Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 77 Metascore
    • 75 Critic Score
    Cyber Shadow doesn’t do much that’s surprising, and can sometimes be too tough for its own good. However, those with plenty of patience and an appetite for pain will find fun in this modern throwback. Just be aware that the price of admission may be your sanity, and that’s a high price to pay for this competent-but-flawed war of attrition.
    • 87 Metascore
    • 90 Critic Score
    Hitman 3 concludes a chapter in the greater Hitman story, but it doesn’t feel like an ending. There’s an abundance of content and side activities on offer, and the trilogy as a whole is bound to be a long-term destination for would-be assassins. IO Interactive’s final act in the trilogy anticipates and rewards player experimentation, features meticulous level design, and has moments of ghoulish catharsis that makes me cackle aloud. My enthusiasm for it all is as indelible as the barcode tattooed on the back of Agent 47’s head.
    • 79 Metascore
    • 80 Critic Score
    Alba: A Wildlife Adventure reminds players that happiness can be found in supporting worthy causes bigger than yourself. It feels nice to play a game about actively improving the world, and it does so with skill and charm instead of cringe. It’s the video game equivalent of sneaking vegetables into a tasty smoothie. This is one good deed that shouldn’t go unrewarded.
    • 70 Metascore
    • 80 Critic Score
    Super Meat Boy Forever’s simplified controls produce a bit of frustration, but this is a game that rewards pushing through the pain for the thrill that comes with completing a harrowing platforming sequence.
    • 82 Metascore
    • 85 Critic Score
    A satisfying romp as you restore glory to your rodent empire, defend against waves of flavorful foes, and recruit colorful companions.
    • 81 Metascore
    • 85 Critic Score
    Call of the Sea kept me hooked from beginning to end, making it a voyage worth embarking on. I could have gotten lost on that island and solved puzzles for double of its actual running time (about six hours), but the game spends as much time as it needs to spin its tale and test your noggin. This is one island worth getting marooned on.
    • 61 Metascore
    • 55 Critic Score
    Cyberpunk 2077 wasn’t optimized for last-gen consoles, and no amount of interesting side activities can remedy that. On PC, the world lives up to its title as the “City of Dreams.” For Xbox One and PlayStation 4 players, however, their time in Night City is likely a nightmare.
    • 82 Metascore
    • 80 Critic Score
    Hivebusters doesn’t have the variety or world-building of the core Gears games, and doesn't take any chances along the way, but is a fun alternative that I wouldn’t mind seeing more of. It’s nice to get to know more of the characters in this universe, one of whom flips double middle fingers in the face of danger, which may be the most Gears of War thing I’ve ever seen.
    • 86 Metascore
    • 90 Critic Score
    Cyberpunk 2077 is dark and disturbing at times (frighteningly so), but the majority of its content is fascinating, and loaded with depth through the various RPG systems and lore. I thoroughly enjoyed my time in Night City, and Johnny Silverhand is a great partner to see the sights with. Cyberpunk 2077 doesn’t overstay its welcome with its critical-path story, and invites players to jack in and stay for hundreds of hours of unique content should they want to. It didn't blow me away like The Witcher 3: Wild Hunt, but is still a hell of an opening to what will hopefully be a new series.
    • 78 Metascore
    • 78 Critic Score
    Even when I was frustrated, I was impressed by the touching and thrilling moments Haven creates. I enjoyed the genuine connection between Yu and Kay, and jetting off into the unknown with a pair of hover-boots is a blast. But this otherworldly adventure extends itself too far beyond its strengths. Sometimes the rough patches are worth working through, but like any relationship, sometimes you’re just giving more than you’re getting.
    • 83 Metascore
    • 88 Critic Score
    Shadowlands plays it safe with numerous takes on established systems and structures, but lets players enjoy those features with a plethora of personality via the covenant factions and themed zones. Shadowlands also takes chances with a deadly zone that promotes teamwork and careful play alongside a fantastic roguelike run tower that’s full of surprises. Shadowlands is a satisfying addition to the annals of World of Warcraft expansions, and with a robust and revamped leveling experience rolling out with it, it’s a great time to come back to the MMORPG that made the genre mainstream.
