Everyeye.it's Scores

  • Games
For 5,544 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Barbie Dreamhouse Party
Score distribution:
5552 game reviews
    • 77 Metascore
    • 73 Critic Score
    The roar of the Apocalypse has remained the same as always: fascinating, epic and roaring.
    • 72 Metascore
    • 76 Critic Score
    Assassin’s Creed III: Remastered brings with it the flaws of the original, but has made some improvements both in terms of graphics and gameplay.
    • 79 Metascore
    • 80 Critic Score
    A convincing start to the season for Nintendo Switch 2019.
    • 60 Metascore
    • 60 Critic Score
    Square-Enix's fifteenth fantasy will end up condemned to darkness, as the protagonist of his latest DLC.
    • 64 Metascore
    • 75 Critic Score
    Xenon Racer is rewarding, fun and well thought out.
    • 79 Metascore
    • 80 Critic Score
    The hope is that in the future the development team can add a multiplayer component.
    • 70 Metascore
    • 78 Critic Score
    A work that certainly does not lack inventiveness and originality.
    • 64 Metascore
    • 75 Critic Score
    Xenon Racer is rewarding, fun and well thought out.
    • 90 Metascore
    • 90 Critic Score
    Above all, there is a technical, rapid, stratified combat system. A grueling challenge of nerves, tenacity and reflexes, which knows when to open up to less obsessive rhythms, enhancing stealth and exploration. A masterpiece of style and wickedness, lightning and lethal, forged in the blood of mistakes and in the resolution that is hidden in each of us.
    • 82 Metascore
    • 87 Critic Score
    It offers a decidedly solid base for the future of the Ubisoft branded work.
    • 52 Metascore
    • 55 Critic Score
    Although the world of Eden Tomorrow is intriguing, the playful limits that compromise its enjoyment are difficult to overshadow.
    • 79 Metascore
    • 75 Critic Score
    Although the willingness to add several extra content types is appreciable, some questionable choices in this regard betray an unpleasant “cut and sew” effect that sometimes threatens to stain the precious dress made by the virtual artisans of HAL Laboratory and Good-Feel.
    • 71 Metascore
    • 65 Critic Score
    A game that, despite being sufficiently effective, could have balanced more carefully not only the length of the conversations between the characters, but also the difficulty level, clearly set down.
    • 58 Metascore
    • 58 Critic Score
    A series of elementary inattentions in game design echo a dull and decidedly non-dynamic open world.
    • 87 Metascore
    • 88 Critic Score
    Exalted, rocking, technical, pleasantly excessive, the action of the game conquers and wins from the beginning to the end, almost always without reserve: apart from a slight imbalance of the old protagonist, Capcom has assembled a combat system that sits effortlessly at the top of the action game, in terms of diversity and depth.
    • 68 Metascore
    • 80 Critic Score
    From the last effort of White paper games emerges a highly political, exquisitely interactive, courageous work in being perhaps late with technical standards, but fresh and original in the formula play.
    • 86 Metascore
    • 83 Critic Score
    A product designed for old and new fans: fans of the original visual novel will find a refurbished title, both visually and in terms of content.
    • 60 Metascore
    • 60 Critic Score
    At present, it is only recommended for players in withdrawal from the JRPG.
    • 37 Metascore
    • 50 Critic Score
    The problem is that Left Alive really misses on too many things: it presents itself with clearly limited gameplay, which only in the number and in the diversity of gadgets succeeds in convincing. When it comes to infiltration and shooting the problems are overwhelming, and they concern the responsiveness of the control system, the artificial intelligence, the variety of stealth approaches, the structure of the missions.
    • 81 Metascore
    • 80 Critic Score
    Full Body could therefore prove to be a temptation to which to surrender without any repentance.
    • 68 Metascore
    • 60 Critic Score
    The weakest chapter of the trio, perhaps because it does not quite conceal the fact that it is a somewhat 'superfluous episode, which tells in three hours what could be said in a cut-scene.
    • tbd Metascore
    • 75 Critic Score
    On Nintendo Switch the title seems to dull some angularity due to its endemic repetitiveness and maintains the metaludic hilarity that distinguishes this "epic" fantasy adventure.
    • 72 Metascore
    • 70 Critic Score
    Dead or Alive 6 is a fun experience, but lose any comparison with the previous chapters of the series. The gameplay suffers from the inclusion of new mechanics, and the offer doesn’t shine for a technical sector that's far from modern standards.
    • 83 Metascore
    • 90 Critic Score
    With a resoundingly evocative and cathartic ending, and with various, small secrets waiting to be unveiled by the community and by the players, Ape Out is already a classic of the genre, for its extraordinary aesthetic and sound style, and for the excellent quality of the its game design.
    • 62 Metascore
    • 65 Critic Score
    Intruders: Hide and Seek is not a mediocre production, but presents some structural fragility that does not allow it to scale the PlayStation VR video game Olympus.
    • tbd Metascore
    • 65 Critic Score
    The adventure of Band of Bastards does not alter in any way the overall budget of production, and fails to provide the public with a sense of continuity and progression that should characterize this kind of additional content.
    • 79 Metascore
    • 85 Critic Score
    Trials Rising does not innovate, it limits itself to perfecting a widely tested formula, improving, albeit marginally, almost all aspects from both a qualitative and a quantitative point of view.
    • 51 Metascore
    • 50 Critic Score
    A roguelike with little exploration, mechanics and depth, and that only at some moment manages to stimulate the curiosity of the player.
    • 59 Metascore
    • 76 Critic Score
    A rich narrative composition, multifaceted and enveloping, is the setting for a frenetic and amusing gameplay, which draws strength from a surprisingly effective movement system, able to offer a unique flavor both to combat and exploration.
    • tbd Metascore
    • 60 Critic Score
    A visually satisfying but ludicrously poor title, which will unfortunately be forgotten a few tens of minutes after taking off the VR viewer.

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