EGM's Scores

  • Games
For 1,066 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Shovel Knight Dig
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
1072 game reviews
    • 84 Metascore
    • 80 Critic Score
    A few unnecessary sequences hold back the episode a bit, but as a whole, No Going Back serves as a fitting conclusion to season two. And thankfully, it also leaves enough room for more intrigue and drama in season three.
    • 84 Metascore
    • 90 Critic Score
    What's important isn't what genre Virtue's Last Reward sits in, what country it comes from, what platform it's on, or any of those other superficial things-it's the fact that this is a wonderfully crafted game that will grip you from beginning to end.
    • 84 Metascore
    • 80 Critic Score
    Telling Lies may borrow its core mechanic from Her Story, but shifting from monologues to two-sided conversations brilliantly expands the investigative gameplay, and a pivot from murder mystery to political thriller gives director Sam Barlow a much richer set of ideas to explore. A few storytelling hiccups and awkward edges do little to detract from a thought-provoking look at the modern surveillance state—delivered not through soapbox lecture but by forcing you, unsettlingly, to participate.
    • 84 Metascore
    • 85 Critic Score
    If you played it as each episode came out, or binge-played it all at once, something is lost each way from Hitman – Season 1, but not enough to detract from what is as a whole one of the most enjoyable and entertaining Hitman experiences we’ve ever had.
    • 84 Metascore
    • 100 Critic Score
    Control is Remedy at the height of its abilities. Finally, the studio’s expert handling of tone and story is met with gameplay that’s just as engaging and refined. As an experiment in nonlinear world design, Control doesn’t just stick with tried-and-true waypoints and forests. Its Oldest House is a brutalist masterpiece, and the characters inhabiting it are just as unforgettable. All told, it’s going to be one of the most memorable games of the year.
    • 84 Metascore
    • 90 Critic Score
    FIFA 16 is a beautiful game about the beautiful game. Driven by a need for authenticity, EA has created an unparalleled soccer simulation that improves upon FIFA 15 in every aspect. While the game’s elaborate controls and elite presentation still make it challenging for the uninitiated, steps have been taken to help welcome new players.
    • 84 Metascore
    • 80 Critic Score
    It was always a long shot that a new take on Resident Evil 3 was going to be able to live up to the expectations set by 2019’s Resident Evil 2 remake, and that’s exactly the case here. Still, beyond a few examples of missed potential, this is another stellar attempt by Capcom to bring its survival horror series into the modern era and retains a sense of individuality and personality that make it stand out from its peers.
    • 84 Metascore
    • 90 Critic Score
    While Shin Megami Tensei IV: Apocalypse could easily have been a lazy reuse of content from its predecessor slapped together to make a quick buck, a different perspective on the story, a host of improvements, and the return of Shin Megami Tensei IV’s quality gameplay come together for a pseudo-sequel that’s a worthy experience.
    • 84 Metascore
    • 100 Critic Score
    Hell Let Loose is one of the most unique and fulfilling first-person shooter experiences that a console player can have. Its deep strategy metagame and intricate mechanics can be intimidating to new players, but if you stick with it and give it the time it needs, Hell Let Loose will reward you with emergent and unforgettable moments.
    • 83 Metascore
    • 85 Critic Score
    Call of Duty: Black Ops 4 has made some bold changes to the series, and ultimately, they’re for the better. The inclusion of a battle royale mode is a first, and even the more familiar multiplayer and Zombies survival mode are not what they once were. Changes are always risky, but in Black Ops 4’s case, it worked out for the better.
    • 83 Metascore
    • 80 Critic Score
    Dungeons & Dragons: Chronicles of Mystara brings back two of Capcom’s classic arcade side-scrolling beat-em-ups—and while both indeed show their age, they still have an immense amount of fun and adventure to offer those brave enough to stand up to their challenges.
    • 83 Metascore
    • 80 Critic Score
    Ghost of Tsushima falls short of the kind of gameplay we expect from developer Sucker Punch at this point, but then exceeds all other expectations in its storytelling and world building. Protagonist Jin Sakai and the rest of the cast are all fantastic characters, and the tale they tell is one worth experiencing—even in those moments where the gameplay may falter.
    • 83 Metascore
    • 85 Critic Score
    A brilliantly written and executed new chapter in the long-abandoned, but never forgotten, Kid Icarus franchise that will appeal to new and old fans alike with its amazing depth and stunning visuals.
    • 83 Metascore
    • 100 Critic Score
    While many may initially see it as a throwaway free demo for the features of the next-generation console it comes installed on, Astro’s Playroom is a wonderful surprise whose price does not speak to its quality. Though it certainly does showcase what the PlayStation 5’s new DualSense can do, the game actually has far more value being just that: a game.
    • 83 Metascore
    • 70 Critic Score
    The meager number of additions here—including the useless 3D gimmick—aren’t enough to make this worth picking up if you played Donkey Kong Country Returns the first time around on the Wii in 2010. If it’s your first time, though, and you’re still curious about checking out Donkey Kong’s latest adventure, this is a solid port.
    • 83 Metascore
    • 50 Critic Score
    Lara Croft remains a poor choice that never fit for the GO-style that was established with Hitman GO last year, even if you can find a bit of fun in the short, simple puzzles.
