Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 44 Metascore
    • 50 Critic Score
    This could've been a fun game, but the poor touch screen implementation, annoying menus, and tedious gameplay do a pretty good job of shooting it in the foot. Give it a miss.
    • 52 Metascore
    • 50 Critic Score
    I really can’t recommend this game, and for someone as obsessed with horror and zombies as I am, that’s really saying something.
    • 58 Metascore
    • 50 Critic Score
    A good-looking game that should've focused on one thing above all others. It might've been a good four-player arena combat game; it could've done all right as a mission-based beat-'em-up; and it's just barely possible that this might've worked as a 3D platformer starring Marvel's characters. As a game that tries to be all of those things at once, it's about as fun as gargling mayonnaise.
    • 67 Metascore
    • 50 Critic Score
    The only one of the film's cast members to appear here is Robert Duvall, and every word spoken sounds like he was reading it while doing his taxes. The members of the Godfather cast who appeared in the first game knew when to 'git while the gittin's good' it seems.
    • 53 Metascore
    • 50 Critic Score
    Just a bad game, so bad that while I was playing it I kept wondering if I was wasting my time, and finally decided I was about halfway through. I also ran into a boss that I had no idea how to kill, and it made my decision easier.
    • 50 Metascore
    • 50 Critic Score
    Flashback on the Sega Genesis is a beloved title from the past that could have been a groundbreaking experience when updated for today’s consoles. Unfortunately, what we received is a bargain priced Xbox Live Arcade title that never quite delivers on any of the expectations fans have had over the years.
    • 50 Metascore
    • 50 Critic Score
    Some ideas, such as the skill advancement and cover system, are underdeveloped while others, like the targeting system and overall mission design, are poorly executed. In the end, Target Liberty is more frustrating than engaging, more tedious than fun. That’s never a good thing.
    • 56 Metascore
    • 50 Critic Score
    Inversion is not a good game. It's an unpolished game with a single good idea, the Gravilink, and that's really not enough to carry the entire experience. The multiplayer alone makes Inversion worth a rental, but I suggest skipping the intensely boring campaign.
    • 55 Metascore
    • 50 Critic Score
    The Simpsons can only get this game's engine started. To get it moving along, it'll need something else that just can't be found in the Game Boy Advance version.
    • 51 Metascore
    • 50 Critic Score
    If the game wasn’t so blatantly repetitive and restrictive, the humor so blandly childish and the control so poor, this could’ve had the potential to be a somewhat creative game.
    • 50 Metascore
    • 50 Critic Score
    If the game wasn't so blatantly repetitive and restrictive, the humor so blandly childish and the control so poor, this could've had the potential to be a somewhat creative game.
    • 46 Metascore
    • 50 Critic Score
    While finishing the campaign might do justice to the exploits of American armored divisions in WWII (you beat all the Germans in the end), this game as a whole doesn’t do any justice to the role of armor.
    • 54 Metascore
    • 50 Critic Score
    A good-looking game that should've focused on one thing above all others. It might've been a good four-player arena combat game; it could've done all right as a mission-based beat-'em-up; and it's just barely possible that this might've worked as a 3D platformer starring Marvel's characters. As a game that tries to be all of those things at once, it's about as fun as gargling mayonnaise.
    • 63 Metascore
    • 50 Critic Score
    The only one of the film's cast members to appear here is Robert Duvall, and every word spoken sounds like he was reading it while doing his taxes. The members of the Godfather cast who appeared in the first game knew when to 'git while the gittin's good' it seems.
    • 66 Metascore
    • 50 Critic Score
    The Bureau: XCOM Declassified aptly illustrates my view of the XCOM series, as a whole. All of it sounds fun on paper (Mass Effect-style combat in a 1960s setting) but the execution falls flat. Whereas Enemy Unknown was simply overrated, but still solid for a single playthrough, The Bureau was a struggle to even finish. Every conversation was painful, every trip through the home base felt pointless and every combat mission left me screaming at my teammates’ incapacitated bodies.
    • 58 Metascore
    • 50 Critic Score
    I'm really surprised how poorly Ghost Recon 2 for the PlayStation 2 turned out. Uninspiring level design, terrible squad AI and minimal multiplayer support all contribute to a frustrating and ultimately dull gaming experience.
    • 58 Metascore
    • 50 Critic Score
    It looks great and promising but in the end, it's like the ten-minute sequence we saw in the film-merely a glimpse of what could be done.
    • 54 Metascore
    • 50 Critic Score
    I'm really surprised how poorly Ghost Recon 2 for the GameCube turned out. Uninspiring level design, terrible squad AI and a lack of multiplayer support all contribute to a frustrating and ultimately dull gaming experience.
    • 64 Metascore
    • 50 Critic Score
    Yakuza has always been known for its high-standards, weird humor and, most of all, insanely fun brawling. All of that is gone here. One could safely say that the zombie outbreak of Dead Souls has decimated Kamurocho of everything that would make anyone want to travel there, both literally and metaphorically. Spare yourself this dreadful misstep and play through Yakuza 4 a second time.
    • 38 Metascore
    • 50 Critic Score
    Jar-Jar Binks and the Gungans may have been terrible for the movie franchise but Clones' release on the GBA is absolutely abysmal.
    • 47 Metascore
    • 50 Critic Score
    It's an altogether bad game, with gameplay either being severely lacking in major ways or just buggy beyond belief. However, it does have some really good ground and pound animation, and some other redeeming features that make it at least worth trying once.
    • 49 Metascore
    • 50 Critic Score
    It's an altogether bad game, with gameplay either being severely lacking in major ways or just buggy beyond belief. However, it does have some really good ground and pound animation, and some other redeeming features that make it at least worth trying once.
    • 50 Metascore
    • 50 Critic Score
    For some unknown reason Activision took a pretty respectable franchise (I still play SoF2 from time to time to this day, and it is still installed on my PC), and chucked it in the garbage.
    • 48 Metascore
    • 50 Critic Score
    Really, when all is said and done, if there was a way to just play the arcade version of TMNT without having to play through most of Battle Nexus first, then at least it would be worth it in a bargain bin.
    • 50 Metascore
    • 50 Critic Score
    For some unknown reason Activision took a pretty respectable franchise (I still play SoF2 from time to time to this day, and it is still installed on my PC), and chucked it in the garbage.
    • 27 Metascore
    • 49 Critic Score
    There are no aggressiveness levels for me to set in M:H, and I've got to walk the troops all over the frigging planet, probably took me 25 minutes, to find this schmuck and off him. Definitely not the taste you want to leave in my mouth the day before I'm writing your review.
    • 32 Metascore
    • 48 Critic Score
    It’s flawed and it’s buggy, and there just isn’t enough to do in the game to make it fun.
    • 56 Metascore
    • 48 Critic Score
    Having been developed by Check Six Games this time around (since Spyro's original developers, Insomniac, left to pursue other interests), Spyro: Enter the Dragonfly, complete with N64 graphics, Carrot Top-caliber annoying sounds, and gameplay that's more bland than a sandwich without mayonnaise, is quite simply craptacular.
    • 66 Metascore
    • 48 Critic Score
    It’s like somebody at Wanadoo wondered just how little time they could put into a game and still release it, and Secret at Loch Ness is the result.
    • 62 Metascore
    • 47 Critic Score
    I hope that Midway really delivers a top-shelf game next time around, because their first effort is mediocre.

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