Game Informer's Scores

  • Games
For 7,738 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Hades II - Nintendo Switch 2 Edition
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7752 game reviews
    • 85 Metascore
    • 85 Critic Score
    Since I am hopelessly addicted to Road to the Show, MLB 08 gets my nod for the game you’ll get the most out of – but you really have to be into the concept of creating a player and raising him from a minor league hopeful to a major league all-star.
    • 84 Metascore
    • 85 Critic Score
    Is it the next great evolution of gaming? Perhaps not, but it is a step towards creating the ultimate James Bond title. [Mar 2004, p.92]
    • 80 Metascore
    • 85 Critic Score
    Metro: Last Light fixes most of its predecessor's flaws while also improving upon its strengths, delivering gameplay that lives up to the exceptional storytelling.
    • 78 Metascore
    • 85 Critic Score
    As much as I enjoy the online play and random dungeon generation in "Champions of Norrath," Dark Alliance II's quest has a better flow to it, the stages show more variety, and the hack n' slash gameplay is more dynamic. [Feb 2004, p.100]
    • 82 Metascore
    • 85 Critic Score
    Broken Age is the best venue I’ve seen for Double Fine’s twisted sensibilities in a long time. They’ve crafted two unique worlds, ­filling them both with just enough silliness to be fun without overwhelming the characters and their ultimately touching journeys.
    • 80 Metascore
    • 85 Critic Score
    It doesn't give you wrestling staples like table matches or a wrestling creator, sadly, but it does give you what most next-gen WWE titles can't: stellar gameplay. [Apr 2003, p.81]
    • Game Informer
    • 92 Metascore
    • 85 Critic Score
    If there's an overall problem with Forza, it's that the game isn't polished into the slick experience that others have recently offered. [June 2005, p.130]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    The experience basically boils down to the Incredible Hulk thrashing about in a kiddy pool. You have so much power and potential, but it's set in a shallow frame. [Mar 2007, p.103]
    • 63 Metascore
    • 85 Critic Score
    At its best moments, Suikoden IV sits right up there with the most outstanding RPGs ever created. [Feb 2005, p.114]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    The star feature of NBA 2K9 is the Association, the best franchise mode across every sports title.
    • 78 Metascore
    • 85 Critic Score
    Strong systems and a satisfying gameplay loop give Remnant: From The Ashes a powerful foundation, even if the experience is mired by repetitive and uninteresting bosses and environments. The first 10 hours are challenging and intriguing, leaving you voracious for more loot, more bosses, and more traits. After that, some of the wonder vanishes as you relive past glories rather than continuing to forge new ones.
    • 81 Metascore
    • 85 Critic Score
    If you missed out on this, or are looking for a reason to pull your PSP out of mothballs, The Warriors is a great purchase.
    • 85 Metascore
    • 85 Critic Score
    I was as skeptical as anyone when I heard the words “Mario” and “XCOM” uttered in the same sentence, but Kingdom Battle didn’t just prove me wrong – it ended up being my favorite Mario game in recent years. Nintendo and Ubisoft took a big risk working together outside their comfort zones, and that risk paid off.
    • 74 Metascore
    • 85 Critic Score
    Gives new meaning to depth. [Dec 2002, p.149]
    • Game Informer
    • 86 Metascore
    • 85 Critic Score
    Sky Force is a long-running series, but this is the first entry that truly hooked me and made me want to play more just to see how ridiculously overpowered my ship could become.
    • 82 Metascore
    • 85 Critic Score
    It's a hell of a lot of fun, and hardcore pinball fans will appreciate the special achievements and unlockables like hidden tables and original promotional pamphlets. [Apr 2008, p.95]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    Yoku’s Island Express critical path can be completed quickly, and there could definitely be more meat on that bone, but it’s a journey I urge every pinball and Metroidvania fanatic to play. Villa Gorilla doesn’t just introduce a new concept to gaming – it has full ownership of it, and shows us just how fun it can be.
    • 84 Metascore
    • 85 Critic Score
    Whether the criteria is length, diversity, excitement, or challenge, I know no better courses than those in this game. [Apr 2004, p.106]
    • 83 Metascore
    • 85 Critic Score
    Even without a clear narrative purpose, Darksiders never wavers from being an enjoyable adventure. I had a blast playing it, and strangely enough, the obvious nods to other games added to the fun. Despite a lame last boss fight, the setup planted for the sequel has me counting the days until it arrives.
    • 66 Metascore
    • 85 Critic Score
    Merely an okay game that benefits greatly from its movie license. [June 2003, p.106]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    If you skipped Woolly World on Wii U, Poochy & Yoshi’s Woolly World offers what is essentially a straight port. It doesn’t feel downgraded, even if the visuals aren’t quite as sharp. Exchanging co-op for the dedicated Poochy auto-run levels and a better mellow mode is a worthy trade. Woolly World is still the best Yoshi’s Island game since the original, even on this less-powerful platform.
    • 82 Metascore
    • 85 Critic Score
    This is some of the most fun I’ve had playing an RPG this year, proving that Ys has what it takes to keep afloat.
    • 77 Metascore
    • 85 Critic Score
    While this game plays better on the pitch because AI teammates are smarter at taking runs, distributing the ball, and springing others with through balls, it lags behind FIFA in its feedback to the player and the fact that it has a better sim feature while you are on the bench.
    • 77 Metascore
    • 85 Critic Score
    I was surprised at how fast this GBA version of Doom moved. It can really haul. [Dec 2002, p.152]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    It's every bit as profane, violent, and over-the-top as the movie, and delivers not only the gunplay you're expecting, but as much depth as almost any other game in the genre. Like the film that inspired it, it's sometimes a bit clunky, but makes up for it in bravado and style.
    • 78 Metascore
    • 85 Critic Score
    Delivers with an expert mix of action and suspense, and a robust array of weaponry. [Aug 2003, p.100]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    An all-encompassing adventure that is just as complex as Spidey's console brethren. [June 2002, p.86]
    • Game Informer
    • 87 Metascore
    • 85 Critic Score
    For all of its pacing issues, Devil May Cry 5 is still a lot of fun to play. Combat is a blast, and the cutscenes are delightfully absurd; fans of Devil May Cry 3 and 4 should feel right at home here. Capcom goes back to the baseline action I’ve always enjoyed, and executes that with the series’ signature over-the-top style. However, this entry’s changes and additions to that core experience don’t enhance what the series does well; they feel more like roadblocks than steps forward.
    • 85 Metascore
    • 85 Critic Score
    I think it's ironic that what will no doubt be the best of the DS launch lineup is a game that makes little use of its unique technology. [Jan 2005, p.144]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    With so many stages to explore and master, New Super Mario Bros. U Deluxe is a terrific way to experience this game again or for the first time.

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