Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 67 Metascore
    • 58 Critic Score
    The level of darkness has been vastly overused. Many a time, I had difficulty actually finding objects and performing certain actions since I couldn't see certain portions of the screen.
    • 74 Metascore
    • 82 Critic Score
    Where there was mostly frustration before, there is now more room for fun and creativity.
    • 86 Metascore
    • 71 Critic Score
    A difficult game to control as you try and keep the camera and all your units going in the right directions with the mouse and keyboard.
    • 83 Metascore
    • 93 Critic Score
    If you like to have fun playing games, and even if you like to laugh, there are a few parts in MDK 2 that are simply FUNNY, not the normal supposed-to-be-funny crap that you see in a lot of games, but clever humour, something that is generally very rare.
    • 78 Metascore
    • 85 Critic Score
    Starlancer also features some of the most believable voice acting. However, I really hated Hawkee in the later missions, she was just plain irritating.
    • 86 Metascore
    • 86 Critic Score
    Graphically, the new zones look better. Combine that with the addition of a new race, a new continent, the change from level 50 to level 60 characters, new items, spells and creatures and you've basically got a fantastic addition that is a must for EverQuest adventurers.
    • 86 Metascore
    • 85 Critic Score
    That's what really separates Allegiance from your average space combat title, each and every ship you come across is piloted by another human player. It's ambitious, unique and undoubtedly sets the standards for future multiplayer games of its kind.
    • 87 Metascore
    • 85 Critic Score
    Sure, it's essentially an add-on for the original Thief plus a few engine enhancements, but the result still works.
    • 92 Metascore
    • 88 Critic Score
    House building very simplistic, no room for innovation.
    • 91 Metascore
    • 94 Critic Score
    Yet another astounding title out the doors of the Black Isle factory.
    • 82 Metascore
    • 79 Critic Score
    This game certainly could have benefited dramatically from an overhaul in the graphics department, but the gameplay remains top notch. The added refinements and tweaks make for some excellent gameplay and the addition of the scenario generator will add that much more in terms of replay value.
    • 92 Metascore
    • 96 Critic Score
    Everything in the game is utter perfection. Whether you're in it for the single player quest or the online extravaganza Unreal Tournament doesn't have what you need -- IT IS what you need.
    • 80 Metascore
    • 92 Critic Score
    The ending is simply spectacular and is worth working hard to get to. When it comes to storylines, I have to take off my hat and congratulate Jane Jenson to be the Agatha Christy of Mystery Adventure games.
    • 92 Metascore
    • 87 Critic Score
    It’s not a significant improvement as far as gameplay and graphics, but it does help further the claim of AOE as a solid gaming title and a quality multiplayer game. The originality may be gone, but the idea lives on.
    • 93 Metascore
    • 92 Critic Score
    Where "C&C2" failed, Homeworld stuns. Where other games relied on contrived formula, Homeworld manages to shine above the crowd. Elements of strategy, space combat, and economics are combined perfectly in a fully 3D environment. A careful balance of fleet tactics, specific ship abilities and resource gathering make every game challenging and unique.
    • 92 Metascore
    • 82 Critic Score
    While not as incredibly rich and engrossing as "Half Life" (though, frankly, I got bored of that faster than I got bored with SS2), it is nonetheless a very solid game.
    • 74 Metascore
    • 84 Critic Score
    A hell of a game, although some of the missions, in addition to being hard, are frustrating due to various bugs that just end up infuriating the gamer.
    • 74 Metascore
    • 76 Critic Score
    Personally I preferred Total Annihilation for its big guns and tanks and the larger range of strategic options, but this is an excellent effort by Cavedog to create a medieval version of Total Annihilation. A good solid strategy game which should provide weeks of multiplayer enjoyment, although I am disappointed in Cavedog for botching up their whole Direct 3D Mode.
    • 89 Metascore
    • 87 Critic Score
    If you don't find the true 360° freedom of movement confusing and subduing, you will definitely enjoy this game. If, however, the likes of Half Life make you motion-sick, then this will be the end of you for sure.
    • 85 Metascore
    • 94 Critic Score
    Everquest has an extremely long replay value simply because there is so much to explore and so many classes to play. So what the hell are you waiting for?
    • 92 Metascore
    • 87 Critic Score
    It feels just as addictive as "Civ2," and that in itself can't be a bad thing. The neat things that got improved, such as aqua-based cities, larger variety of units, unit customizability and a few others make this a great game to play - even if you have to think of it as of "Civ2.5."
    • 91 Metascore
    • 93 Critic Score
    With true AD&D rules, emmersive gameplay, incredible depth of the story and graphics to beat, this is definitely one RPG worth playing.
    • 92 Metascore
    • 88 Critic Score
    The textures in Thief are extremely well detailed and the inside of buildings looks very realistic and outside lights and particle effects of water sprouts (such as fountains) look excellent.
    • 85 Metascore
    • 93 Critic Score
    The plane physics and world realism are incredible.
    • 88 Metascore
    • 87 Critic Score
    One feature I really loved about this game was the way terrain was handled... This is something that I felt was missing from most other games of this genre, and is a welcome feature that really brings the game to another level, especially in multiplayer.
    • 96 Metascore
    • 94 Critic Score
    It's atmosphere and unique style have changed the face of PC gaming.
    • 89 Metascore
    • 85 Critic Score
    This game requires an extensive amount of time to understand as its realism is unsurpassed by any other strategy game in the same genre.
    • 72 Metascore
    • 84 Critic Score
    The levels are fairly exquisitely designed. The textures on the buildings are quite nice, and there is a multitude of signs that call up a smile every once so often. The only problem is, in order to read them you'd have to be in the 'High' detail level - and for that you'd need a pretty nice machine.
    • 86 Metascore
    • 96 Critic Score
    A worthy successor to Fallout 1, and for those who loved the original they're in for a whole new experience.
    • 94 Metascore
    • 94 Critic Score
    With this title Lucasarts has completely revolutionized the adventure game genre much like Sierra did when it invented the clickable mouse interface.

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