    • 81 Metascore
    • 90 Critic Score
    Immortals contains all the ingredients I want from an epic, open-world adventure steeped in mythology. With empowering combat, rewarding exploration, and a story that shines a spotlight on its characters through humor, Immortals Fenyx Rising leverages its myriad inspirations to discover its own identity and deliver an outstanding open-world experience.
    • 76 Metascore
    • 78 Critic Score
    It doesn’t change the reality that Destiny 2 feels greatly stripped back at the moment, even with the addition of several new ventures in these early weeks of Beyond Light. As an expansion, Beyond Light introduces some captivating narrative beats and missions, but it’s not enough all on its own to carry the load of the Destiny universe. I’m left ambivalent, with plenty of enthusiasm for the new content, and excitement about what comes next, but also the sense that for the first time, my longtime hobby game feels lesser than before.
    • 81 Metascore
    • 88 Critic Score
    By affording you such command of a terrific catalogue of diverse hits and certifiable classics, Fuser allows you to aptly fulfill the DJ fantasy better than ever before, without the need for clunky peripherals you’ll only use for one game. Though I poured hours into the experience, I still feel like I have so many corners and interactions to explore within the library of available tracks. Fuser transcends musical genres to deliver a magical and intuitive music creation toolset within the framework of a game.
    • 80 Metascore
    • 80 Critic Score
    The full-team on-court action plays the best it ever has, and the graphical leap is impressive to boot, but it still comes up short in some key areas.
    • 81 Metascore
    • 85 Critic Score
    Though some of the modes don’t provide the deepest experiences, I enjoyed my time racing around in Dirt 5 thanks to a fun career mode and a community section bustling with potential. Whether you’re earning your spot among the superstars or creating a vehicular obstacle course of your dreams, Dirt 5 is worthy of a spot on the podium.
    • 78 Metascore
    • 75 Critic Score
    Hyrule Warriors: Age of Calamity looks a lot like Breath of the Wild, but it lacks the exploration and puzzle-solving elements that define the mainline Legend of Zelda series. Age of Calamity may not resemble a traditional Zelda game, but it’s not a bad time. The action is repetitive, but also relaxed and comfortable. It trades on your love for Nintendo’s classic franchise, and I was happy for the excuse to return to this version of Hyrule. I still feel like I'm chasing Breath of the Wild's high, and Age of Calamity is a small solace.
    • 61 Metascore
    • 70 Critic Score
    If you want a looter-slasher that’s all about the stat bumps and the delight of seeing enemies suffer from the enchantments you worked hard to unlock, Godfall delivers plenty of that and is backed by a hell of a combat system. It hits that one note and holds it from start to finish.
    • 76 Metascore
    • 88 Critic Score
    If Call of Duty: Black Ops Cold War excels at anything, it’s options. This isn’t uncommon for a Call of Duty title, but with a vast array of game modes for myriad player profiles and a fun campaign that retains a summer-blockbuster feel while getting weird and wild, the ride is a good one.
    • tbd Metascore
    • 80 Critic Score
    Carto’s humorous cast and heartwarming tale about finding your way while bringing people together inject the game with heart. When the going got tough, the narrative always put a smile back on my face. Even with a few mismatched elements, Carto fits its pieces into a largely enjoyable whole.
    • 92 Metascore
    • 93 Critic Score
    For newcomers, Demon’s Souls will be the first exploration into the duality of despair and triumph, and hopefully go on to become a starting point for new Souls fans. For veterans, it’s a homage to an experiment that kicked off a fantastic genre. Either way, it’s wonderful that the nascent ethers from the original classic have coalesced and given us this delightful treat.
