Edge Magazine's Scores

  • Games
For 4,019 reviews, this publication has graded:
  • 15% higher than the average critic
  • 4% same as the average critic
  • 81% lower than the average critic
On average, this publication grades 9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Dreams
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
4019 game reviews
    • 84 Metascore
    • 70 Critic Score
    SimCity 4 might sit down among the many footnotes in the history of gaming, but it fills its remit with skill, creating a game that genuinely demands something of our oft-neglected intellect. [March 2003, p.101]
    • Edge Magazine
    • 72 Metascore
    • 50 Critic Score
    Apart from its admirable combinatorial system, Impossible Creatures is just another RTS. Indeed it's fairly simplistic as the genre goes...In theory this should foster a quick and immediate title, but in practice the build-up of resources is slow. Plainly average. [March 2003, p.100]
    • Edge Magazine
    • 76 Metascore
    • 60 Critic Score
    This is a package filled with value and historic charm, but viewed devoid of nostalgic mist, the earliest installments of the series feel little more than average. [March 2003, p.106]
    • Edge Magazine
    • 46 Metascore
    • 20 Critic Score
    A stab at innovation would usually constitute an excuse for an otherwise diabolical title, but in Kakuto Chojin there are no puncture wounds, just lots of internal bleeding. [March 2003, p.104]
    • Edge Magazine
    • 85 Metascore
    • 70 Critic Score
    For those willing to invest in all of the paraphernalia required to experience it, Phantasy Star Online remains a beguiling prospect. [May 2003, p.104]
    • Edge Magazine
    • 86 Metascore
    • 60 Critic Score
    Although Suikoden 3 is better than the average Japenese RPG, it's clear that with the move to 3D Konami has tried to freshen the formula. But by watering down the series' bastion gameplay elements it may have alienated all but the fanatics. [Sept 2003]
    • Edge Magazine
    • 80 Metascore
    • 70 Critic Score
    A limited, but well-honed, experience. There's craft evident everywhere, from the stylised environments and the vibrant characterisation to the well-rounded storyline. A beautiful, enchanting and unusual game. [March 2003, p.90]
    • Edge Magazine
    • 76 Metascore
    • 80 Critic Score
    For console owners used to having to fiddle with power sliders in order to orchestrate their shots, it brings a nigh-on edible element of tangibility to the experience... An accomplished bundle. [May 2004, p.109]
    • Edge Magazine

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