EGM's Scores
- Games
For 1,066 reviews, this publication has graded:
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50% higher than the average critic
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3% same as the average critic
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47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | Shovel Knight Dig | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 663 out of 1066
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Mixed: 320 out of 1066
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Negative: 83 out of 1066
1072
game
reviews
- By Date
- By Critic Score
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- Critic Score
Guacamelee! feels welcomingly familiar but still manages to bring something new to the table through excellent combat and a whole lot of charm.- EGM
- Posted Apr 16, 2013
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One of the best all-around fighting experiences you’re likely to find—and fans of both DC Comics and Mortal Kombat-style fighters will be blown away by this high-quality brawler of epic proportions.- EGM
- Posted Apr 16, 2013
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As a game, I think Terraria shares a lot of personality traits with the worlds it randomly generates. Sometimes they aren’t pretty, sometimes they’re rough, and sometimes they aren’t the friendliest places to be, but once you dig in your heels and dig under the surface of what you’re given, there’s a whole world of wonderment just waiting for you to explore.- EGM
- Posted Apr 15, 2013
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ShootMania breathes new life into a crowded genre by taking things back to basics. If you’re a fan of old-style twitch shooters, this is the game for you. However, a lack of progression—bar a leaderboard—and simple map designs may lead to many being turned off in the long run. If you’re after a pure shooter, however, it doesn’t get much better than this.- EGM
- Posted Apr 15, 2013
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A great idea that falls apart in the implementation. It’s a deeply promising game that dies by a thousand small cuts and a handful of big ones. Still, Trion has built a solid foundation, and they’ve made it clear that they’re in this for the long haul, dedicated to growing and improving the game over time. And, you know, I genuinely hope they pull it off.- EGM
- Posted Apr 10, 2013
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Between taking in the hysterical story, trying your hand at level creation, or just blowing up some buddies in versus mode, most every gamer will find something to love about BattleBlock Theater. Whether played alone or with friends, The Behemoth’s latest is an absolute blast that’s well worth the price of admission.- EGM
- Posted Apr 3, 2013
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Game Freak returns to the non-Pokémon world with HarmoKnight, a music-infused platformer that will be a light-hearted romp for casual fans of the genre—but which might not be memorable enough for more dedicated rhythm-game devotees.- EGM
- Posted Apr 1, 2013
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The core gameplay mechanics in The Devil’s Cartel seldom fall short of base competency, but they never really rise above it, either. With almost no combat variety, wonky cover mechanics, and cringe-worthy writing, it’s the sort of mindless, throwaway shooter you’ll have forgotten a half-hour after the credits roll.- EGM
- Posted Mar 29, 2013
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With a few notable new features—including a first-ever complete set of PGA Tour majors and the inclusion of golf legends like Arnold Palmer and Ben Hogan—Tiger Woods PGA Tour 14 is one of the best incarnations of this long-running series. Unfortunately, the in-game mini-goals, such as earning sponsorships and mastering each course, have been eliminated; while this might not bother some players, those who used these goals as an incentive to keep playing should make note.- EGM
- Posted Mar 26, 2013
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The overall journey drags on in mind-numbing fashion, until you just wish someone would drop a giant Pokéball on your head and end it all.- EGM
- Posted Mar 25, 2013
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To the casual observer, BioShock Infinite may look like just another game starring a scowling, testosterone-infused hero cocking a shotgun at onrushing enemy hordes. But just like Irrational’s 2007 trip through an undersea Objectivist paradise gone mad, this is far more than a simple first-person shooter; the experience will make players think, inspire them to explore, and leave them emotionally spent by the time it’s all over. With BioShock Infinite, Ken Levine cements his status as one of gaming’s elite creative minds.- EGM
- Posted Mar 25, 2013
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Though a functional game at the most basic level, The Walking Dead: Survival Instinct is an absolute disaster from start to finish. It feels like Terminal Reality duct-taped several different half-finished projects together and assumed the brand tie-in would move units. It’s an absolute disgrace—both to the TV show it’s based on and videogames as a whole.- EGM
- Posted Mar 22, 2013
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Luigi’s Mansion: Dark Moon maintains much of the charm of the original and benefits from a superior coat of paint and level design. But one limitation the 3DS has—its lack of a second joystick—can prove irksome, especially as you move into the latter stages.- EGM
- Posted Mar 21, 2013
