Eurogamer Sweden's Scores
- Games
For 624 reviews, this publication has graded:
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38% higher than the average critic
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4% same as the average critic
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58% lower than the average critic
On average, this publication grades 6.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Dark Souls | |
|---|---|---|
| Lowest review score: | Truth or Lies |
Score distribution:
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Positive: 269 out of 624
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Mixed: 280 out of 624
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Negative: 75 out of 624
624
game
reviews
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- Critic Score
Burning Skies has many flaws, make no mistake about it. But despite all these flaws I've had quite a lot of fun with the game and I'll probably return to it many times, especially for the multiplayer.- Eurogamer Sweden
- Posted May 29, 2012
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Carrier Command: Gaea Mission manages to take a number of interesting features and turn them into a rather broken mess of incapacitated AI and extended waiting. The framework and presentation of the game however show that the developer has both skill and dedication, which leaves me surprised that the game is released in this state. Promising concepts and frustration awaits the one who dares venture out on the open sea.- Eurogamer Sweden
- Posted Oct 30, 2012
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Besides being unchallenging and repetitive, it's the lack of polish and content that really makes Jeremy McGrath's Offroad feel like the budget title it is. It's certainly accessible but in this case that just means oversimplified, all in all creating nothing more than a poor man's Dirt.- Eurogamer Sweden
- Posted Jul 18, 2012
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A charming adventure with a genuine feeling of love for the source material. It's certianly a very well made game compared to most other movie tie-ins. The only real negatives is the terribly short campaign and nearly no difficulty at all.- Eurogamer Sweden
- Posted Nov 11, 2011
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It tries to improve upon the problems bogging down the first Epic Mickey game but only manages to feel like a watered-down version of itself. With most of the control and camera issues still in place, there's not much improvement except for better graphics. The story and levels feel lackluster and lacks soul, which is weird given the Disney heritage. This is not Warren Spector at his finest, for sure.- Eurogamer Sweden
- Posted Nov 26, 2012
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A substandard, lazy port only serves to highlight how dated Killzone HD feels. What could have been a brilliant reimagining of the originals dark, futuristic story in a more modern game engine instead brings back memories of yesteryear. Dated shooting mechanics, busted damage models and corridor-layouts with illusions of larger, open environments are only saved by the visual style and the sound engineering. Unfortunately, that's not enough to create an enjoyable gaming experience.- Eurogamer Sweden
- Posted Nov 22, 2012
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Doom 3: BFG Edition is a somewhat odd release that actually makes the classic game worse. The lack of graphic options and forced flashlight mode among other things makes this a very lazy and lacking remake that's hard to recommend to anyone.- Eurogamer Sweden
- Posted Nov 21, 2012
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Steel Divers are submarines that are just as hard to handle as their real-life counterparts. And real submarines also have periscopes. There ends the resemblance with reality, though. Steel Diver is a slow shmup in disguise that on top of it all offers very little content to the buyer – and should have remained the downloadable DSi-title it originally was meant to be.- Eurogamer Sweden
- Posted May 19, 2011
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Way of the Samurai 4 places a lone samurai straight into the conflict between the local Shogunate, a British trade attaché and a local extremist faction near the end of the Edo era. Through five very busy days, the fate of a small town may be decided. What could have been an interesting period piece falls a bit short due to shallow combat, a reliance on repetition and relatively low production values.- Eurogamer Sweden
- Posted Nov 6, 2012
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A competent, skillful attempt at a non-fantasy dungeon crawler game appears, courtesy of Wayforward. Unfortunately it's ultimately dragged down by the franchise attached to it - Silent Hill. Other than a few thematic nods and well-known enemies the franchise usage is handled sloppily and without any benefit.- Eurogamer Sweden
- Posted Dec 17, 2012
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If superhero games such as Batman: Arkham Asylum is a well composed three course dinner in an atmospheric restaurant, this is the equivalent of a greasy, sloppy fast food meal. It satisfies some base instinct for the moment but will not leave a lasting impression. A lesser game than its predecessor, this feels rushed and sloppy. The story and voice acting impresses with its cleverness and realization, but is ultimately dragged down by repetitive and substandard gameplay.- Eurogamer Sweden
- Posted Nov 1, 2011
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A licensed game that tries to emulate the Dynasty Warriors formula, but fails rather miserably. Gorgeously animated celshaded characters are not enough to lift up the repetitive hack and slash formula and the more than slightly nonsensical storyline. The fighting system is fun, but extremely limited, and can be stimulating for a few hours, but after you've had your fill there really isn't much incentive to pick it up again.- Eurogamer Sweden
- Posted Sep 17, 2011
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Lost Planet 3 is a weird and uninspired sequel to an already mediocre series. It's a decent game with relatively high production values, but it's just not very fun to play and I'll forget about it the second I turn it off.- Eurogamer Sweden
- Posted Sep 29, 2013
