Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5961 game reviews
    • 79 Metascore
    • Critic Score
    An unusual setup, interesting characters and tongue-in-cheek writing make Astrologaster one of the most fun visual novels around. [Eurogamer Recommended]
    • 78 Metascore
    • Critic Score
    A brilliant central mechanic and a game of real craft and character. [Eurogamer Recommended]
    • 89 Metascore
    • Critic Score
    It's the heady energy at the heart of every Super Mario 3D World level, pushed out across an entire map for what's a hugely entertaining, and very different brand of Mario action. There might be more polished Mario adventures around, and more coherent ones. But when it gets to the core of what makes these games so special - the inventiveness, the imagination and the eccentricity of it all - then this new pairing might well be peerless. [Eurogamer Recommended]
    • 82 Metascore
    • Critic Score
    Tarsier returns with another slice of horror that's just about glorious enough to make up for the frustrations. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    There's a whole lot of good here that easily balances out the bad if you're already a fan of Persona 5, and I'm pretty sure that if P-Studio made approximately 5 more sequels we would eventually arrive at the perfect version of Persona 5. There's just always so much of everything, from plot strands to enemies to fight and food to eat, that I had a great time while simultaneously feeling pretty exhausted by it all. Though that's just videogames for you.
    • 62 Metascore
    • Critic Score
    Destruction AllStars does a lot right. It looks the part. It's polished and, from what I can tell, largely bug free - a testament to Lucid that the studio was able to produce a game this slick amid a pandemic and a work-from-home order. It's vibrant, feels good in the hand, and I like most of the character designs. But it's throwaway and barebones at launch. It's a game of potential right now. It desperately needs more to it, more depth, and more strategy. The driving is so good I'm craving an actual racing mode, or maybe a power-up filled multiplayer mode, something like a Mario Kart crossed with Burnout. That would be cool, I think.
    • 54 Metascore
    • Critic Score
    Fun at times but also scruffy and repetitive, Werewolf: The Apocalypse - Earthblood lacks a bit of bite.
    • 70 Metascore
    • Critic Score
    This is a special game. I am horrible at it, and it, in turn, is horrible to me, and yet I keep pushing on, returning to Gods Will Fall again and again. [Eurogamer Recommended]
    • 67 Metascore
    • Critic Score
    An eerie, hypnotic sleuther - and a cracking first effort from a miniature team. [Eurogamer Recommended]
    • 71 Metascore
    • Critic Score
    The Medium is the studio's most successful, accessible offering yet, and a sign that Bloober continues to improve, mature, and innovate. I cannot wait for its next terrifying adventure. [Eurogamer Recommended]
    • 70 Metascore
    • Critic Score
    In retrospect, I think Nuts is a game specifically tailored for the plodders, but also the catastrophists. It's for people who shuffle through life methodically, but have minds forever spiralling outwards with plans of possible chaos and misfortune. People who watch squirrels and are maybe a little jealous of their obvious agency, of the glittering clarity of the world in which squirrels seem to operate. Nuts, at times, is a real trip. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    IO's final World of Assassination game is closer to a seasonal content update than a sequel, but it's a thrilling endeavour all the same. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    But let's not get carried away. Let's remember that one secret to WOW's success has always been its ability to modernise while staying true to itself, and never pretending to be anything other than the consummate old-school MMO. You can't have a dramatic reversal of fortune when you've actually had 16 years of consistent and smooth progress. You can't call it a comeback when you've always been the king. [Eurogamer Recommended]
    • 76 Metascore
    • Critic Score
    When I started playing I was fascinated by the landscape beneath. I wanted to hear more about the abandoned, crumbling temples and foundries, the different forms of government and social relations you're told about when you visit each city. I craved an extended mission or two to dig into the origins of the Prophecy. I wondered about the possibility of an antagonist. But towards the end, I felt only indifference, which is a more rarefied, civilised kind of cruelty than the urge to pillage. It feels like this game drifts in the shadow of another game in which the Airborne Kingdom is exactly what it looks like: a ponderous, uncaring monster that eats the world in order to set itself free.
