Eurogamer Germany's Scores

  • Games
For 1,177 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Minishoot' Adventures - Nintendo Switch 2 Edition
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
1177 game reviews
    • 73 Metascore
    • 80 Critic Score
    With Beyond the Dawn, you can easily dive back into the world of Tales of Arise and experience the engaging dynamics between Alphen, Shionne, Rinwell, Law, Kisara and Dohalim. The world has been enriched with new monsters, dungeons and other small elements that encourage exploration and promise a good time.
    • 73 Metascore
    • 80 Critic Score
    At times it's a bit ugly, other times the AI is a bit daft, and even and even though I can't quite make out its calling as a flight-simulator on a console: unlikely as it may be, give Birds of Steel a chance.
    • 73 Metascore
    • 80 Critic Score
    With clever puzzles, likeable characters and a polished, modern reworking, the two Another Code games look great on the Switch. Lengths in the story or the lack of bonus material only amonut to minor drawbacks.
    • 73 Metascore
    • 70 Critic Score
    Killer Instinct still has it, no doubt about it. On the other hand, six or eight characters respectively is an almost shamefully small amount of content. This is not a debut, but the third game in a series that only brings one new character to the table. So to me, this is clearly a game of two sides, as it even stays pretty basic when it comes to game modes. Still, I do like what's there, but even at those 20 bucks it's a bit meager, especially compared to everything else that came out on current gen in recent years.
    • 73 Metascore
    • 60 Critic Score
    Once again, Sonic Superstars is a case of 'could have been great'. The playability is basically there, especially Amy's double jump is a blessing... And yet, in the end, nothing really fits together all that well.
    • 73 Metascore
    • 70 Critic Score
    Tales from the Galaxy's Edge is staged so lively and gets many of its interactions just right ... The actual battles are repetitive shootouts in very straightforward arenas, where rarely anything else happens. You do meet familiar characters in entertaining sequences, but all in all the shooting action is a bit thin and uniform in the long run.
    • 73 Metascore
    • 60 Critic Score
    The routes are short and monotonous, but the handling of the truck conveys, in an atmospheric way, what it must be like to steer a truck through space.
    • 73 Metascore
    • 70 Critic Score
    It's missing some depth, for sure. But the potent editor and regular new playable content and worlds ensure that children especially will always have a lot to play and tinker with.
    • 73 Metascore
    • 70 Critic Score
    Even though its level design capabilities are kind of rudimentary, the game still manages to give its short intense bursts of action some variety, ensuring that you return to it for another round. This, and the lovingly – and knowingly – dilettantish Amiga-style graphics makes this a really solid sleeper of a game. Had Dungeons and Dragons: Chronicles of Mystara not come out shortly before, this would most probably haven gotten more buzz.
    • 73 Metascore
    • 70 Critic Score
    If you liked Second Son, First Light is a decently priced alternative to taking on the older game's campaign a second time. If you haven't played Second Son yet, though, at around 40 bucks now it's clearly the better deal.
    • 73 Metascore
    • 60 Critic Score
    Creative project with both playful and narratively imaginative ideas, which, however, remains too superficial and is over all too quickly.
    • 73 Metascore
    • 80 Critic Score
    Brings to mind the great football managing sims of old, but doesn't rely only on that nostalgia. It plays well and is beautifully approachable.
    • 73 Metascore
    • 80 Critic Score
    Unstoppable Gorg is a wise investment, if you´ve got a knack for the Tower-Defense-genre and prefer your sci-fi a little bit trashy.
    • 73 Metascore
    • 60 Critic Score
    In the end Warp is still a nice game, which does not realize its own possibilities and completely stagnates in the second half.
    • 73 Metascore
    • 60 Critic Score
    War of the Roses still has the potential to become a real jewel of a game. Coming patches and updates will determine if it'll go under in the storming sea of middling arena action titles – or if it will become an exotic insiders' tip that'll win a devoted following apart from renaissance fair enthusiasts.
    • 73 Metascore
    • 60 Critic Score
    Fans can truly enjoy Star Trek Voyager: Across the Unknown, but the game is not easy and the gameplay could be more varied.
