Electric Playground's Scores

  • Games
For 891 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 GoDai: Elemental Force
Score distribution:
  1. Negative: 36 out of 891
891 game reviews
    • 73 Metascore
    • 75 Critic Score
    The fact that most gamers have seen all of this before makes it a bit more difficult to see this game's strengths, while making its weaknesses that much more apparent.
    • 75 Metascore
    • 75 Critic Score
    An improvement on nearly every level.
    • 76 Metascore
    • 75 Critic Score
    It's not going to take home any awards for visuals, nor is it a "Tony Hawk" killer in any way, but it proves to be an enjoyable and challenging surfing game with considerable replayability.
    • 80 Metascore
    • 75 Critic Score
    Almost identical to the Dreamcast version. Like a 98% clone identical.
    • 82 Metascore
    • 75 Critic Score
    The shortness of the game is partially forgiven by the richness of its production.
    • 79 Metascore
    • 75 Critic Score
    The first racing game that really <I>encourages</I> you to get your ya-yas out.
    • 71 Metascore
    • 75 Critic Score
    The whole organic, aquatic-tofu presentation of the game is poor preparation for one land-lubbingly brutal fact: Some of these missions are suddenly and disproportionately hard. But golly, they "shore" are pretty.
    • 83 Metascore
    • 75 Critic Score
    LocoRoco is an easy-going game. In fact, playing it sometimes feels close to meditation.
    • 90 Metascore
    • 75 Critic Score
    Somehow, a little bit lost in the beauty and the emotion of Final Fantasy VIII is the actual game system.
    • 67 Metascore
    • 75 Critic Score
    It&#146;s too bad that the gifts this game offers--and there are quite a few--are mired in repetitious, humdrum gameplay routines.
    • 82 Metascore
    • 75 Critic Score
    Gitaroo Man's key is that it truly makes you feel that you are producing the music with your actions and that is very satisfying.
    • 46 Metascore
    • 75 Critic Score
    Brendan Fraser&#146;s running may look a bit&#133;umm&#133;queer, but tight spaces, quick puzzles, and lots of exploration make The Mummy well worth the already-in-the-discount-bin price.
    • 71 Metascore
    • 75 Critic Score
    Instead of becoming the next greatest event in FPS history, KPC is relegated to nothing more than a well designed, but behind the times scientific curioso.
    • 64 Metascore
    • 75 Critic Score
    A great-looking simulation but only the hardest of the hardcore are going to be able to get into this game, let alone be able to advance very far.
    • 84 Metascore
    • 75 Critic Score
    I'm not quite ready to show off my mad dance moves at the arcade just yet, but I've been having a blast playing DDR Konamix.
    • 69 Metascore
    • 75 Critic Score
    I must say the game's emotional impact is undeniable, and it kept me filled with terror every time I turned on my PS2... Oh, and something else. This game has the most appallingly violent cutscenes you will ever see.
    • 84 Metascore
    • 75 Critic Score
    The game's artwork is simply astounding, and the play is fun, and the only little knocks against it are that gameplay tweaking options are very limited and the commentary gets a little tiresome.
    • 78 Metascore
    • 75 Critic Score
    A few minor tweaks, and maybe some fan-based testing would have put this game closer to greatness, but it still manages to come together and deliver a solid game.
    • 80 Metascore
    • 75 Critic Score
    The sound in Robin Hood is also excellent. The music is fitting and I love the way the soldiers taunt, "Why that doesn't hurt at all" when you strike them ineffectually.
    • 73 Metascore
    • 75 Critic Score
    The graphics and music combine to good effect (though likely too cheery for some) and make Pac-Man World an awesome place for a little gaming vacation, especially as you fly around on some of the Pac-dot chains.
    • 58 Metascore
    • 75 Critic Score
    Effective and fun. Solid gaming, plus the little addition of stamina and good use of character classes make it worth a go.
    • 64 Metascore
    • 75 Critic Score
    A video game that should have been percolated a bit longer.
    • 79 Metascore
    • 75 Critic Score
    Problems aside, the game is still a joy to behold.
    • 76 Metascore
    • 75 Critic Score
    Graphically Inside Drive is outstanding...Where the game fails is in the smooth transition of the ball up and down the court. The ball physics take a backseat to the look of the game.
    • 52 Metascore
    • 75 Critic Score
    Although Monsters, Inc. is leaps and bounds beyond film-based games, it is still just a mediocre triumph; mind you the game is targeted at pre-teens.
    • 74 Metascore
    • 75 Critic Score
    But be forewarned. If you are expecting to get the same experience that you've been hearing about from rabid PC gamers, you aren't going to get it. Quake for the PC was an okay game made great by the superb online options and an open architecture.
    • 77 Metascore
    • 75 Critic Score
    It's very satisfying to hose a building with bullets and leave nothing standing when you're finished. It just might not have the lasting value you're looking for.
    • 75 Metascore
    • 75 Critic Score
    A truly brave, and hopeful germination of pertinence in the typically banal garden of videogames.
    • 62 Metascore
    • 75 Critic Score
    It has a strong graphical kick, enough weapons to outfit a nutso right-wing militia group, and a solid multiplayer package. Just make sure you get the patch.
    • 46 Metascore
    • 75 Critic Score
    By all rights and intentions, BeachHead 2000 should have been a flaming piece of crap. I'm flabbergasted...Scientists are at a loss to explain why this title is so damned addictive.

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