    • 83 Metascore
    • 85 Critic Score
    Drinkbox Studios’ Guacamelee! 2 brings back the colorful lands of the living and the dead, but this time around, there’s more of a focus on challenging platforming. It’s all about Juan’s new Pollo powers, which provide new ways to obliterate enemies or traverse around them. It doesn’t revolutionize the series or knock other recent platformers out of the water, but Gucamelee!’s sequel is a tight, well-constructed adventure that knows how to crack a joke.
    • 83 Metascore
    • 90 Critic Score
    Despite minor annoyances with the level system and the occasional free-running glitch, Darksiders II is superior to its predecessor in every way. It's got a larger, deeper world with a wide breadth of characters, a thrilling story that sucks you in and doesn't let go, and some insane over-the-top combat. All those elements make this a must-have for fans of action-RPGs.
    • 83 Metascore
    • 75 Critic Score
    FIFA 18 is a solid game, with everything that made FIFA 17 an instant classic, plus a deeper story mode and a few additional bells and whistles. But it’s not the huge step forward that FIFA 17 was, and it suffers from some areas lacking the polish that EA could have easily applied, considering that it did all the hard work of building a foundation for a killer soccer series last year. That said, if you’ve been waiting to get back into soccer sims, FIFA 18 is as good a place to start as any.
    • 83 Metascore
    • 85 Critic Score
    While it falls a little short of what I wanting for a long-anticipated new major chapter in the Shin Megami Tensei series, Shin Megami Tensei IV is still a highly enjoyable RPG that mixes Altus’ trademark flair for style with some new ideas and engrossing narrative twists.
    • 83 Metascore
    • 95 Critic Score
    Assassin’s Creed IV: Black Flag doesn’t move the franchise forward as a whole—but it doesn’t need to. Instead, this is probably the best pirate simulation in gaming history that successfully lays the groundwork for what’s to come in the series.
    • 83 Metascore
    • 90 Critic Score
    While Persona Q: Shadow of the Labyrinth takes numerous gameplay cues from Atlus’ Etrian Odyssey franchise, this is an engrossing, expansive, and entertaining adventure that truly feels like a proper new chapter of the Persona series—one that masterfully blends together elements from both its past and its present.
    • 83 Metascore
    • 75 Critic Score
    Can any game live up to a decade of hype? Kingdom Hearts III tries, and its meticulously-recreated Disney worlds, jam-packed combat system, and wealth of minigames offer a ton for players to explore. However, the game’s bizarre pacing, an abundance of cutscenes, and an unrewarding story may leave players more bewildered than satisfied by the end.
    • 83 Metascore
    • 90 Critic Score
    The first Black Ops put Treyarch on par with Infinity Ward; with Black Ops II, they surpass them. This is the most impressed I've been with Call of Duty since the first Modern Warfare; aside from some problems with the Strike Force missions, this is a shining moment for the franchise.
    • 83 Metascore
    • Critic Score
    The best compliment that I can give Ring Fit Adventure is that it’s a video game that features exercise, instead of an exercise program disguised as a video game. In the two weeks that I’ve been playing my copy, I’ve legitimately regretted any day that I couldn’t play, and have always looked forward to not only exploring deeper into its adventure mode, but actually doing the workout associated with it
    • 83 Metascore
    • 80 Critic Score
    Nier Replicant remakes an under-appreciated action RPG for a new era of consoles and players, giving us another look into the beautifully bizarre mind of creator Yoko Taro. Replicant isn’t the most impressive remake on a technical or visual level, but it’s received some very welcome upgrades, such as an improved combat system. More importantly, the thing that didn’t need fixing wasn’t broken: the original’s captivating storyline and cast of characters. Everything in that regard is still here as it should be, just told through the eyes of the initially intended protagonist, and with a few pieces of originally cut content restored.
    • 83 Metascore
    • 80 Critic Score
    Danganronpa Decadence finally brings Spike Chunsoft’s amazing murder mystery series to the Nintendo Switch, accompanied by an all-new bonus game, Danganronpa S: Ultimate Summer Camp. While the latter is fun on a shallower level, the Danganronpa games remain engrossing and engaging experiences that are just as good today as they were back when they originally saw release on the Vita. Well, almost as good, as the ports we get here see reduced visuals or performance at times due to (seemingly) being based on the previous mobile releases.
    • 83 Metascore
    • 80 Critic Score
    Sadly, Dragon Quest Builders isn’t quite the Dragon Quest meets Minecraft mash-up that I was really hoping for. What it does, however, is offer an engrossing adventure that proves giving a world-building engine some storyline, characters, and proper combat goes a long way.
    • 83 Metascore
    • 90 Critic Score
    Transistor falters near the end by giving players access to a few game-breakingly powerful abilities, but the anticlimax is more than made up for by its touching story, gorgeous presentation, and imaginative take on the action-RPG formula.
    • 83 Metascore
    • 90 Critic Score
    While it doesn't have as extensive of a roster of modes as some of its earlier siblings, Lumines: Electronic Symphony is just utterly fantastic in what it does do-most evident in its stellar soundtrack, which returns to the same thematic roots as the original Lumines. Electonic Symphomy must be some sort of alien-technology time machine-turn it on, and suddenly you'll realize it's now hours later.

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