FANDOM's Scores

  • Games
For 102 reviews, this publication has graded:
  • 41% higher than the average critic
  • 1% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 1.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 2
Lowest review score: 40 Crackdown 3
Score distribution:
  1. Positive: 56 out of 102
  2. Negative: 1 out of 102
104 game reviews
    • 78 Metascore
    • 70 Critic Score
    Ultimately even its breath-taking cinematic conclusion isn’t enough to stop Detroit Become Human feeling like at best a flawed classic and at worst a frustratingly restrictive experience. Despite that, there is definitely a story worth experiencing here, and if you can endure the game’s more tedious aspects, Detroit’s branching endings will undoubtedly be spark countless chapter replays and heated conversations for years to come.
    • 78 Metascore
    • 80 Critic Score
    Ropey dialogue may keep this from being a must-play experience, but if you’re looking to embark on a compelling and surprising c0-op adventure with a friend, A Way Out is more than worth the price of entry.
    • 78 Metascore
    • 70 Critic Score
    The Zelda skin helps keep things fresh, keep things different enough to warrant a purchase of this for even the most veteran Musou fans. If you’re new to the games but like Zelda, don’t go in expecting a masterpiece. But if you’re down for simple, popcorn-movie like fun you can’t go wrong with Hyrule Warriors: Definitive Edition. There’s a ton of content, multiple fan-favourite characters, and an over-the-top, cheese-ridden story.
    • 78 Metascore
    • 80 Critic Score
    Even though it feels little more than a setup, it’s still an intricate setup, with a lingering promise of big emotional reward.
    • 77 Metascore
    • 90 Critic Score
    It may lack the mechanical variety and elegant sophistication of say, What Remains Of Edith Finch, but despite that, Before The Storm still manages to be one of the finest gaming experiences in undoubtedly one of the medium’s best years.
    • 77 Metascore
    • 80 Critic Score
    For those with patience to invest in the world it presents, 11-11 is a captivating chronicle of the First World War, exploring the essential humanity fought for and lost on either side. Poignant, beautiful, and frequently heart-breaking, this is a game with rare weight and importance.
    • 77 Metascore
    • 70 Critic Score
    As frustrating as it is brilliant. Whilst the story beats and core gameplay have fairly aged gracefully, despite the shiny HD sheen, the overall presentation of the game looks less flattering in 2018. It’s odd – in a game that’s very much the ‘how do you do fellow kids?’ of Japanese role-playing games, the story is the one element that doesn’t feel dated.
    • 76 Metascore
    • 70 Critic Score
    Play it with friends, play it with family, don’t take it too seriously and for the love of God don’t play it alone. Stick with that ruleset, and Super Mario Party might just be the party game you’ve been waiting.
    • 76 Metascore
    • 70 Critic Score
    Despite its lack of polish, Kingdom Come: Deliverance is an engaging ride. If players are willing to embrace the beauty of history and the challenge of survival in a world that cares nothing for its inhabitants, role-playing doesn’t come much more satisfying than this.
    • 76 Metascore
    • 70 Critic Score
    It’s a little hard to achieve that goal when relying on “been there, done that” tropes like an innocent girl juxtaposed with evil motives and supernatural powers. But there are new, interesting things at work. These get better as the game goes on, culminating in a satisfyingly climactic endgame sequence.
    • 76 Metascore
    • 50 Critic Score
    Can you separate a game’s design from its business model? In the case of Artifact, that’s a resounding no. Both are broken. In a market of pay-to-play, Artifact is pay-to-pay. Skill matters, but the strongest card is your credit card.
    • 75 Metascore
    • 70 Critic Score
    Neither easy nor unforgiving, it makes you wonder who Aces is really for; stalwart Mario fans may love the premise but find the complex combos tricky to master, whilst tennis purists may love the core game, but also struggle to adjust to those special abilities...That said, it’s beautiful, it’s polished, and it will likely be a smash hit for anyone who’s been waiting all these years for a complex and challenging Mario tennis game.
    • 75 Metascore
    • 60 Critic Score
    They’re titles that everyone should play to see (in the same game, no less) how this medium grew from short-burst coin-ops to something more expansive, grounded and mature, and onto the multifaceted, enveloping open-world experiences we love so much today.
    • 74 Metascore
    • 70 Critic Score
    Combat does get harder later, but it stops short of doing anything new or interesting. But it does its job well enough for a parent to steal the controller of their kid for a few battles. That old rivalry with Star Wolf needs to be settled.
    • 74 Metascore
    • 80 Critic Score
    You’re free to grow your operation, tinker with drug combinations to engineer supersoldiers, get the right mix of equipment and training, and fully deck out your MKUltra brainwashing facility. We aren’t fans of how often “addictive” is used as a synonym for fun, but thanks to its loop of world map organisation and tactical missions, Phantom Doctrine is both.