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Lacking the clarity of vision and focus from the earlier two games, Ninja Gaiden 3 no longer feels like a proper Ninja Gaiden game. Without Itagaki at the helm, the first concession seems to be the difficulty and the precise controls. In an attempt to broaden the appeal of the franchise, the design decisions have removed the soul of the series and the result is a lackluster button mashing experience intercut with quick time elements.- Eurogamer Sweden
- Posted Apr 9, 2012
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Not even high production values can save a game that isn't fun to play. Dragon Ball Z: Ultimate Tenkaichi is a game that want's too much and fails with a lot, except the beautiful graphics.- Eurogamer Sweden
- Posted Nov 22, 2011
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Marvel Heroes defines most of the things i hate about Free to play-titles. It's a broken experience that doesnt feel finished at all, instead it feels like a cheap cash in on the current popularity of Marvel characters. The lack of rotation on the free heroes and the absurd pricing for new ones is just one example of crappy design decisions. Stay away.- Eurogamer Sweden
- Posted Jul 15, 2013
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Comfortably familiar game-play contrasts against badly written and possibly fan-upsetting story. A bit too buggy and repetitive and loses much of its charm when playing without a human partner. Sadly, the best parts by far are the mask-painting tool and the possibility to play it with a friend.- Eurogamer Sweden
- Posted Apr 3, 2013
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The long loading times, clumsy controls and bland presentation make Rabbids: Alive and Kicking a disappointment of old Rabbids fans. However, the minigames are fun and the four-player modes help a lot. If you're looking for a Kinect game that doesn't involve fitness or dancing this may be worth your while.- Eurogamer Sweden
- Posted Nov 25, 2011
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Datura is an interesting experiment in game design. Not quite sure whether it wants to be a piece of interactive art, or an adventure game, Datura stands on the fence in-between. Lofty, gorgeous and almost Lynchian in its narrative and exposition, it slightly fails at actually being a good game. Whether Datura will be judged as proof that games are art, or that arty games can be created, it's worth taking a look at, at least for its uniqueness.- Eurogamer Sweden
- Posted May 17, 2012
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Offers plenty of exciting ideas that could have resulted in a great game, but unfortunately these ideas get lost among the many problems the game has. Zombie Studios should return to the drawing board, adjust the game’s controls and learn how to design good levels. If they do that, Team X 2 might be the game this one fails to be.- Eurogamer Sweden
- Posted Feb 22, 2013
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Namco Bandai may have the heart, but my brain gets bored quickly from this game. Too many insults and not enough constructive gameplay makes this more of a chore than an exciting exercise.- Eurogamer Sweden
- Posted Feb 22, 2011
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Army Corps of Hell will most likely drown in the flood of other launch titles for Vita. It contains lots of fire, heavy metal and demons – but all in all it catches my interest for about just as long as it takes to listen through a Judas Priest album. And I'd rather spend my time doing that, to be honest.- Eurogamer Sweden
- Posted Mar 12, 2012
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If you've played Dead Island and want more of the same - Riptide is the game for you. It's smoother, better looking and less buggy, but in the end it's pretty much the same experience all over again, albeit an improved one.- Eurogamer Sweden
- Posted Apr 21, 2013
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Little Deviants isn't much more than a technical presentation of the Vitas capabilities, and the quality of the minigames is uneven. Some are a real treat, whilst many others seem like a right chore, and there's little motivation to continue playing after the story has been completed.- Eurogamer Sweden
- Posted Feb 29, 2012
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In all essence, this game already came out last year. At least engine and bugwise. A new coat of paint, a new scenario but with all the flaws of the predecessor, this is a rushed job at the core. The gameplay clearly suffers from being churned out in the same fashion, year after year.- Eurogamer Sweden
- Posted Jun 28, 2011
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At its core, Diabolical Pitch showcases how a smaller game should be structured - with regards to both the game idea and distribution channels. But at the end of the day all you can do is play locally with a friend and aim for the leaderboards, and that's simply not enough. A promising idea isn't enough to automatically be a homerun.- Eurogamer Sweden
- Posted Apr 6, 2012
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Kung Fu: High Impact is far too expensive for its own good. It's fun alright, and will probably make you feel like the Star Wars kid did, and the short amount of hours that it delivers are clearly entertaining. Well worth it if you find it in a bargain bin.- Eurogamer Sweden
- Posted Dec 12, 2011
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This is not Sid Meiers Pirates. It's a quest based single player game which happens to have its setting in the Caribbean. And the first hour just keeps on repeating itself.- Eurogamer Sweden
- Posted Aug 14, 2011
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Dood's Big Adventure contains a lot of positive things, such as the possibility to design almost everything in the game, and also the mini game Pen Panic. On the other hand it's really just a collection of mini games that never goes deep enough.- Eurogamer Sweden
- Posted Mar 4, 2011
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If Milestone had chosen to make MUD either a full-fledged simulator or an arcade racer, toned down all the in-game advertising and gotten rid of the soundtrack, we could have had an entertaining game. But not even a level set in the Swedish city Uddevalla can save this mess from being a really bad game.- Eurogamer Sweden
- Posted May 24, 2012
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