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The alchemy-infused RPG known as Atelier Ayesha is much like its titular character: unpolished and at times awkward, yet also unquestionably charming and endearing.- EGM
- Posted Mar 20, 2013
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An interesting concept that proves less interesting in execution—and ultimately suffers from repetition that’s beyond boring.- EGM
- Posted Mar 20, 2013
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The new eagle powers are far more impressive than the wolf skills from the first episode, and although the story drags early on, it picks up nicely towards the end, ramping up to a hopefully fitting—and satisfying— conclusion in the final episode.- EGM
- Posted Mar 19, 2013
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Great gameplay and a humorous, well-written plot are more than enough to help LEGO City Undercover overcome some of the franchise’s lingering technical flaws, making it one of the few worthwhile experiences on the Wii U.- EGM
- Posted Mar 19, 2013
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Monster Hunter 3 Ultimate is a tough sell for newcomers, but if you’re patient, it’ll make a believer out of you with lots of freedom afforded to your playstyle, even if the controls sometimes make the experience more cumbersome than needed. Hardcore series fans, of course, will need no convincing here.- EGM
- Posted Mar 18, 2013
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While the emphasis on fast-paced replayability and a more intimate, nuanced narrative do wonders for Judgment‘s single-player campaign, the game is ultimately held back by its surprisingly meager multiplayer offering.- EGM
- Posted Mar 17, 2013
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Though the games themselves may be a little too obscure or esoteric for some fighting-game fanatics, Capcom’s under-appreciated Darkstalkers series has been brought back in fantastic fashion in Darkstalkers Resurrection.- EGM
- Posted Mar 15, 2013
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Like an archeological dig. Somewhere under the dirt lies the broken pieces of a fantastic game. EA and Maxis are working furiously to put Humpty Dumpty together again, but in the meantime, we have a game that’s equal parts entertaining and frustrating. Sporting a fantastic user interface, great graphics, and an interesting concept, SimCity has an astounding level of potential. But in its current state, I can’t recommend it to any but the staunchest series fans.- EGM
- Posted Mar 15, 2013
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Fester Mudd delivers an entertaining point-and-click-adventure experience, but given the game’s earnest devotion the genre’s sometimes-frustrating tropes, you might only want to give it a shot if you’re particularly nostalgic for the days of Guybrush Threepwood and Roger Wilco.- EGM
- Posted Mar 14, 2013
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Dead Space 3 would have been well served to include some of the thrilling gameplay featured here, but Awakened‘s convoluted narrative has far too many absurd plot holes—and is far too short—to be worth anything to anyone but the most die-hard Dead Space fans.- EGM
- Posted Mar 13, 2013
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Though a few flaws do mar the overall experience, Phantom Breaker: Battle Grounds is an extremely enjoyable mix of retro beat-em-up design and modern fighting-game-inspired combat depth that offers far more satisfaction than its $10 price tag might initially suggest.- EGM
- Posted Mar 11, 2013
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A clear example of a studio going to the well with a franchise one too many times. Although highly polished and still entertaining for fans of the franchise, Ascension lacks the soul of its predecessors as it scrapes the bottom of the Greek-mythology barrel to try to deliver on a franchise that’s clearly run dry of fresh ideas.- EGM
- Posted Mar 8, 2013
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MLB: The Show is still the premier baseball experience on consoles, but some very questionable team rankings, minimal improvements to the overall package, and subpar online gameplay mean that MLB 13 isn’t a huge leap forward for the franchise—we’ll have to wait for the PS4 for that.- EGM
- Posted Mar 7, 2013
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The math for Dollar Dash to be fun is there, but the numbers don’t add up. One crucial variable was unaccounted for: other interested parties.- EGM
- Posted Mar 6, 2013
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While the strengths of DmC‘s balletic combat aren’t entirely lost in Vergil’s Downfall, they’re decidedly diminished. The novelty of a new playable character and slate of abilities is largely negated by the fact that Vergil isn’t nearly as smooth, interesting, or fun to control as his snarky twin brother.- EGM
- Posted Mar 5, 2013
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Excessive button-mashing, constant quick-time events, drawn-out battles, an awkward balance between offering exploration while also being linear—those are elements that need some real rethinking and reworking if they’re to exist in upcoming portable chapters of Castlevania, or they’re elements that need to simply not exist at all.- EGM
- Posted Mar 5, 2013
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For those who expected a straight 3DS rehash of the series’ 2D entries, think again. Etrian Odyssey IV: Legends of the Titan moves the preeminent first-person dungeon-crawler forward in ways that longtime, hardcore fans will appreciate—yet novice would-be adventurers won’t be overwhelmed here.- EGM
- Posted Mar 4, 2013
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