Everyeye.it's Scores

  • Games
For 5,531 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 20 Scourge: Outbreak
Score distribution:
5539 game reviews
    • 86 Metascore
    • 87 Critic Score
    Ultimately, Mario Kart World is one of the best exponents of the series, embellished with a wide range of new content and structure designed to freshen up the formula but characterized by the same, exciting gameplay that made the brand great. It is a shame, in this sense, that the inclusion of the (disappointing) Free Race mode and the removal of some of the most beloved features of Mario Kart 8 such as the 200cc category and anti-gravity races do not allow the title to take flight towards absolute excellence but it is still a great way to test out your new console, especially in the company of a few friends.
    • 83 Metascore
    • 87 Critic Score
    LA Noire Complete Edition is an adult experience, supported by the excellent motionscan technology and a great narrative for our media. A good title that deserves a chance, despite its oddities probably due to the original development team, swallowed by debt and afflicted by a not edifying work story.
    • 86 Metascore
    • 87 Critic Score
    Blizzard succeeded in reworking the MOBA base formula, and gives both genre fans and newcomers something different, accessible but deep enough when it comes to cooperative mechanics.
    • 64 Metascore
    • 87 Critic Score
    Guns of Icarus is an outstanding example of how a kickstarter project can be the new revolution of PC gaming. The skirmish mode is a brilliant teamplay/deathmatch battle arena and we are waiting for the promising adventure mode.
    • 87 Metascore
    • 87 Critic Score
    Overall, Saros manages to build a clear and coherent identity, even when not all of its solutions are entirely convincing. Housemarque pushes hard to evolve from Returnal, expanding the narrative component, strengthening progression, and introducing systems that seek to make the experience more modular and less punishing, without however distorting its roguelike nature. The Eclipse, with its corruption and constant impact on gameplay and atmosphere, remains the true nerve center of the experience: a mechanic that doesn't simply serve as a backdrop, but is embedded in every choice, every fight, and every risk. Not everything is perfectly balanced—some mechanics feel harder than necessary, and others are less refined than the overall ambition—but the end result is still a game that knows when to be spectacular and when to tighten its grip. And when Saros truly works, it does so brilliantly: turning every playthrough into a precarious balance between control and chaos, decision-making and improvisation. A formula that is not always indulgent, but which hardly leaves anyone indifferent.
    • 87 Metascore
    • 87 Critic Score
    Sin & Punishment 2 is a splendid shooter. The continuous changes in the perspective adds a strange taste to a classic experience, while the wiimote is just perfect as a control device for this frantic instant classic.
    • 85 Metascore
    • 87 Critic Score
    Metroid: Samus Returns is more than a brilliant remake of a relatively obscure cult-classic: it's a very significant moment for the whole saga, one that actually marks the rebirth of a beloved heroine after a troubled time.
    • 89 Metascore
    • 87 Critic Score
    Dark Souls is brilliant as its predecessor, but this time, thrown in an vast open world without hints, the player will be a little more frustrated than before. Sometimes the difficulty can be frustrating, instead of stimulating, challenging and rewarding. Dark Souls remains one of the greatest examples of dark fantasy in this generation.
    • 78 Metascore
    • 87 Critic Score
    Detroit: Become Human is without doubt the best work and climax of David Cage’s career thus far. Post-credits, one is left full of admiration for such a brave and majestic game, though still not devoid of the author’s usual flaws, namely a few not-well-executed plot twists and slightly sloppy gameplay mechanics. The tale Detroit tells us is, all things considered, just like humanity’s: powerful and imperfect.
    • 89 Metascore
    • 87 Critic Score
    Dark Souls is brilliant as its predecessor, but this time, thrown in an vast open world without hints, the player will be a little more frustrated than before. Sometimes the difficulty can be frustrating, instead of stimulating, challenging and rewarding. Dark Souls remains one of the greatest examples of dark fantasy in this generation.
    • 81 Metascore
    • 87 Critic Score
    Torment: Tides of Numenera is a role playing game like you have not seen for years.
    • 87 Metascore
    • 87 Critic Score
    Subnautica manages to valorize all those elements that in the survival titles that struggle to detach themselves from the sphere of "useful."
