score
    The Surge 2's improved exploration and performance go a long way in making it better than its predecessor, though it's held back somewhat from the unreliable lock-on and bugs. Anyone that liked the first game will have a blast with the sequel, and while there are Souls-like games out there that feel less derivative of its inspiration (like the co-op focused Remnant: From the Ashes, for instance) The Surge 2 is sure to please anyone looking for more Dark Souls-style action.
    • 76 Metascore
    • 70 Critic Score
    People who enjoy Gang Beasts and other physics-based multiplayer games will have a blast with Party Animals as it's easily the most polished and fully-featured game of its kind. However, it's unlikely to convert any newcomers, and it remains to be seen how its monetization will play out. The game's budget price and its availability on Xbox Game Pass make it an easy recommendation for those needing a new mindless multiplayer game for their rotation, but don't go in expecting anything groundbreaking.
    • 76 Metascore
    • 90 Critic Score
    Mechanically, Trails Through Daybreak 2 is an incredibly satisfying role-playing experience that offers up some best-in-genre combat, impressive presentation, strong writing, and an exciting "whodunnit" mystery that will keep players guessing to the very end, including enough switching sides and shifting of allegiances to make one's head spin. If you weren't a fan of the Trails games before Trails Through Daybreak 2, it's a safe bet to assume you will be after completing it, and that alone makes it a game worth recommending.
    • 76 Metascore
    • 70 Critic Score
    Yo-Kai Watch is filled with charm, monsters to befriend, unique battle mechanics, and gameplay that keeps players engaged. Still, the title is filled with redundancies.
    • 76 Metascore
    • 50 Critic Score
    It still suffers from the same problems that have plagued the series for years, and the online mode is disappointing, to put it mildly.
    • 76 Metascore
    • 70 Critic Score
    Mario & Luigi: Paper Jam is just as wacky and enjoyable as any other past iteration of the series, but it fails to change things up in a meaningful way for longtime fans.

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