Game Debate's Scores

  • Games
For 221 reviews, this publication has graded:
  • 57% higher than the average critic
  • 7% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 30 Jagged Alliance: Rage!
Score distribution:
  1. Negative: 5 out of 221
222 game reviews
    • 66 Metascore
    • 60 Critic Score
    In comparison to XIII it’s certainly a stronger experience, but it’s a case of whether you can stomach yet another adventure in that vein.
    • 65 Metascore
    • 75 Critic Score
    Immortal Planet is a fine game but the biggest complaint I have are the controls, which make it more frustrating than it actually is. It has strategic combat and slow progression with rage quitting moments as well as drawing inspiration from the Souls genre. If you're fine with the limited control customisation then do check out this game for a never ending hack and slash adventure.
    • 65 Metascore
    • 70 Critic Score
    Overall, AO Tennis 2 plays and runs really well - this being one of the few tennis games on PC that does - it's just a bit of a shame that it falls flat in a few ways. The missing major players are a downfall: not having Serena Williams or Novak Djokovic is a bit odd in a game that's all about the Australian Open but tennis is probably a licensing nightmare. Play ending with one bounce is also quite a bummer, but I'm sure that's something that will be fixed if people have even noticed that. I also tired to play multiplayer at the time of review and the game would crash and close itself so it still needs to be patched a few times. The single player career experience is where it's at though. AO Tennis 2's solo campaign is a thoroughly enjoyable time and it's here where I would say that is scores an ace.
    • 65 Metascore
    • 80 Critic Score
    Struggling has imaginative indie talent sloshing throughout. Plus, you can tell it's got a big publisher behind it, believing in its charm and uniqueness.
    • 64 Metascore
    • 65 Critic Score
    If hunting is your bag then theHunter is a game which could very much tick all the right boxes for you. Compared to the competition I’ve experienced this is right there at the top of the pile, and it’s a game which is only going to grow as Expansive Worlds continues to layer it with more content.
    • 64 Metascore
    • 55 Critic Score
    So while the research and attention to detail that went into Town of Light is good, and they're addressing a very important issue, the developers have failed to adapt it into a game format. I'd go as far to say you'd be better off watching a documentary or show about it. Actually, the game even makes an attempt at this. When you finish the game, you see this little video play button at the bottom of the title menu. It was actually a live-action video of the institute in its current 2017 state, which makes you understand how they've tried to recreate the exact place in-game, and there are also scenes with an actress playing the role of Renee and recreating events from the game. It actually makes for a better viewing experience than the game itself.
    • 64 Metascore
    • 55 Critic Score
    To that end, from my experiences with VR I can comfortably see a digit or two being tacked on to the score for the sheer immersion present. Without the $600 headset though, this is about as flat an experience as I've had in a long while. [VR Tested]
    • 63 Metascore
    • 80 Critic Score
    I do hope that Paradox create more of these DLCs with the focus on minor nations, with interesting new National Focus trees. I like the addition of the autonomy mechanic and the new sprites and leaders. But that's only part of what HOI4 needs. If the next DLC brings more resilient AI, better balanced anti-air and a focus on fixing a few of my peeves with the warscore system, I'll be getting it for that rather than for any deep dives into the soul of a minor nation. Unless it's Finland. Those guys were the rock stars of WW2.
    • 62 Metascore
    • 60 Critic Score
    When it’s fun it can be really fun, but when it’s bad it can be really frustrating. Luckily all the issues I have with it are easily fixable in later updates, whether they actually do it or not remains to be seen. But for now the overall Overpass experience is generally just okay to me. It’s a great, challenging game that’s bogged down by bugs, a lack of content and questionable game design at times.
    • 62 Metascore
    • 70 Critic Score
    Disintegration shows a lot of promise, but it’s hard to get away from that nagging feeling, one that tells me this just feels like Early Access. The story is okay, and the combat is fine, but the potential here is far greater than what is actually on offer. There are some good moments, and it is enjoyable, but the story and multiplayer lack much to be desired. If you want a simple sci-fi romp then look no further, but if you’re looking for the next big Halo then you’re going to want to look elsewhere.
    • 62 Metascore
    • 60 Critic Score
    The stronger Scenarios can't rescue Urban Empire from being disappointingly average however. A few quality of life tweaks here and there could have achieved a great deal in making Urban Empire a more engaging experience. With little noticeable cause and effect you're stuck prodding buttons until you hopefully stumble on solution, which sadly flies in the face of strategy as we know it.
    • 62 Metascore
    • 65 Critic Score
    The Little Acre has a pretty solid backbone. The setting, storyline and portrayal of events using the hand-drawn graphics and dialogues pretty quickly captures the gamer's attention. However the only thing that keeps this game from stardom is the lack of depth in most aspects.
    • 61 Metascore
    • 50 Critic Score
    I guess the strongest thing I can say is: I’m struggling to want to play No Man’s Sky again, let alone contemplating getting to the centre of its universe.
    • 59 Metascore
    • 30 Critic Score
    I'm really struggling to find anything good to say about Jagged Alliance: Rage, other than that its name is appropriate. I suppose the stealth mechanic sort of works, although even there occasionally your sneaky work can be ruined by a patrolling soldier somehow glitching and eternally clambering on and off a rock instead of completing his route. Each playable character has a background trait that is supposed to play out as a weakness but that you rarely notice in play. The characters you choose to play seem irritated by one another, and by everything going on around them all the time. I've got to say, I think it's pretty understandable.
