Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 65 Metascore
    • 60 Critic Score
    On the one hand, aside from the camera issue, it’s a solid adaptation of the board game with a unique twist. On the other hand, I still prefer to play the actual board game, and the lack of online support makes this an exclusive party.
    • 78 Metascore
    • 80 Critic Score
    Shox has such a simple, intuitive concept that anyone can get into and enjoy, but the gambling, damage models, and relative ease of the game can contribute to slight boredom after a while.
    • 65 Metascore
    • 68 Critic Score
    Serves up some decent platforming elements, and blasting hordes of opposition is fun to a certain extent, but there are so many trifling aspects to the experience that you’ll probably want to give up before you have a chance to appreciate the game’s interesting storyline.
    • 82 Metascore
    • 80 Critic Score
    Able to combine both mechanical genius and addictive magic to give you a compelling offbeat title that everyone ought to check out.
    • 54 Metascore
    • 51 Critic Score
    No multiplayer support, poor controls (although it is with a GC controller, which is a losing battle in and of itself), a storyline that puts you to sleep, and puzzles that will make you give your TV the finger.
    • 61 Metascore
    • 58 Critic Score
    The nostalgia lasts about as long as DL3D does; just a few hours.
    • 48 Metascore
    • 60 Critic Score
    Just as Dark Angel is guilty of repetitive character models and backgrounds, the game design is guilty of repetitive action, which is unbelievably stagnant.
    • 82 Metascore
    • 74 Critic Score
    Both fascinating and addictive to play, and yet has so many rough edges that you might not want to play it at all.
    • 81 Metascore
    • 87 Critic Score
    The control system is simple enough so you can pick up and be almost immediately proficient, while leaving enough headroom to keep you learning something new every time you play.
    • 62 Metascore
    • 63 Critic Score
    As far as platforming 3D games go, DL3D is mediocre at best, but looking at the game from the perspective of how it compares to the original, it does a little better.
    • 92 Metascore
    • 90 Critic Score
    This is one of those Game Boy Advance titles where the developers are producing with the ethic and quality of a GameCube title. That's a rare feat on this platform.
    • 63 Metascore
    • 50 Critic Score
    In light of Rocky for the big three consoles and titles like "Knockout Kings," it's disheartening to see the art of boxing reduced to such a trivial exercise.
    • 79 Metascore
    • 78 Critic Score
    The part that will grow on you will be the interaction between you and the monster. The developers have instilled a lot of detail in rendering emotional attributes to the monsters.
    • 74 Metascore
    • 76 Critic Score
    The main mode of the game that allows you to relive the past five Rocky films is disappointingly short, especially when you factor in the cheap-shot facet of the gameplay mechanics.
    • 93 Metascore
    • 92 Critic Score
    Insanely hard. Even with your tightest game face and greatest skills, you’ll still wind up replaying a mission at least three or four times before you get the hang of navigating through each level’s shadows, finding specific hints, clearing newly acquired objectives and discovering codes that you’ll need to progress through.
    • 97 Metascore
    • 97 Critic Score
    Stunningly-stupendous, amazingly-brilliant.
    • 80 Metascore
    • 79 Critic Score
    While Robin Hood isn’t a bad game, it doesn’t match up very well with "Desperados" or the "Commandos" games, and it seems curiously flat and unimaginative, especially after the slick, over-the-top feel to "Desperados."
    • 75 Metascore
    • 78 Critic Score
    Pitted against other 4X titles, the individual parts of Hegemonia never seem to glue or mesh into a compelling and cohesive whole.
    • 66 Metascore
    • 74 Critic Score
    Her voice and 3D model may be missing but the spirit of adventure is definitely something not forgotten here.
    • 83 Metascore
    • 93 Critic Score
    There has been only a handful of times when I’ve been absolutely spellbound by a game. Be it for graphics or gameplay or a straight up solid game. In this category of acclaim, I would have to list "Mario 64," "Soul Calibur" (DC), and now Resident Evil: Zero.
    • 77 Metascore
    • 65 Critic Score
    "Master of Orion 3: had better save me from all this crap, that’s all I’ve got to say.
    • 51 Metascore
    • 62 Critic Score
    On the one hand, aside from the camera issue, it’s a solid adaptation of the board game with a unique twist. On the other hand, I still prefer to play the actual board game, and the lack of online support makes this an exclusive party.
    • 84 Metascore
    • 88 Critic Score
    Dated visuals, inconsistent AI, and lack of dynamic enemy placement cost it a few points. With that said, if you’re looking for an engaging and thoughtful shooter for the Xbox, I highly recommend you add Ghost Recon to your arsenal.
    • 75 Metascore
    • 88 Critic Score
    The true beauty of Serious Sam is in its pacing. It's able to maintain a consistently high level of fun by concentrating on the details: the different sequences the monsters come at you, the different sides they come at you and the clever monster placements (high, low, concealed) throughout the levels. These are, quite frankly, some of the best in the industry.
    • 82 Metascore
    • 85 Critic Score
    A solid offroad experience. With an improved graphical presentation, solid controls and good soundtrack, ATV Offroad Fury 2 is a worthy successor to the ATV crown.
    • 83 Metascore
    • 81 Critic Score
    The real-time strategy of MechCommander and the action of MechAssault are merely two examples of how the Inner Sphere and Clan battles in the 31st century can still engage gamers.
    • 77 Metascore
    • 80 Critic Score
    It isn't all about power-sliding on every corner but RalliSport comes pretty close to simulating the actual feel of driving, when the human driver and the machine work as one. And that's exactly why its appeal is universal.
    • 80 Metascore
    • 80 Critic Score
    It's as seamless and clever as it could be in a title like this.
    • 56 Metascore
    • 48 Critic Score
    Having been developed by Check Six Games this time around (since Spyro's original developers, Insomniac, left to pursue other interests), Spyro: Enter the Dragonfly, complete with N64 graphics, Carrot Top-caliber annoying sounds, and gameplay that's more bland than a sandwich without mayonnaise, is quite simply craptacular.
    • 69 Metascore
    • 78 Critic Score
    My only significant complaint about the game is its perspective. The pseudo isometric birds-eye view is going to get old sometime soon.

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