    • 79 Metascore
    • Critic Score
    Ustwo follows up Assemble with Care with more quiet restorative magic. [Eurogamer Recommended]
    • 75 Metascore
    • Critic Score
    A dazzlingly different debut with a haunting sense of place and adventure. [Eurogamer Recommended]
    • 86 Metascore
    • Critic Score
    Honestly, it's a dilemma. Technical issues are often passing, but what lingers is the lack of readiness, in the wider sense. The lack of requisite care. The story is a marvel, as is the sheer, red mist hostility of the world that houses it. The promised depth of systems are there, but mishandled. The maturity - and recall CD Projekt describing Cyberpunk, on announcement, as "a mature RPG for a mature audience" - is often not. Maturity in the immature sense, maybe: the teenage idea of it, that 'maturity' equals Rated M and can be found in nakedness, coarseness, blood and guts, when in actuality it's closer to something like the forced perspective gained from time. My lingering impression of Cyberpunk 2077 is of a game that's shouting over itself, relentlessly at odds with its own creative voice. Amidst it all, the nuance that does exist in Cyberpunk 2077, the intense, intoxicating humanity at its heart, is so nearly engulfed by all the noise. But I think I can still hear it, just about. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    Phogs! is playful and wholesome and stuffed with adorable creatures in a world where everything's larger than life and just a teeny bit odd. There's barely a story, but it doesn't matter as you slip around this peculiar place with its peculiar people and a peculiar, if perfectly happy, two-headed doggy that adores being petted by friendly townsfolk. Bright, bold, and wonderfully accessible, Phogs! is phantastic stuff. [Eurogamer Recommended]
    • 65 Metascore
    • Critic Score
    Awkward, riddled with plot holes and unintentionally offensive, this is Dontnod's worst offering to date. [Eurogamer Avoid]
    • 79 Metascore
    • Critic Score
    I feel for Immortals a bit. Blame Covid, blame budgets, blame Ubisoft, blame the paradoxically thrifty, endlessly repurposing way the publisher makes all its huge, expansive, generous games, but Immortals never really finds its own voice until the very end. It's a skilful, lovingly made product, but it is unmistakably a product, and the best games in this genre all feel like genuine adventures.
    • 63 Metascore
    • Critic Score
    A charismatic and enjoyable gangster sim that gets a big bogged down in admin. [Eurogamer Recommended]
    • 85 Metascore
    • Critic Score
    New tricks will make the headlines, but Sports Interactive's best move is to breathe new life into the brilliance that's already there. [Eurogamer Recommended]
    • 61 Metascore
    • Critic Score
    Godfall offers obnoxiously stylish next-gen spectacle, but its appeal only runs skin deep.
    • 79 Metascore
    • Critic Score
    Don't overlook this joyous explosion of colour and charm - I very nearly did, and I'm kicking myself for it. [Eurogamer Recommended]
    • 76 Metascore
    • Critic Score
    Treyarch delivers an impressive package considering the circumstances, but Black Ops Cold War feels like a step back from last year.
    • 76 Metascore
    • Critic Score
    Treyarch delivers an impressive package considering the circumstances, but Black Ops Cold War feels like a step back from last year.
    • 78 Metascore
    • Critic Score
    Zelda gets the Dynasty Warriors treatment once more, folding in inspiration from Breath of the Wild for the best musou spin-off yet. [Eurogamer Recommended]
    • 65 Metascore
    • Critic Score
    In a world of compromised visions, The Falconeer is dazzlingly original. An aerial combat game unlike any other. [Eurogamer Recommended]
    • 92 Metascore
    • Critic Score
    There's friction between the original and this lavish remake, but this is a scintillating launch title that shows off the PS5's strengths. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    Tetris Effect gets the multiplayer of its dreams with four delightful modes. [Eurogamer Recommended]

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