    • 85 Metascore
    • 87 Critic Score
    World of Warcraft isn't overturned or revolutionized by The War Within, but that's okay. The Activision Blizzard MMORPG lives in a world of its own, with loyal players who see it as a second home and appreciate the timely innovations, the increase in quality of life and certain simplifications of old mechanics, but without exaggerating. The simple and colorful aesthetics are untouched, as are the cornerstones, missions, and many other gameplay elements that now distinguish the title from its competitors. The War Within doesn't want to eradicate these elements: sometimes it evolves them, like with Dynamic Flight and the consequent vertical layering of the maps. Or like with the Delves, minor dungeons suitable for hit-and-run sessions and perfect for leveling up in peace. Other times, however, it indulges them even if it modifies them, like with the Heroic Talents that deepen the builds without changing them completely. As we wait for the next expansions of the Worldsoul Saga, the future of World of Warcraft seems increasingly bright and inviting, even if it will unfold in the underground depths of Azeroth.
    • 88 Metascore
    • 87 Critic Score
    All things considered, what you find in front of you when you start the remake of Paper Mario - The Thousand-Year Portal is an even more refined and pleasant to look at version of the title that appeared on the GameCube two decades ago. Regardless of whether you played it or not at the time, if you are passionate about the world of Nintendo, Mario or role-playing games in general, this is the proverbial experience that cannot be missing from any gamer's baggage.
    • 85 Metascore
    • 87 Critic Score
    Star Wars Jedi: Survivor is a sequel worthy of the name. Respawn has expanded and improved everything that he had convinced us of his predecessor, starting with a well-written story and not without significant twists near the end credits. As far as the playful mix is ​​concerned, Cal Kestis' new journey has proved to be an excellent action adventure, with a rich and layered combat system and a truly satisfying exploratory component. Net of an underdeveloped bestiary and some oscillations in the field of animations, the Force flows powerfully in this space odyssey by EA, which also offers a show on the visual front.
    • 82 Metascore
    • 87 Critic Score
    It offers a decidedly solid base for the future of the Ubisoft branded work.
    • 79 Metascore
    • 87 Critic Score
    It's a peculiar and unique horror experience, one that is able to convey fear and disquiet in a very powerful way.
    • 85 Metascore
    • 87 Critic Score
    An impressive driving experience. Leaving aside the "glam" tone of Dirt 3 and Showdown, Codemasters synthesize in a game the true feeling of the discipline and the thrill of off-road racing. The console version is technically impressive, smooth as the PC counterpart.
    • 81 Metascore
    • 87 Critic Score
    This chapter really shines, showing the screenplay's quality in its full extent. Life is Strange is becoming more and more interesting, and might turn out as one of the best narrative experiences of the year.
    • 85 Metascore
    • 87 Critic Score
    Frostpunk 2 is a great experience, with solid graphics, interface improvements and an enviable strategic depth. The transition from the role of Captain to that of Steward introduces a completely new dimension in the management of the city, where power is no longer unilateral, but distributed, which calls the player to face crises, challenges and political games. However, the situations in which you have to deal with a myriad of emergencies at the same time, which are created in ways that are sometimes artificial, end up being oppressive, to the detriment of a feeling of healthy involvement that fortunately the production of 11 Bit Studios knows how to generate very well.
    • 84 Metascore
    • 87 Critic Score
    In short, these last games put an exclamation point at the end of an era, it's undeniable.
    • 84 Metascore
    • 87 Critic Score
    In short, these last games put an exclamation point at the end of an era, it's undeniable.
    • 87 Metascore
    • 87 Critic Score
    A great game.
    • 83 Metascore
    • 87 Critic Score
    Monument Valley 2 is an experience that conveys the same sense of wonder and amazement of the first chapter.
    • 68 Metascore
    • 87 Critic Score
    Our hope is that Level-5 will better support the work after its launch, smoothing its edges to make Snack World an essential title for hackers' slash lovers on Switch.
    • 89 Metascore
    • 87 Critic Score
    Titanfall 2 is an excellent shooter from many points of view. It offers a good amount of contents and a solid multiplayer. It is a direct evolution of what we saw in the first chapter, but with several improvements to make it even more attractive.
    • 88 Metascore
    • 87 Critic Score
    We can not say whether this will really be the end of Fortnite that many talk about, but personally I can tell you that Apex: Legends works great.
    • 85 Metascore
    • 87 Critic Score
    A quirky crossover that seamlessly blends two universes apparently far away from one another, a compelling strategic game that despite its simplicity has a lot of depth to it (and one that could be a perfect introduction to the genre) and above all a production that truly captures that special, peculiar Nintendo feel: well played Crying Ubisoft Man, well played.
    • 73 Metascore
    • 87 Critic Score
    Mario Strikers: Battle League Football is in fact yet another sensational goal by Next Level Games.
    • 84 Metascore
    • 87 Critic Score
    GT 5 is definitely the best Driving Simulator on PS3. But because of some technical issues and an unclear structure, it does not set new standards.

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