NCAA Football 2005
GameCube- Publisher: EA Sports
- Release Date: Jul 15, 2004
- Also On: PlayStation 2
- Summary:
Buy Now
- Developer: EA Sports
- Genre(s): Sports, Traditional, Football, Sim
- # of players: 1-4
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 18 out of 18
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Mixed: 0 out of 18
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Negative: 0 out of 18
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In addition to wedging the usual hundreds of teams, stadiums, and plays into the game, NCAA Football 2005 focuses on what makes college football special: the psychotic fans.
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Game InformerIn all, it felt like the players had a slightly lower center of gravity. This allows not only for a good running back to become extra shifty through better lateral movement (without even having to use the juke button), but it also gives defenders an extra punch to their hits. [July 2004, p.112]
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Electronic Gaming MonthlyThe option to equalize the stats of both teams in an online contest stands out as particularly brilliant. Not that most of it isn't already brilliant. Because it is. [Aug 2004, p.100]
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EA Sports has nailed everything fans love about the college football experience, making it equal to their flagship "Madden." So quit waiting -- it's time to hit the field.
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An ultra in-depth Dynasty Mode and online capabilities will keep you playing until NCAA 2006, or at least until the new Madden comes out.
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While NCAA Football 2005 could still use a bit of a graphical overhaul, and the running game still needs some help, the additions of Homefield Advantage and the Matchup Stick really add a lot to the game.
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Places its emphasis on subtle refinements over sweeping changes, which is what tends to happen when the gameplay is seasoned enough to already be considered a class act.
Score distribution:
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Positive: 3 out of 3
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Mixed: 0 out of 3
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Negative: 0 out of 3
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TyDec 27, 2004Awesome.
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NickM.Dec 2, 2004
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Dec 6, 2014
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