Finger Guns' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 41% higher than the average critic
  • 17% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shadow Gambit: The Cursed Crew
Lowest review score: 0 Epic Chef
Score distribution:
1400 game reviews
    • 74 Metascore
    • 80 Critic Score
    Dark Nights with Poe and Munro is more of what D’Avekki does well – weird, cheeky, eldritch FMV games that have snappy dialogue and a penchant for the lovecraftian darker side of entertainment. If you enjoyed Shapeshifting Detective or The Infectious Madness of Doctor Dekker, you’ll enjoy what this game does too – more so than those who haven’t.
    • 69 Metascore
    • 50 Critic Score
    It’s a cracking good time with friends but on your own, it’s a meanderingly frustrating tiresome glitch-filled experience.
    • 76 Metascore
    • 70 Critic Score
    There’s no debating it though – this remaster is the best way to play Saints Row 3. Those who haven’t experienced the insanity of beating a pedestrian up with a 3 foot dildo can do so on an Xbox One or PS4 for the first time. Whether a visual upgrade will be enough to warrant a double dip for returning players however will be up to your individual taste.
    • 71 Metascore
    • 80 Critic Score
    It may only be single player, but treat it more like the Witcher than a party game: you are the shark, this is your time to rise as queen of the ocean. It may have a slightly bumpy start, as most games of this style do, but once it opens up the world is your… well, ocean. That sounds less dramatic when it’s literal.
    • 59 Metascore
    • 50 Critic Score
    Concept Destruction is instantly accessible a neat take on the Destruction Derby set on table tops with cardboard cars. There’s some odd rules that can cause a headache and there’s not a lot of content here. After a few hours, you’ll have seen everything the game has under the hood.
    • 67 Metascore
    • 70 Critic Score
    If you enjoyed Hyper Light Drifter and like me, you’re a sucker for good pixelart, there are things to like in Resolutiion. It’s got plenty of HLD’s beauty, just little of its charm. Basic combat, an empty world devoid of reasons to return, and some odd design choices, mar its otherwise great potentia.
    • 64 Metascore
    • 70 Critic Score
    Fly Punch Boom is a refined, fun multiplayer experience with a simply competent single player mode as a sweetener.
    • tbd Metascore
    • 60 Critic Score
    Clocking in at just under 3 hours for a single play through, Gunman Clive HD Collection is a short yet charming experience on PS4. For the first game, the length isn’t so much a detriment because the game flows very quickly and is constantly fresh and fun. The remastered sequel is a far less enjoyable experience, doubling its length but containing some truly irritating or confusing sections. The unique art style is as much an annoyance as it is pleasing on the eye when used incorrectly but at least the soundtrack remains consistently pleasant.
    • 78 Metascore
    • 80 Critic Score
    There’s plenty to like about Minecraft Dungeons, and at £15.99 on PSN it’s terrific value for a game that you and your kids could beat in a weekend. It’s not especially difficult with four players and the light-hearted nature of it all ensures Minecraft fans will find plenty to love. It’s just a shame there’s no sign of the Minecraft’s primary mechanic, which would have been a great addition to the overall experience. It’s a good laugh and as is so often with co-op games, you’ll get the most out of it with your pals/family.
    • 74 Metascore
    • 60 Critic Score
    The story A Fold Apart tells is a powerful one, unfortunately undercut by the way it is delivered at times but a beautiful piano soundtrack and art style that’s deeper than it first appears helps it stick the landing.
    • tbd Metascore
    • 30 Critic Score
    If you’re desperate to play a Match-3 game and the only system you could possibly play it on is a PS4 then Rune Lord will give you what you want. There’s some easy trophies to earn here too. Unfortunately, if you’ve got a mobile phone or PC with an internet connection at hand then you already have access to a plethora of more innovative, more original and simply better Match-3 games that are free to play and will only cost you the amount of time to dismiss an occasional advert. When there are better alternatives with no monetary price, Rune Lord becomes a very hard game to sell or recommend.
    • 66 Metascore
    • 60 Critic Score
    When Potata: Fairy Flower is doing what it does best – tense platforming among open, branching levels loaded with danger – it’s excellent. Sure, it can be punishing at times but it has been quite some time since a game made my palms as sweaty as this game did at times. For that, it has to be commended. It’s a shame these moments are offset by meandering, sometimes nonsensical quests coupled with reams of text to read, some of which are confusing, and puzzles which grind the game to a halt.
    • tbd Metascore
    • 40 Critic Score
    If you’re hankering for a game that looks like it comes from the late 80’s/early 90’s and can keep you busy for an hour for a few pounds Sterling, that’s what you’ll get here. It is sorely missing multiplayer, leader boards and game modes that could really elevate it to bigger and better things. Maybe in a sequel…
    • 59 Metascore
    • 80 Critic Score
    It may not look next-gen on your 4K TV running through your PS4 Pro, but it doesn’t need to. Conversely, I thought it was well suited to something like the Switch: much like a comic, you hold it in your hands and flick through at your own pace. In that regard, Atomic Wolf have nailed it.
