Game Informer's Scores

  • Games
For 7,737 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7751 game reviews
    • 59 Metascore
    • 73 Critic Score
    The aspects of Lifeless Planet that succeed elevate it past the technical shortcomings, but only so far. You will find a compelling world and a story worth experiencing, but you do so at the expense of well-polished animation and gameplay that hinders the overall experience.
    • 59 Metascore
    • 55 Critic Score
    Don't let the allure of authentic arenas and improved NBC-branded commentary fool you - NHL 15 is a colossal disappointment. Missing modes like the six-on-six EASHL, GM Connected, and Live the Life, NHL 15 starts the game down a man. When you add the fact that existing modes like Be a Pro and Be A GM have been fundamentally stripped of essential features, it's downright insulting to hockey fans everywhere.
    • 59 Metascore
    • 63 Critic Score
    The overriding feeling during my entire playtime was, "Oh no. I have to do another race." [Dec 2005, p.156]
    • Game Informer
    • 59 Metascore
    • 75 Critic Score
    Keep expectations in check, and your band should have a good time, even if it’s nowhere near the “ultimate” music game experience.
    • 59 Metascore
    • 50 Critic Score
    The general feeling this game conveys is confusion and chaos, akin to being flushed down a jet-powered toilet. [Apr 2006, p.118]
    • Game Informer
    • 59 Metascore
    • 70 Critic Score
    Those who can look past Locomotion's hideous shell and see its inner beauty will be treated to an economic simulation that is very well-designed, both detailed and accessible, and a lot of fun once you get into it. [Nov 2004, p.167]
    • Game Informer
    • 59 Metascore
    • 58 Critic Score
    Tiresome and repetitive.
    • 59 Metascore
    • 60 Critic Score
    I can't let my desire to root for an underdog discount the fact that this game is really nothing special. [Sept 2004, p.111]
    • Game Informer
    • 59 Metascore
    • 68 Critic Score
    Not only is the running game slow as ass, but I once saw a failed field goal earn my opponent three points. [Mar 2003, p.85]
    • Game Informer
    • 59 Metascore
    • 50 Critic Score
    Nintendo’s handheld systems used to be the last refuge for quality Sonic titles, but the series’ awful 3D gameplay has infected that lineage with Sonic Lost World. This portable version of Sonic’s latest adventure hits the same sour notes as the recent console games, while maintaining the subpar side-scrolling feel established in the 3DS version of Sonic Generations.
    • 59 Metascore
    • 60 Critic Score
    Hicks is clearly talented; Pillar has a lot of interesting concepts that, sadly, don't come together in satisfying way. I have no doubt that he'll make a great game someday. This isn't it.
    • 59 Metascore
    • 33 Critic Score
    Like those vacuum-powered hair trimmers, this one sucks while it cuts. [July 2004, p.116]
    • 59 Metascore
    • 60 Critic Score
    Art that fails to distinguish between moving yet non-interactive backgrounds and gameplay elements is a problem as well in this otherwise tightly tuned action/platformer. [Feb 2009, p.87]
    • Game Informer
    • 59 Metascore
    • 58 Critic Score
    I'm genuinely sad that a game rooted in the joy of Disney failed to evoke any in me, but Epic Mickey 2 is so disjointed and rambling, I was ready to escape Wasteland when the time came.
    • 59 Metascore
    • 65 Critic Score
    The Inpatient is a difficult game to recommend, with inconsistent scares and a mundane cast. It still offers some frightful moments, but they aren’t wrapped up in a captivating enough narrative to keep you engaged. Even if you’re a hardcore Until Dawn fan, this watered-down horror experience is probably worth skipping.
    • 59 Metascore
    • 65 Critic Score
    Unlike "The Sims," which allows you to build your own destiny from the ground up, Playboy: The Mansion is done in by the very fact that all you can do is be Hefner. [Apr 2005, p.117]
    • Game Informer
    • 59 Metascore
    • 68 Critic Score
    Sure, the PSone-like crowds look terrible, but Wii Boxing fans finally have a meatier boxer to obsess about than Wii Sports.
    • 59 Metascore
    • 75 Critic Score
    Van Halen deserves better. [Jan 2010, p.79]
    • Game Informer
    • 59 Metascore
    • 73 Critic Score
    This is a small step forward, but for a series that hasn’t moved an inch over five installments, it’s a mind-boggling breakthrough.
    • 59 Metascore
    • 40 Critic Score
    At the most, this game is great for punishing ill-behaved children.
    • 59 Metascore
    • 65 Critic Score
    This is the first licensed game I’ve played that is actually shorter than its movie. I’m not exaggerating; in a little over an hour I had received trophies in all of the main surf events.
    • 59 Metascore
    • 65 Critic Score
    This is one of those games that I find myself raving about one second, and dragging through the mud the next. Is it worth your time? I think so. Despite its numerous shortcomings, I was entertained to the point of not wanting to put it down.
    • 59 Metascore
    • 73 Critic Score
    The creatures you make aren't always what you mean to, some of the minigames are beyond tedious, the graphics are a little primary color-happy, and the rewards (outside of new stuff for your monsters) are surprisingly uninspired. [Sept 2004, p.112]
    • 59 Metascore
    • 65 Critic Score
    Ultimately, I appreciate the vibrant and unique world that Krome Studios creates, and despite the substandard voice work, I enjoy Blade Kitten's wacky characters as well. However, aside from a few puzzles and boss battles, the gameplay fails to leave a lasting impression.
    • 59 Metascore
    • 53 Critic Score
    But the list of shortcomings is so long that you wonder how the company has the cajones to charge $10 more for this version over the current-gen titles. Those are some big brass basketballs.
    • 59 Metascore
    • 45 Critic Score
    Never has a hero looked so stupid. As catastrophic as these missteps are, they pale in comparison to Spidey’s egregious video game blunder, Friend or Foe.
    • 59 Metascore
    • 60 Critic Score
    With the enhanced version of "Midnight Club 3" retailing for $20, I see little need for this title. [Nov. 2006, p.134]
    • Game Informer
    • 59 Metascore
    • 60 Critic Score
    Saw
    Saw fails to deliver the suspenseful crescendos, surprising twists, and apprehensive atmosphere of the films. Instead, it’s padded with unremarkable gore, poor pacing, and uninspired level design.
    • 59 Metascore
    • 45 Critic Score
    A game that is likely to be frustrating to experienced players of the miniature game and nearly impossible to grasp for newcomers. [Dec 2006, p.157]
    • Game Informer
    • 59 Metascore
    • 60 Critic Score
    Long story short, this is a flawed game through and through. Even the most devout Spyro fans should avoid it. [Jan 2009, p.69]
    • Game Informer

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