    • 74 Metascore
    • 60 Critic Score
    If you’re not a huge fan of Fire Emblem, you may want to sit this one out.
    • 73 Metascore
    • 60 Critic Score
    Taking time out from fighting shadows or stealing hearts, Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight give you a fun way to hang out with your favourite SEES members or Phantom Thieves, while the series' iconic music has lost none of its resonance.
    • 73 Metascore
    • 60 Critic Score
    While we thoroughly enjoyed our 4-6 hours with Kirby Star Allies, it definitely was lacking in some areas on top of its short length. Levels are decisively easy and lack extra exploration, boss fights are simplistic, and the minigames are fun but shallow. It’s difficult not to feel like Nintendo was playing it safe when designing it.
    • 73 Metascore
    • 80 Critic Score
    Despite the often baffling and obstructing in-story puzzles, there is a ton of fun to be had here.
    • 73 Metascore
    • 80 Critic Score
    This is a game which can be enjoyed by the entirety of the Marvel fanbase. It’s nerdy enough for the hardcore (did we mention that Elsa Bloodstone is a playable character!). It’s got every character those who’ve only ever seen the films would want to see. There’s real diversity within the chosen roster too. A team of Black Panther, Ms. Marvel, Luke Cage and Captain Marvel really is the future that liberals want. Perhaps most impressively, it’s a game which is pitched in that sweetest of spots; true universality. Children will enjoy this game. Adults will have a blast too. This, of course, is the Nintendo way, but it’s still worth applauding during this most divisive of times.
    • 72 Metascore
    • 60 Critic Score
    Taking time out from fighting shadows or stealing hearts, Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight give you a fun way to hang out with your favourite SEES members or Phantom Thieves, while the series' iconic music has lost none of its resonance.
    • 71 Metascore
    • 60 Critic Score
    Ultimately, Days Gone is best described as an infuriating-if-enjoyable mess. It offers both a good central tenant of an idea and a unique take on a saturated genre, but is subsequently let down by dated storytelling, unnecessary bloat (the level-up system is so ineffectual you may question why anyone bothered to include it) and an investment in time and patience that really doesn’t come anywhere near to justifying the eventual pay-off.
    • 71 Metascore
    • 60 Critic Score
    Under-cooked is actually a really good way to describe Warhammer 40,000: Gladius – Relics of War. It’s got all these good ideas, but they’re not combined in the right way. There are loads of bugs.
    • 71 Metascore
    • 60 Critic Score
    Switch owners may be more comfortable with playing older games than Nintendo’s less portable cousins, but even this feels a bit too short-lived and dated to satisfy our Capcom cravings, especially when there are more exciting oldies to come to Switch, from Resident Evil 4 to the recently announced Dragon’s Dogma: Dark Arisen.
    • 70 Metascore
    • 70 Critic Score
    Combat does get harder later, but it stops short of doing anything new or interesting. But it does its job well enough for a parent to steal the controller of their kid for a few battles. That old rivalry with Star Wolf needs to be settled.
    • 70 Metascore
    • 70 Critic Score
    Ultimately, Darksiders III takes players on a compelling journey that — when it hits its stride– stands shoulder to shoulder with the very best releases this year. Yet, just as the game starts delivering on its lofty potential, unfortunately, Gunfire Games often gives you another reason to grumble. If you can look past its woes, there’s a lot to love here — but be prepared for a frustrating delight.
    • 70 Metascore
    • 70 Critic Score
    Despite the strikingly different premise from Life is Strange studio Dontnod, the team's expertise in characterisation and world-building dovetail neatly into this vampire romp. Reid's world is full of detail and flavour, its cast fully-realised and three-dimensional. It's just frustrating that its clumsy combat and limited loot detract from its otherwise unique ideas and exhilarating story.
    • 69 Metascore
    • 80 Critic Score
    Age of Empires: Definitive Edition is a must-play for series vets looking to recapture the nostalgia of their first RTS experience, and well worth a look for new players looking to understand the roots of the RTS genre.
    • 69 Metascore
    • 60 Critic Score
    Just be aware going into this one that after a few outings, you’ve pretty much seen what Rare’s pirate epic has to offer. Sea of Thieves is a “make your own fun” game, but its difficult not to feel like the developers could’ve made a little more fun for you. Sail, stare at the water, and live the life of a corsair — ultimately, its longevity will come down to you and your crew.
    • 69 Metascore
    • 60 Critic Score
    The Crew 2 lacks its own purpose and identity, as though it’s magpie’d many excellent features but stitched them together in a way that doesn’t yet make sense...Despite the bolstered vehicular options and the novelty of beaching a boat in Central Park, sadly there’s just not enough here to keep you on the starting grid.

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