    • 71 Metascore
    • 60 Critic Score
    Too much is left to chance and not enough to player skill. I guess you could call it the pure definition of insanity. But those gamers who like a cruel, twisted challenge to keep them awake at night whispering just one more jump over and over again will find a decent game and one almighty almost insurmountable challenge here.
    • 75 Metascore
    • 70 Critic Score
    Memories of Celceta is like a bite-size RPG for kids or for the millennial with time constraints who still wants to play RPGs, but can’t commit to 100-hour behemoths like Persona 5. It’s fun and doesn’t outstay its welcome.
    • tbd Metascore
    • 80 Critic Score
    Warborn is a stylish, smartly designed and content packed sci-fi strategy game. The 30~ hour campaign tells a fun narrative, despite a rocky start, that tests the player to overcome a decent variety of foes and puzzle like missions. With a tactical depth that’s immediately clear but surprisingly deep, it’s a joy to play both on and offline. A few niggles aside that could be fixed post release, Warborn is one of the better strategy games you’ll play this year.
    • tbd Metascore
    • 30 Critic Score
    With better, more functional games already in existence and more exciting ones on the horizon (hello Dungeon Chess and Auto-Chess), it’s incredibly difficult to recommend Sabec’s version of Chess to anyone. Checkmate? There’s no way out for this one.
    • 77 Metascore
    • 80 Critic Score
    I certainly felt that once I got my head fully and completely bamboozled by the intricacies of Do Not Feed The Monkeys, it was over. Fortunately the game is replayable to the nth degree due to its central mechanic of playing the game particularly how you want to, no matter how stressful each playthrough was always going to be.
    • tbd Metascore
    • 90 Critic Score
    Like a great piece of music, I’m excited to revisit Across The Grooves over and over again.
    • tbd Metascore
    • 40 Critic Score
    There are a myriad crafting and survival games that are better designed and more refined than this and most of them cost less. It’s simply far too many GAME OVER‘s for my tastes.
    • 82 Metascore
    • 90 Critic Score
    So this review is going to be a glowing recommendation, based on two factors: I have no real wealth of RTS history to throw it against, and I’m having an absolute blast with what I’m playing already. Much like any game, I’m trying to find my feet with its extensive tactics and takedowns approach, but I’m fully invested in the ride.
    • 71 Metascore
    • 50 Critic Score
    So it’s kind of a shame that once I finally taught myself how to play the game and I knocked down that particular wall, what was on the other side wasn’t particularly special or unique. The ‘retro side scrolling shooter’ is a crowded market even in 2020, and especially on Switch and as such, I’m not sure it offers quite enough value for a full RRP purchase. It’s certainly pretty and I had about as much as you can have with a videogame you begin not very good at and when you get good it’s over half an hour later.
    • tbd Metascore
    • 60 Critic Score
    With a vast interconnected cave system to explore, and all the genre trappings and pitfalls, Outbuddies has the elements most will be looking for in a new digital spelunking fix, just without the flair to find its way back to the surface.
    • 59 Metascore
    • 60 Critic Score
    So I’m a little disappointed, but there’s definitely something that perhaps could evolve into an adventure that’s tighter and faster. Summer in Mara feels loose and slow. There’s rightly no urgency in the world of Mara nor they should be, the zen of it all is what appeals but, could there have been just a little more tempo? Koa and the charming world of Mara is enough to keep an eye on this one, but it’s too big with not enough depth and that makes Summer in Mara far from essential.
    • 69 Metascore
    • 60 Critic Score
    The Anniversary Edition is a much better looking version of the original Edna and Harvey – The Breakout. Despite updated visuals though, there’s still some wrinkles that haven’t been ironed out, notably with sound effects and animations. The move to controller support on consoles has been a little rough on the playability too. The core concept, narrative and personality of the game is quite ingenious but the backtracking, inconsistent lunacy and uniquity of some of the puzzles mean it’s sometimes tough to get through. You don’t have to be mad to play The Breakout, but it’d help.
    • 78 Metascore
    • 70 Critic Score
    If you need a Metroidvania in your life, it’s a good one. It’s simple to grasp and is very appropriate and playable for kids. It’s got a lot of charm. It’s just not very memorable for those of us who have played the greats of the genre.
    • 51 Metascore
    • 30 Critic Score
    Rough visuals, clunky and repetitive combat and a narrative that spectacularly misses the emotional connections it attempts to evoke, Waking makes you want to do anything but.
    • 68 Metascore
    • 80 Critic Score
    What stands out to me the most though? The considered thought of the level design.
    • 75 Metascore
    • 80 Critic Score
    Beyond Blue isn’t groundbreaking in terms of structure or mechanics and for a lot of the game, it feels like you’re simply following waypoints. Thankfully the environments you explore, the deep sea life you encounter and the trials you see them go through make for an engrossing mix. Beyond Blue is a beautiful game that educates as much as it entertains and carries an important message that, in 2020, couldn’t come at a better time.

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