Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 41 Metascore
    • 55 Critic Score
    Legacy is sloppy and silly, it doesn’t try to tell a coherent story or develop its characters, and its puzzles aren’t even close to being entertaining enough to make up for the rest of the deficiencies.
    • 43 Metascore
    • 55 Critic Score
    Supremacy MMA: Unrestricted is a rare example of a handheld release being given some pretty major improvements compared to the console version. The developers clearly took the criticism of the console versions to heart and made an honest effort to improve things. They didn't fix everything, but I do appreciate the improvements to submissions and cage movement. However, it's still a lackluster game overall, but does have some really good ground and pound animation, and some other redeeming features that make it at least worth renting. It's definitely not worth its $40 asking price though.
    • 51 Metascore
    • 55 Critic Score
    I have no idea how anyone could possibly think, after getting past the early design stages, that Knights' Contract was in any way a good idea.
    • 49 Metascore
    • 55 Critic Score
    I have no idea how anyone could possibly think, after getting past the early design stages, that Knights' Contract was in any way a good idea.
    • 62 Metascore
    • 55 Critic Score
    Yuke’s seemingly wanted to reinvent the wheel, and instead of getting a round one that moves you along smoothly, you get a blocky wheel that may move you forward, but will result in a much bumpier ride than needed.
    • 59 Metascore
    • 55 Critic Score
    Frantix gets old very quickly. After the first few rounds you'll find yourself thinking "Is this all?" The answer is yes.
    • 59 Metascore
    • 55 Critic Score
    The concept of taking on the LA streets to get your property back or restore your good name could've really gone a long way, but the spotty race mechanics, the absurd amount of traffic and a number of useless or nonsensical features makes L.A. Rush really run out of gas.
    • 76 Metascore
    • 55 Critic Score
    I eventually stopped playing after about 30 hours because the game was just too mind-numbingly boring to continue. I was also shocked that I had only played for 30 hours. It felt like at least twice that long.
    • 58 Metascore
    • 55 Critic Score
    Character growth? Unnerving realism? I don’t think so. And when you take away the sex, drugs and rock ‘n roll, figuratively and literally, the true gameplay is revealed as repetitive and uninspired.
    • 56 Metascore
    • 55 Critic Score
    In the end, like Salt Lake, Athens, Torino and Beijing before it, Vancouver 2010 fails to reach the podium.
    • 62 Metascore
    • 55 Critic Score
    Nine, cough*three*cough, missions doesn't quite constitute an expansion pack to me.
    • 50 Metascore
    • 55 Critic Score
    Character growth? Unnerving realism? I don’t think so. And when you take away the sex, drugs and rock ‘n roll, figuratively and literally, the true gameplay is revealed as repetitive and uninspired.
    • 32 Metascore
    • 55 Critic Score
    It’s not deserving of some of the vitriol it’s received as it’s not the worst game ever, but it’s just so painfully average in so many ways that it may actually be worse by not being a worse game.
    • 52 Metascore
    • 55 Critic Score
    When the PC version of Dark Messiah of Might and Magic was released late in 2006, it had issues with both single- and multiplayer. Here we are a little over a year later, the Xbox 360 version doesn’t fare much better.
    • 64 Metascore
    • 55 Critic Score
    There are lots of things Starships does poorly, but at least as far as I’m concerned the lack of meaningful tech tree and shallow starship construction really don’t suffice in a game that, after all, has Starships in the title.
    • 60 Metascore
    • 55 Critic Score
    Defiance isn’t a bad game, it’s just not all that fun to play.
    • 55 Metascore
    • 55 Critic Score
    And so The Lord of the Rings: Conquest is a disappointing outing.
    • 58 Metascore
    • 55 Critic Score
    The concept of taking on the LA streets to get your property back or restore your good name could’ve really gone a long way, but the spotty race mechanics, the absurd amount of traffic and a number of useless or nonsensical features makes L.A. Rush really run out of gas.
    • 59 Metascore
    • 54 Critic Score
    This game could be improved 3000% just by allowing me to skip stages I've already completed when I start a new game. As it stands, the later stages are fun, but not worth the tedium of the earlier stages to get there.
    • 59 Metascore
    • 54 Critic Score
    All glittery golden on the outside, soulless, sucking void on the inside... The thought of a trilogy of games this bad is really and truly mind-boggling.
    • 33 Metascore
    • 54 Critic Score
    In the end, Call of Duty Black Ops: Declassified is a pale imitation of its superior forebears. It's not bad for what it is, but it's not nearly as good as it should be.
    • 46 Metascore
    • 54 Critic Score
    It is a glorified rail shooter, in the vein of Virtua Cop 2, among others.
    • 64 Metascore
    • 54 Critic Score
    And so, obviously, Murder in the Abbey (or just The Abbey, as it is known in Europe) is an adventure game to skip.
    • 53 Metascore
    • 54 Critic Score
    A very disappointing one. If you want to get the most out of it, buy it for the new puzzles and not the story mode.
    • tbd Metascore
    • 54 Critic Score
    That creativity, however, is all but lost here because of some poor execution on the developer's part.
    • 51 Metascore
    • 54 Critic Score
    A very disappointing one. If you want to get the most out of it, buy it for the new puzzles and not the story mode.
    • 38 Metascore
    • 53 Critic Score
    Let's hope in the next iteration, there will either be a departure from this approach or at least a more refined one at that.
    • 62 Metascore
    • 52 Critic Score
    It has way too much going on, and Innonics made so many bad decisions with all the things in the game that Diggles ends up being overwhelming, annoying, and tedious all at the same time.
    • 38 Metascore
    • 52 Critic Score
    It tries to measure up to the likes of classics like Tomb Raider with a new aquatic environment but fails to capitalize on the idea. In the end, it comes up short.
    • 47 Metascore
    • 52 Critic Score
    It is a straightforward brawler that controls sloppily and attempts to mix in components like an experience-based system but fails miserably in almost every regard.

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