G4 TV's Scores

  • Games
For 2,715 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Mark of the Ninja
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2715 game reviews
    • 36 Metascore
    • 20 Critic Score
    A series of frustrating elements add up to an overall inferior experience.
    • 35 Metascore
    • 40 Critic Score
    What should have been a fast-paced, movie-fueled action fest is bogged down by overly sluggish controls, Vaseline-smeared graphics, and a general lack of polish.
    • 35 Metascore
    • 20 Critic Score
    It looks appalling, contains some absolutely egregious gameplay, and subjects the player to some downright execrable dialogue. Whatever it is, Bad Boys is nowhere near good.
    • 35 Metascore
    • 20 Critic Score
    It looks appalling, contains some absolutely egregious gameplay, and subjects the player to some downright execrable dialogue. Whatever it is, Bad Boys is nowhere near good.
    • 35 Metascore
    • 40 Critic Score
    The whole thing feels exactly like what it is: tacked-on product placement.
    • 35 Metascore
    • 40 Critic Score
    It’s short. It’s simple. It might be neat for a while, but unless you’re stuck with this game and this game only and isolated from any other source of entertainment, you’re unlikely to get more than a few hours worth of entertainment out of Shogun Warriors.
    • 35 Metascore
    • 20 Critic Score
    Fails on its own with boring level design and sloppy, unsatisfying gameplay. The vulgarity of the setting just makes it worse.
    • 34 Metascore
    • 20 Critic Score
    It's fun to set up teams and track standings, but the soccer is lackluster.
    • 34 Metascore
    • 40 Critic Score
    The story is surprisingly lengthy and more compelling than most video game stories, but it overdoes things with far too many low-brow jokes, childish innuendos and absurd parodies. Chances are you’ll find yourself laughing harder at the deplorable number of technical issues that plague the game than the actual jokes.
    • 34 Metascore
    • 20 Critic Score
    This one is too vacant, tries too hard to be cool, and fails to be compelling in either single- or multiplayer.
    • 34 Metascore
    • 40 Critic Score
    If anything The Shield: The Game is true to the spirit of its source material. Much of the game may be poorly designed, cruelly difficult and obnoxiously unfair, but none of these flaws are necessarily show-stopping.
    • 33 Metascore
    • 20 Critic Score
    Lousy graphics, terrible gameplay, and no other redeeming values make Dragon Booster one of the worst DS games on the market. Trust us, don’t buy it, and if you see someone else trying to buy it, fling yourself at them.
    • 33 Metascore
    • 10 Critic Score
    Its sins are so atrocious that Activision really ought to address whatever it was that happened here publicly. This is a broken game, and perhaps a half-finished game. It isn't worth your money or your time, and it effectively kills the PS Vita's chances of ending its launch year with at least one quality portable FPS in the books.
    • 33 Metascore
    • 20 Critic Score
    Crossfire wouldn’t pass muster as a PS2 game, let alone a PS3 launch title. Onlookers will probably mistake it for a PS2 game at first glance. It’s not like we expected a Gundam game to set the world on fire, but even for a Gundam title, Crossfire is a special kind of bad.
    • 32 Metascore
    • 20 Critic Score
    Perhaps the most disappointing martial arts adaptation to hit consoles since "The Karate Kid" on the 8-bit NES.
    • 32 Metascore
    • 20 Critic Score
    The single-player mode is a painful and sometimes laughable experience. Multiplayer fares much better, provided you can find people to play with online, but there are much better titles out there to choose from.
    • 32 Metascore
    • 60 Critic Score
    A short, stupid, bite-sized treat. Like a bag of Funyuns, it's good for a while, but you can only take so much. The game's biggest shortfall is the fact that it rings up at a whopping $15, which is probably about $10 more than I would be willing to pay for the quality it delivers.
    • 32 Metascore
    • 20 Critic Score
    It's rare to find a game this poorly conceived and executed from top to bottom.
    • 31 Metascore
    • 20 Critic Score
    This game has about as much to do with the license as an episode of "Sanford & Son."
    • 30 Metascore
    • 20 Critic Score
    At least we now have a low bar for Grand Theft Auto clones.
    • 29 Metascore
    • 20 Critic Score
    Incredibly repetitive.
    • 29 Metascore
    • 20 Critic Score
    A disaster. It's a mile-long train wreck in Gotham City's dirtiest and most rat-infested train yard.
    • 28 Metascore
    • 20 Critic Score
    Bad Day L.A. aims for the biting wit of the "Dave Chapelle Show" but ends up more akin to the jackassery of "Mind of Mencia." Just sort of sad and unfunny.
    • 26 Metascore
    • 20 Critic Score
    Awful plot, abysmal gameplay, crappy graphics, and spartan sound bytes: these features do not a winner make.
    • 26 Metascore
    • 20 Critic Score
    If you like boring, repetitive, badly done combat, then run, don't walk, to the store and pick this bomb up.
    • 25 Metascore
    • 30 Critic Score
    AMY
    Amy is bad, sloppy, and seems as if it was released in an unfinished state. Make no mistake: It's not good-bad. It doesn't have the loveable cult vibe of a game like Deadly Premonition, a goofy-fun gaming experience with similar last-gen graphics and terrible voice acting. Amy is alternatively throw-your-controller frustrating and deadly dull.
    • 24 Metascore
    • 20 Critic Score
    If ever a game deserved the term "played out," it would be this one.
    • 24 Metascore
    • 40 Critic Score
    The Infinitrax track generation system is interesting. By making use of six user-defined inputs such as curvature, hilliness, and track width, Infinitrax generates new courses on the fly.
    • 23 Metascore
    • 20 Critic Score
    We could go on to describe the pointless level design, sloppy controls, and graphical glitches galore, but how much more convincing do you need? Don't buy it!
    • 22 Metascore
    • 20 Critic Score
    A steaming pile of unplayable cel shading.

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