FiringSquad's Scores

  • Games
For 245 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 5.7 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Law & Order: Dead on the Money
Lowest review score: 35 Stronghold 3
Score distribution:
  1. Negative: 6 out of 245
245 game reviews
    • 88 Metascore
    • 86 Critic Score
    It’s probably the best game of the series despite its more modest score. It is more challenging, the battles are more interesting and balanced, and the graphics and sound are fantastic.
    • 80 Metascore
    • 82 Critic Score
    With only minor flaws like somewhat poor AI and brevity, and only one major missing feature in multiplayer, it’s hard not to like this game.
    • 75 Metascore
    • 75 Critic Score
    They replicated a lot of the surface that made the original so good but F.E.A.R. Extraction Point ultimate feels hollow when you finish it, thanks in large part to a storyline that’s less of an expansion and more of an extended ending to the original.
    • 81 Metascore
    • 90 Critic Score
    Not just a fun adventure game on its own but also an impressive example of how the growing episodic game trend could evolve.
    • 80 Metascore
    • 73 Critic Score
    To be truthful, Titan mode is really the only significant addition to the game. This could just as easily have been an expansion pack for Battlefield 2, featuring Titan.
    • 89 Metascore
    • 88 Critic Score
    Due to its price and overall incredible level of quality, detail, and care, EHM 2007 is one of the best values on the market. If you ever spend any significant amount of time tweaking your lines or simulating through seasons in either NHL 2K or EA’s NHL series, you will adore Eastside Hockey Manager.
    • tbd Metascore
    • 77 Critic Score
    As for regular gamers, if you’ve ever felt any desire to play a more complex and realistic version of Civilization, to wonder if you could unite Germany as Prussia, or beat the Yankees as the Confederates, Victoria is definitely worth trying now. It’s cheaper and the patches plus this expansion have made it a great value. Just be warned, there is a lot to learn in a short time.
    • 83 Metascore
    • 84 Critic Score
    It will scare you silly and make you dizzy and when you finish the game you will likely not forget some of the things you encountered for some time. Again, we wish it was a longer experience and we feel not enough was done with multiplayer but on the whole it’s definitely worth picking up.
    • 87 Metascore
    • 86 Critic Score
    Fans of the series will love it, those that complain about linearity or other typical Half-Life traits will continue to be disappointed.
    • 75 Metascore
    • 77 Critic Score
    If Ritual can improve the plotting of future chapters, add more variety to the enemies and weapons and maybe make the game a tad longer per episode (we would have preferred six to eight hours for the price) we could see this becoming a successful new way to present PC games.
    • 74 Metascore
    • 70 Critic Score
    I have no desire to punish myself repeatedly trying to beat a game. On the other hand, if you do crave that kind of challenge, I cannot think of a game better suited to deliver than Shadowgrounds.
    • 88 Metascore
    • 88 Critic Score
    Armadillo Run is more charming and a better puzzle game than "Pontifex," but it doesn't quite recapture that same magic. Even though it's a very different style, the same rules applied and the novelty of the physics has worn off a bit. Quite frankly however, when those are the biggest complaints you can lay at a title's feet, you know you're dealing with a special product.
    • 80 Metascore
    • 90 Critic Score
    We’d be tempted to give the game another editor’s choice award, actually, but what holds us back most is that the expanded timeline and the cataclysmic war between the Allies and Warsaw Pact is really only for those who love the burden of taking on such a massive conflict.
    • 94 Metascore
    • 95 Critic Score
    There’s certainly room for improvement, we could in fact stand to enjoy some randomly generated quests like in Daggerfall and a bigger game world, but Oblivion is as close to free-form RPG perfection as you can get nowadays.
    • 81 Metascore
    • 75 Critic Score
    Red Orchestra starts bright but fades rather quickly. The exact cause was difficult to pin down, since the game is truly excellent on most technical levels, yet the whole doesn’t seem equal to the sum of its parts, never mind better.
    • 86 Metascore
    • 92 Critic Score
    We’re impressed with how simple the game has stayed while adding so much depth.
    • 79 Metascore
    • 83 Critic Score
    A surprisingly charming title. It’s simple enough to be liked by casual gamers and deep enough to have some appeal for the hardcore player.
    • 84 Metascore
    • 70 Critic Score
    If you are hungering for a good tycoon game, keep looking. The Movies won’t butter your popcorn. But if the idea of making your own short films sounds even remotely interesting, the creation tools and capabilities of the game can provide hours and hours of fun.
    • 86 Metascore
    • 87 Critic Score
    Compelling is barely adequate to describe the feeling as you’re gritting your teeth and trying to find a new way to assault that strongpoint at the highest difficulty levels – grenades gone, no squadmates in sight and an MG42 trained on you. The visuals, the sound, the yelling and screaming and the rain or dust storms just suck you right back in.
    • 94 Metascore
    • 93 Critic Score
    A great game and a fresh, new experience. Just about every single problem from previous titles, especially the lackluster "Civ III," has been adjusted or outright replaced. Whether it’s the endless city spamming, the lack of good multiplayer, or the AI cheating in obnoxious ways, it’s been addressed in Civilization IV.
    • 61 Metascore
    • 55 Critic Score
    Too much corridor creeping, in too-narrow corridors.
    • 88 Metascore
    • 83 Critic Score
    Some interesting levels -- even three or four -- and I'd go into the 90s, but the levels are amazingly dull for a game built on an engine this powerful. It's like hiring Michaelangelo to paint your garage.
    • 67 Metascore
    • 73 Critic Score
    If gamers will take the time to move beyond the initial frustrations (and politics) as well as any conditioning suffered from years of frenetic shooters, they will find a game that is both challenging and refreshing.
    • 81 Metascore
    • 84 Critic Score
    Quake 4 just isn't notably better than "Quake III" in multiplayer, while having the single worst server browser known to man.
    • 82 Metascore
    • 90 Critic Score
    A management nut’s dream. It doesn’t have quite all the depth options of Worldwide Soccer Manager 2006 (better known as "Football Manager 2006"), but the number of options and the veracity of the simulation are staggering compared to anything that EA or 2K Games have come out with.
    • 75 Metascore
    • 74 Critic Score
    There are a lot of little reasons to get Black & White 2, but none of them comes together with quite the synergy that would make them more than the sum of their parts.
    • 56 Metascore
    • 61 Critic Score
    Inconsistency in the sound, story, and graphics presentation can be jarring and distracting.
    • 80 Metascore
    • 74 Critic Score
    Yes, yes, no doubt Valve will release more maps soon and the community is already churning new content out, but are we expected to pay for an updated mod that was free which offers less content than the original but that’s supposed to be ok because the community will fix it? Huh? That’s logic I can't wrap my head around.
    • 83 Metascore
    • 79 Critic Score
    Where the game falls short is in not providing enough for the player to do, so its lack of depth becomes apparent. In the GTA titles the player was kept too busy to worry about the limitations of the world; in Fable there aren’t nearly as many options or missions. The storyline is also poorly crafted though engaging with its chilling touches of darkness.
    • 80 Metascore
    • 88 Critic Score
    Most of the challenge may be in timing the super combos correctly, but there’s an elegant simplicity to the gameplay which endures throughout.

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