    • 72 Metascore
    • 70 Critic Score
    Ridge Racer Unbounded then, a game on the quest for itself. It takes elements from almost every arcade-racing game in recent years and tries to build something for itself, with some success. Online, with a little help from the powerful editor, the game shines the brightest. Ridge Racer fans of old might not agree with it as much. Nevertheless, I hope for more games from this new side of the franchise to come.
    • 72 Metascore
    • 60 Critic Score
    What remains is a passable action game over the course of all of its four character-arcs. It's a shame that the exploration just isn't where it needs to be, even if Mercury Steam manages to marry its new fiction with the history of the series. Had this come out between Portrait of Ruin and Order of Ecclesia, people would have forgotten about it by now. Still, Ecclesia is for years old by now, and the fans really long for a new Castlevania in the classic style. If you're one of them, have a look into this mirror. It's got some ugly cracks in it, but you might still like some of what you see.
    • 72 Metascore
    • 60 Critic Score
    A well-playing strategy game with an all too varying difficulty level, weak story, technical imperfections and annoying always-online.
    • 72 Metascore
    • 60 Critic Score
    Between accessible button-mashing and tactical depth, Invincible VS strikes an intriguing balance. However, it does not hit the mark in every area.
    • 72 Metascore
    • 60 Critic Score
    Atomfall combines English provincial idyll and open gameplay with a solid, if not necessarily exciting, first-person action RPG. However, the combat, stealth and progression are not incredibly elegant and there's issues with player guidance that should be worked on urgently.
    • 72 Metascore
    • 60 Critic Score
    Ultimately, Velvet's emotional journey of revenge is what drives the experience: brilliant storytelling and characters clash with a lackluster remaster that still hasn't shaken off its old flaws.
    • 72 Metascore
    • 60 Critic Score
    A solid real-time strategy entry to the Terminator universe, then, with engaging gameplay and tense missions, but the story leaves a lot to be desired ... There's definitely a lot of micromanagement here, but if you get used to it, you'll be able to keep everything under control and shouldn't face insurmountable problems. Terminator Dark Fate: Defiance does a lot right and is definitely worth a look if you like real-time strategy and the Terminator franchise.
    • 72 Metascore
    • 80 Critic Score
    This is a game that puts the racing experience front and center. The physics model of the pros at Milestone is a piece of art that has only matured over the years. The sensation of speed might not be there yet and the console versions' 30 FPS are an issue, but the handling of the bikes is almost perfect.
    • 72 Metascore
    • 70 Critic Score
    Even though the project as a whole still feels uneven, the strong puzzles in Broken Swords' final chapter right some of the first part's wrongs.
    • 72 Metascore
    • 60 Critic Score
    The predictable, mechanical side of Frontiers of Pandora pervades every aspect of this visually impressive experience and stands in stark contrast to the wonderfully organic and vibrant environment. It's two sides that don't fit well with each other, don't belong together - the movies made this part of their central message.
    • 72 Metascore
    • 60 Critic Score
    Maybe 15 heroes were too many, and the rest, from the scope to the quality of the levels and enemies, fell by the wayside? I have no idea. Either way, it's another pretty nice pixel brawler that you definitely have to play locally with one to three friends.
    • 72 Metascore
    • 60 Critic Score
    Even today, NiGHTS into Dreams is one of the most interesting titles you can download onto your console. But in light of some of the fundamentally flawed design decisions the game has retained from it's 32-Bit days, 'interesting' alone just doesn't cut it anymore.
    • Eurogamer Germany
    • 72 Metascore
    • 80 Critic Score
    All of the preconceptions have been rectified, DiRT Showdown s a reasonable, competent expansion of the series that not only could offer the possibility for another spin-off in a traditional rally direction, but brings back that good old Destruction-Derby-feeling that so many seem to have a craving for. Don´t keep saying "there are no more games like that". Here is one. Enjoy.
    • 72 Metascore
    • 60 Critic Score
    Gotham City Imposters is by no means a bad game. The few maps it offers are expertly balanced for its type of play. But after a short while, there is just not enough to keep you coming back and in everything it does, it gets outclassed by the likes of Team Fortress 2.

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