Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 88 Metascore
    • 87 Critic Score
    More of an evolutionary product than a revolutionary one in the series.
    • 47 Metascore
    • 75 Critic Score
    The novelty of playing the game is sure to wear off after a while, especially considering the limited number of episodes. It’s possible to go through every single episode in a weekend, which doesn’t speak volumes about returning to this game time and time again. Second, while the single player game is adequate, this game is much better as a party title with plenty of alcohol.
    • 90 Metascore
    • 88 Critic Score
    For the typical gamer looking for something a little more unique, or for the novice gamer (maybe a girlfriend?) looking for something a little less blood-and-guts, Pikmin 2 just might be the way to go.
    • 79 Metascore
    • 85 Critic Score
    Day of Reckoning's focus upon the dreamers and wannabes that are fighting day in and out at house shows is a creative spin for a wrestling game, one that will appeal to a number of wrestling fans whose ultimate dream is to be on that stage themselves.
    • 72 Metascore
    • 65 Critic Score
    The gameplay is incredibly slow, with weak controls and very sloppy technical facets that harms the enjoyment and eventual replayability of the title.
    • 69 Metascore
    • 70 Critic Score
    Most of its challenge comes from scenarios that don't require you to have mastered its individual rules and quirks, but which exploit large and obvious holes in the controls.
    • 80 Metascore
    • 75 Critic Score
    Sure, mini-golf is fun and online is fun, but most of what you’ve seen here is found in the previous game, which is somewhat disappointing.
    • 72 Metascore
    • 69 Critic Score
    I just don’t see it being a game anybody would want to play more than a handful of times. It’s just too simplistic. I saw everything there was to see after one game, but I played it five times to be sure, and that was plenty.
    • 91 Metascore
    • 92 Critic Score
    The largest change comes within the Draft section, which is much more defined and realistic for players wanting to track their prospects.
    • 91 Metascore
    • 92 Critic Score
    Easily the deepest version of the successful franchise yet. A radically expansive franchise mode and an incredibly reactive defensive control scheme combine to make one of the best updates to a football game to date.
    • 90 Metascore
    • 90 Critic Score
    Madden 2005 takes player emotions into account on just about everything. Akin to the emotional meters found in EA’s MVP Baseball (but much more in-depth), the members of your team react to everything from the size of their paycheck and the chemistry of the team to the lack of playing time and number of losses you’ve accrued.
    • 84 Metascore
    • 87 Critic Score
    At its best moments, which it makes as easy as possible to find, Black Arrow is a great team-based shooter. I'd prefer a bit more variety in the weapons and a bit more leniency with the health bar, but that's my deal.
    • 87 Metascore
    • 89 Critic Score
    The weapons are pretty unimaginative (all the imagination was in "Doom 1" – this is just a continuation) and are often useless (ever try using a rocket launcher in a small room? Well, there are about a billion small rooms in Doom 3). The BFG is fun as always, of course.
    • 67 Metascore
    • 60 Critic Score
    Galleon has great backgrounds and voice acting, but lousy controls, character models, combat, and platforming.
    • 60 Metascore
    • 65 Critic Score
    I like it more than I really should. It'd be a great survival horror game, and it's not a bad adventure game, but it's intensely frustrating. It's long periods of searching eerie, near-empty environments punctuated by fifteen-second death scenes, and I can't recommend that to anyone.
    • 62 Metascore
    • 74 Critic Score
    The bosses are straight out of a mid-nineties arcade quarter-muncher, with identifiable patterns but, frequently, no real way for a character to safely get in to melee range.
    • 46 Metascore
    • 58 Critic Score
    Some of the obstacles require some moves to be performed in combination. It may look easy in the movie but it's God-awful difficult in this game because of the controls, which tend never to do what you want it to do.
    • 90 Metascore
    • 93 Critic Score
    Deep, customizable gameplay along with a number of innovative features go a long way to giving "Madden" a run for its money.
    • 72 Metascore
    • 87 Critic Score
    Sudeki's graphics are really impressive, both in terms of technical and artistic achievement. The world of Sudeki is one continuous experience, slicing a swath from vast location to location is seamless.
    • 45 Metascore
    • 58 Critic Score
    Electronic Arts proudly announces that the game follows the movie's plot. The movie's plot could probably sustain about 45-60 minutes and it was dragged on to about two hours. This game tries to drag out that simple concept even more to its own detriment.
    • 92 Metascore
    • 94 Critic Score
    If you happen to be a fan of football, even if you bow down to the altar of "Madden", you should go out and buy 2K5 simply because this is a great simulation of football.
    • 78 Metascore
    • 70 Critic Score
    Intermittent AI detection, graphical issues that affect core gameplay and length issues truly diminishes the impressive nature of this game. What’s worse, Gamecube owners are deprived of the multiplayer mode, which extends the value of Pandora Tomorrow greatly.
    • 47 Metascore
    • 58 Critic Score
    Some of the obstacles require some moves to be performed in combination. It may look easy in the movie but it's God-awful difficult in this game because of the controls, which tend never to do what you want it to do.
    • 88 Metascore
    • 84 Critic Score
    The inclusion of Home Field Advantage is a great feature, and really strengthens the strategy of the game when coupled with the Match-Up Stick. Unfortunately, these two things aside, too much of the game plays, looks and sounds like "NCAA Football 2004."
    • 89 Metascore
    • 84 Critic Score
    The inclusion of Home Field Advantage is a great feature, and really strengthens the strategy of the game when coupled with the Match-Up Stick. Unfortunately, these two things aside, too much of the game plays, looks and sounds like "NCAA Football 2004."
    • 88 Metascore
    • 84 Critic Score
    The inclusion of Home Field Advantage is a great feature, and really strengthens the strategy of the game when coupled with the Match-Up Stick. Unfortunately, these two things aside, too much of the game plays, looks and sounds like "NCAA Football 2004."
    • 61 Metascore
    • 72 Critic Score
    A decent Olympics title that’s manages to offer a variety of events while not burning out players by focusing on button mashing mechanics.
    • 76 Metascore
    • 80 Critic Score
    If you like singing or dug the first game, you’ll definitely want this edition, but other players should rent it to see if they want to become a lyrical superstar.
    • 71 Metascore
    • 83 Critic Score
    The create a soldier mode that is dependent upon your skill with activities is a fresh spin to the player generated fighter, and the inclusion of RPG-esque elements take the rather tired elements from "Dynasty Warriors" and injects new blood into the genre.
    • 86 Metascore
    • 92 Critic Score
    The best RPG I've played all summer. I love that I'm loving an RPG on the GameCube.

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