    • 79 Metascore
    • 80 Critic Score
    The visual upgrade on PS5 is hard to ignore, with Sumo Digital displaying a mastery of recreating materials. Subtle and impressive lighting effects add an additional layer of believably to physical objects such as fabric, metals, and other surfaces – and even the nearly invisible wisps of fuzz on Sackboy’s head. Even though the fidelity isn’t quite as sharp on PS4, a strong overall aesthetic direction makes it still look appealing on the aging hardware. DualSense implementation makes for another strong case to play on PS5 if at all possible. The controller’s haptics and adaptive triggers are put to great use, mimicking the sensation of walking on different surfaces and hoisting heavy objects. Regardless of what version you pick up, you’ll be setting off on a joyous and satisfying journey. But if you have a choice, the PS5 version is the clear winner here.
    • 74 Metascore
    • 80 Critic Score
    I didn’t realize how much Kingdom Hearts’ soundtrack has impacted me until I played Melody of Memory. As a fan of the series, I’ve always praised the score, but something about actually going back through various tracks and tapping to the beats on familiar backdrops showcased just how powerful these songs have been. Melody of Memory delivers great music and tons of unlockables to keep you listening.
    • 77 Metascore
    • 80 Critic Score
    The Pathless is a wonderfully different game that makes you feel like you have ownership over the entire experience and are not being led along by a pre-scripted playbook.
    • 75 Metascore
    • 70 Critic Score
    Young Horses has created a silly but heartfelt story and adventure game, but the creature-capturing gameplay never really hits its stride.
    • 80 Metascore
    • 75 Critic Score
    Sakuna: Of Rice and Ruin is full of highs and lows. From one moment to the next, it can be a lot of fun. Farming and fighting are each entertaining independently, but the systems supporting those central concepts feel unrefined. Combat is cool, but the pacing interrupts its momentum. The rice-based progression is interesting, but the story and characters are not. All of these trade-offs prevent Sakuna: Of Rice and Ruin from delivering its full bounty, though you can still reap the benefits of its novel combination of ideas.
    • 89 Metascore
    • 85 Critic Score
    Devil May Cry 5 holds up, and I had a good time revisiting it in different ways. Vergil, turbo mode, and the Legendary Dark Knight difficulty are good additions – but fans have already seen all of those features in the series’ previous special editions. They are still worthwhile, but don’t expect any big surprises here. Devil May Cry 5: Special Edition is the best way to play an already-good game, but the fine-tuning doesn’t elevate the experience to new heights.
    • 84 Metascore
    • 93 Critic Score
    With an engaging combination of combat, exploration, and crafted story content, this Viking legend is an epic with a little something for everyone.
    • 85 Metascore
    • 90 Critic Score
    No load times. Beautiful raytracing. The PlayStation 5 version of Marvel’s Spider-Man: Miles Morales is a technical juggernaut that continually impresses. It is the ideal way to play the game if you can. Feeling the Venom flow through the controller is quite cool. That’s not to say the PlayStation 4 version is far behind, however. Marvel’s Spider-Man from 2018 remains one of the generation’s best-looking and playing games, and this game’s performance is in lockstep with it. Fast travel and restarts bring up short subway rides and loading screens (they are instant on PS5), and the visuals may not have that next-gen sheen, but the PS4 version is still a beautiful and worthy way to experience this excellent game.
    • 83 Metascore
    • 80 Critic Score
    At its best, Astro’s Playroom recaptures the magic of my favorite Lego video games – except the license on display is the PlayStation brand instead of something like Star Wars or Marvel. The cameos are plentiful and amusing, with franchises that go beyond the first-party catalogue, along with some surprisingly deep cuts that made me feel very old. But in the midst of all that history, Astro feels like an adorably fresh face; I’m glad to see the character break out of the confines of VR and reach out to a broader audience. Astro’s Playroom may not be the deepest or most ambitious game on PS5, but its humor and playfulness are just delightful.

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