    • 58 Metascore
    • 50 Critic Score
    Despite the markedly average score attached at the end of this review, overall I quite enjoyed my brief time with Bee Simulator and will be going back to find more facts and challenges. This is an incredible teaching tool in my eyes and I hope everyone at least gets a chance to try it, it could change things in the world. As a game though, Bee Simulator needs a little more meat on its bones. It's not a full on simulator like other simulators; it's an open-world arcade-like experience. It would be nice if we could actually land on a flower to collect pollen, for instance, rather than flying through a gamified light ring.
    • 58 Metascore
    • 55 Critic Score
    Ultimately, V-Rally 4 is a solid if comprehensively unremarkable rally racing game. It offers neither the simulation depth of Dirt Rally nor the arcade racing hijinks of Dirt, straddling the line somewhere between the two. It can be moderately entertaining despite its dry personality, but up against stiff competition, it’s an all too forgettable entry. Perhaps V-Rally was best left in its nostalgia-fuelled haze.
    • 58 Metascore
    • 50 Critic Score
    Space Hulk Deathwing is the empty shell of a great game, desperately looking for some substance. It’s the perfect game to play for an hour but every moment after this it just gets a little bit more tiresome.
    • 56 Metascore
    • 70 Critic Score
    A fun little adventure which will definitely grow on you.
    • 54 Metascore
    • 50 Critic Score
    Ultimately however there’s unfortunately nothing to raise Homefront 2 above outstandingly average. It’s a decent idea in a dull game which feels as if it’s been launched six months too early.
    • 54 Metascore
    • 70 Critic Score
    For all the fervent hatred of Konami that forms the current gaming-hate-bandwagon of choice, based on its own merits, Metal Gear Survive isn’t a terrible game. It’s not a great one for sure, and certainly not near the pedigree we expect from a Metal Gear product, but it’s a serviceable enough survival game that benefits greatly from layering in a few of The Phantom Pain’s systems. It won’t scratch that same itch of sneaky badassery that has made Snake a household name, and it’s almost certainly not worth the full $40 / £35 asking price, but there’s definitely fun to be had here even if it doesn’t come close to troubling the series’ heights.
    • 53 Metascore
    • 75 Critic Score
    Shadwen indeed sets the bar fairly high for stealth based games with its unique approach on real-time/turn-based gameplay. It lacks content and deserves more well thought out alternative gameplay moments, but overall we are talking about a fine game here which wears its heart on its sleeve.
    • 50 Metascore
    • 35 Critic Score
    It’s a slight extra and nothing more, and certainly not worth picking up on its own.
    • tbd Metascore
    • 65 Critic Score
    Overall One More Dungeon won't be the game to blow your mind or keep you playing, bleary eyed until the wee hours of a work morning. Despite that, it does a decent job at what it sets out to do and offers quick fun that will have you returning again and again every once in a while. That, and at just £4 it really is quite affordable.
    • tbd Metascore
    • 65 Critic Score
    Special Tactics is unfortunately as middle-of-the-road as is achievable. Not knowing what you can achieve in a single turn really drags it down from being a fun experience, and it’s a little frustrating that one small change could really elevate it.
    • tbd Metascore
    • 80 Critic Score
    10 Second Ninja X is glorious, fast-paced fun. It’s frenetic action might make it ill-suited to long sessions, but for pick up and play goodness it’s hard to beat.
    • tbd Metascore
    • 90 Critic Score
    If you haven’t picked up Rise of the Tomb Raider yet then is without doubt the package to go for, but if you do already own it on a different platform then I’d recommend waiting for a sale to pick up the extras.
    • tbd Metascore
    • 45 Critic Score
    For the masochists in our midst there are time attack runs if you want to perfect your time in each of game’s eight or so chapters, but I do genuinely believe that’s a big ask of anyone. Manual Samuel is perfect Twitch streaming fodder then, but there isn’t enough quality or variation there to make me want to see it through to the end, despite developer Perfectly Paranormal’s best efforts to mix things up. Sadly, the execution isn’t as strong as the idea is on paper. It’s sad to see because there’s a lot of potentially good ideas tucked away here and some fantastic artwork, so I’m keen to see what the devs can crack out next.
    • tbd Metascore
    • 85 Critic Score
    Monks and Mystics serves the 'average' Crusader Kings player well, intersecting with all styles of play and interests in a way more similar to Way of Life than, say, Rajas of India. Adding depth to characters throughout the world is always welcome, and while the concrete plotlines themselves might be a little thin, the new dimensions and allegiances that can affect the unscripted procedural stories are always welcome. Great job as usual, Paradox.
    • tbd Metascore
    • 85 Critic Score
    Ra2
    Radium is a fairly good physics game which has all the qualities to keep the player occupied for hours on end, striving desperately to clinch the top awards. There's nothing really wrong with it, this neat little game doing exactly what it set out to do. It speaks well of the efforts of an indie developer who has turned out a gem in a minimalist fashion.
    • tbd Metascore
    • 95 Critic Score
    Rogue Islands, even though it looks disarmingly simple at first sight, is a challenging and immensely enjoyable game for those who love to play challenging titles. It’s a simple take on the survival genre mixed with gung-ho FPS action makes it a really unique and memorable experience. I'm a relative newcomer to the rogue-like genre, yet I adored Rogue Islands, poised as it is perfectly between enjoyable and challenging.

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